Player Matchup

Cthulhu
Cthulhu
Karpit
Cthulhu
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,570 Elo+
Solo
Medusa
Medusa
MisterMeowCat
Medusa
Level 143
God Stats
18W - 17L
1,394 SR
Queue Stats
34W - 29L
1,318 Elo+
Solo
Arachne
Arachne
Wanted27Geoffrey
Arachne
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 150L
1,555 Elo+
Solo
Olorun
Olorun
fields757575
Olorun
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,216 Elo+
Solo
Awilix
Awilix
rodriigoooo
Awilix
Level 49
God Stats
8W - 12L
1,453 SR
Queue Stats
15W - 22L
1,367 Elo+
Solo
Team Averages
Level 85
1,469 SR
1,405 Elo+

VS

Team Averages
Level 76
1,552 SR
1,361 Elo+
Neith
Neith
 
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Blacksailing
Surtr
Level 91
God Stats
3W - 0L
1,759 SR
Queue Stats
14W - 24L
1,383 Elo+
Solo
Jormungandr
Jormungandr
Fuego_LetsGet_It
Jormungandr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 81L
1,184 Elo+
Party 1
Ra
Ra
HamlessColtt_615
Ra
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 13L
1,289 Elo+
Solo
Danzaburou
Danzaburou
killa_rubz
Danzaburou
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
48W - 38L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Karpit
Cthulhu
6
0 / 1 / 1
3,676
408
1,558
4,991
2,379
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

2
0 / 0 / 0
3,357
373
345
936
233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
2 / 0 / 0
4,507
501
3,114
6,248
2,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Olorun
8
0 / 2 / 2
4,943
549
3,311
5,359
2,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Awilix
1
0 / 0 / 0
3,194
355
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 0 / 1
4,756
528
5,092
4,968
1,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 0 / 0
5,844
649
712
3,184
2,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
Fuego_LetsGet_It
Jormungandr
7
0 / 1 / 2
4,998
555
1,297
5,902
3,975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 1
4,697
522
2,813
4,651
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
killa_rubz
Danzaburou
8
1 / 0 / 0
4,543
505
1,831
4,506
1,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
2
Kills
3
3
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
1
1.5
W
1
0
0
1
W
Jormungandr
Fuego_LetsGet_It
Jormungandr
0
1
2
1
W
0
1
1
0.5
L
Cthulhu
Karpit
Cthulhu
0
1
1
0.5
L
0
0
0
0
L
2
0
0
2
L
Olorun
0
2
2
0.5
W
Danzaburou
killa_rubz
Danzaburou
1
0
0
1
L
Awilix
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,328
Damage
11,745
17,534
Taken
23,211
6,968
Mitigated
11,273
5,225
Healing
7,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,092
1,747
0
2,153
4,968
1,649
235
1,243
3,725
0
36,388
W
712
118
0
694
3,184
2,455
0
255
2,929
266
34,654
W
Jormungandr
Fuego_LetsGet_It
Jormungandr
1,297
383
95
1,402
5,902
3,975
93
1,382
4,520
16,006
0
W
2,813
155
212
1,296
4,651
1,604
0
1,599
3,052
24,687
0
L
Cthulhu
Karpit
Cthulhu
1,558
0
128
1,204
4,991
2,379
63
1,441
3,480
9,457
0
L
345
259
0
8
936
233
0
135
801
0
4,062
L
3,114
2,318
0
1,749
6,248
2,332
0
558
5,690
0
17,354
L
Olorun
3,311
2,128
0
2,136
5,359
2,024
0
1,869
3,386
28,306
4,418
W
Danzaburou
killa_rubz
Danzaburou
1,831
545
0
1,511
4,506
1,590
54
252
4,254
0
28,322
L
Awilix
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,677
Gold Earned
24,838
101
Minions Killed
242
0
Camps Cleared
0
497,475
Distance Traveled
854,241
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,756
528
54
6
0
158,020
1
W
Surtr
5,844
649
70
8
0
141,644
0
W
Jormungandr
4,998
555
24
3
0
180,973
0
W
Ra
4,697
522
49
5
0
188,532
0
L
Cthulhu
3,676
408
7
1
0
125,483
0
L
Medusa
3,357
373
10
1
0
38,761
0
L
Arachne
4,507
501
33
4
0
183,428
0
L
Olorun
4,943
549
51
6
0
149,803
0
W
Danzaburou
4,543
505
45
5
0
185,072
0
L
Awilix
3,194
355
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role