Player Matchup

Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Bronze III
Caderade333
Pele
Bronze III
Level 149
God Stats
2W - 3L
1,758 SR
Queue Stats
16W - 21L
1,546 MMR
Party 2
Atlas
Atlas
Silver I
FrogSplash-_-
Atlas
Silver I
Level 196
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 149L
1,546 MMR
Solo
Izanami
Izanami
Bronze III
HuzarKiko
Izanami
Bronze III
Level 104
God Stats
5W - 9L
1,824 SR
Queue Stats
16W - 22L
1,546 MMR
Party 2
Baba Yaga
Baba Yaga
Silver I
SaltyObject
Baba Yaga
Silver I
Level 158
God Stats
0W - 2L
1,297 SR
Queue Stats
45W - 44L
1,546 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 153
1,576 SR
1,537 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 147
1,624 SR
1,546 MMR
Kuzenbo
Kuzenbo
Bronze III
DesertGardener
Kuzenbo
Bronze III
Level 224
God Stats
4W - 2L
1,365 SR
Queue Stats
148W - 136L
1,546 MMR
Solo
Anubis
Anubis
Silver II
Liveknot8275362
Anubis
Silver II
Level 129
God Stats
24W - 11L
2,004 SR
Queue Stats
80W - 70L
1,546 MMR
Party 3
Anhur
Anhur
Bronze III
Shełby
Anhur
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,546 MMR
Party 1
Loki
Loki
Silver II
Taco0004
Loki
Silver II
Level 105
God Stats
2W - 0L
1,749 SR
Queue Stats
5W - 3L
1,546 MMR
Party 3
Vamana
Vamana
Bronze III
jfergi
Vamana
Bronze III
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 4 / 3
5,998
428
4,569
11,129
6,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

12
0 / 2 / 4
6,407
458
5,831
13,542
4,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 4 / 1
7,057
504
4,537
11,173
7,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
HuzarKiko
Izanami
13
1 / 3 / 1
7,128
509
5,187
9,975
3,571
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
SaltyObject
Baba Yaga
12
1 / 2 / 3
6,817
487
7,331
7,665
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Bake KujiraIshtarAgniMaman Brigitte

VS

Bans
Ao KuangThanatosThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
8,276
591
6,115
10,488
11,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 2 / 1
9,185
656
8,409
9,125
4,702
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Anhur
Shełby
Anhur
15
3 / 2 / 3
9,216
658
8,557
8,726
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Loki
16
2 / 1 / 5
8,863
633
4,849
12,776
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
jfergi
Vamana
14
3 / 0 / 4
9,295
664
10,084
11,250
11,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
5
Kills
15
15
Deaths
5
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
3
0.38
L
0
2
4
1
W
3
0
6
6
L
3
4
1
0.88
L
Izanami
HuzarKiko
Izanami
1
3
1
0.5
W
4
2
1
2.25
L
Baba Yaga
SaltyObject
Baba Yaga
1
2
3
1.25
W
Anhur
Shełby
Anhur
3
2
3
2.25
W
Loki
2
1
5
4.5
W
Vamana
jfergi
Vamana
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,455
Damage
38,014
53,484
Taken
52,365
26,282
Mitigated
37,091
9,754
Healing
18,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,569
2,008
0
3,786
11,129
6,244
0
913
9,609
0
30,324
L
5,831
1,092
0
1,394
13,542
4,989
0
3,630
9,783
0
55,755
W
6,115
1,742
0
1,903
10,488
11,592
164
3,432
7,016
18,119
4,056
L
4,537
1,744
0
947
11,173
7,884
0
4,762
6,366
20,995
0
L
Izanami
HuzarKiko
Izanami
5,187
3,253
0
2,249
9,975
3,571
0
1,375
8,600
0
60,153
W
8,409
220
0
4,288
9,125
4,702
283
4,617
4,508
70,941
0
L
Baba Yaga
SaltyObject
Baba Yaga
7,331
191
0
1,378
7,665
3,594
0
3,315
4,256
49,465
534
W
Anhur
Shełby
Anhur
8,557
5,010
0
3,643
8,726
3,700
1,574
1,479
7,247
0
64,972
W
Loki
4,849
910
0
7,133
12,776
5,482
0
1,927
10,722
0
86,240
W
Vamana
jfergi
Vamana
10,084
5,078
0
1,940
11,250
11,615
2,193
1,440
9,435
0
74,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,407
Gold Earned
44,835
372
Minions Killed
492
0
Camps Cleared
0
1,326,348
Distance Traveled
1,417,239
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,998
428
49
4
0
212,801
0
L
Pele
6,407
458
97
7
0
339,952
5
W
Kuzenbo
8,276
591
22
2
0
276,959
3
L
Atlas
7,057
504
28
2
0
275,322
6
L
Izanami
7,128
509
99
7
0
237,083
0
W
Anubis
9,185
656
121
9
0
266,162
2
L
Baba Yaga
6,817
487
99
7
0
261,190
4
W
Anhur
9,216
658
114
8
0
228,640
3
W
Loki
8,863
633
128
9
0
346,568
0
W
Vamana
9,295
664
107
8
0
298,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role