Player Matchup

Horus
Horus
 
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Cactus6942
Mercury
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
173W - 156L
1,622 Elo+
Party 1
Bake Kujira
Bake Kujira
SourD603
Bake Kujira
Level 80
God Stats
5W - 3L
1,500 SR
Queue Stats
61W - 38L
1,331 Elo+
Solo
Chernobog
Chernobog
WuLF HouNDliNG
Chernobog
Level 127
God Stats
3W - 3L
1,277 SR
Queue Stats
204W - 189L
1,622 Elo+
Party 1
Persephone
Persephone
imTooKeen
Persephone
Level 95
God Stats
1W - 3L
1,500 SR
Queue Stats
130W - 128L
1,504 Elo+
Solo
Team Averages
Level 107
1,455 SR
1,516 Elo+

VS

Team Averages
Level 105
1,469 SR
1,438 Elo+
Kumbhakarna
Kumbhakarna
BrickTheSiren8u
Kumbhakarna
Level 121
God Stats
1W - 4L
1,500 SR
Queue Stats
266W - 245L
1,077 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Marco35
Tsukuyomi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,812 Elo+
Solo
Gilgamesh
Gilgamesh
SetoKaiba666lol
Gilgamesh
Level 148
God Stats
53W - 34L
1,548 SR
Queue Stats
561W - 488L
1,385 Elo+
Party 2
Hachiman
Hachiman
iTzWH3AT
Hachiman
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
stingston
Tiamat
Level 89
God Stats
1W - 1L
1,297 SR
Queue Stats
12W - 10L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
7 / 0 / 13
10,869
572
8,399
17,078
18,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Mercury
Cactus6942
Mercury
16
4 / 5 / 6
9,365
493
7,733
17,189
8,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bake Kujira
SourD603
Bake Kujira
17
8 / 1 / 6
11,681
615
18,087
14,877
21,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
WuLF HouNDliNG
Chernobog
18
4 / 2 / 8
10,785
568
11,417
12,809
6,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
imTooKeen
Persephone
15
2 / 2 / 8
10,070
530
12,330
11,627
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BrickTheSiren8u
Kumbhakarna
10
0 / 5 / 2
6,610
348
3,395
17,060
14,693
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Marco35
Tsukuyomi
14
5 / 8 / 3
8,837
465
11,727
20,351
9,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gilgamesh
SetoKaiba666lol
Gilgamesh
17
2 / 3 / 1
10,126
533
10,139
22,114
18,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
iTzWH3AT
Hachiman
14
0 / 4 / 5
8,255
434
8,866
10,171
3,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tiamat
stingston
Tiamat
15
2 / 5 / 1
9,108
479
9,240
15,410
7,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
25
Kills
9
10
Deaths
25
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
7
0
13
13.5
L
Kumbhakarna
BrickTheSiren8u
Kumbhakarna
0
5
2
0.2
W
Mercury
Cactus6942
Mercury
4
5
6
1.4
L
Tsukuyomi
Marco35
Tsukuyomi
5
8
3
0.81
L
Gilgamesh
SetoKaiba666lol
Gilgamesh
2
3
1
0.83
W
Bake Kujira
SourD603
Bake Kujira
8
1
6
11
W
Chernobog
WuLF HouNDliNG
Chernobog
4
2
8
4
L
Hachiman
iTzWH3AT
Hachiman
0
4
5
0.63
W
Persephone
imTooKeen
Persephone
2
2
8
3
L
Tiamat
stingston
Tiamat
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,966
Damage
43,367
73,580
Taken
85,106
59,210
Mitigated
54,234
22,859
Healing
14,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,399
3,448
4,331
7,670
17,078
18,667
24
4,255
12,823
0
26,374
L
Kumbhakarna
BrickTheSiren8u
Kumbhakarna
3,395
341
189
1,767
17,060
14,693
0
6,657
10,403
19,881
75
W
Mercury
Cactus6942
Mercury
7,733
4,566
0
2,065
17,189
8,296
0
1,659
15,530
0
77,447
L
Tsukuyomi
Marco35
Tsukuyomi
11,727
3,197
0
5,273
20,351
9,316
0
4,366
15,985
0
60,364
L
Gilgamesh
SetoKaiba666lol
Gilgamesh
10,139
2,478
0
1,827
22,114
18,536
0
10,239
11,875
229
90,805
W
Bake Kujira
SourD603
Bake Kujira
18,087
10,172
0
1,397
14,877
21,404
1,424
1,870
13,007
83,574
3,835
W
Chernobog
WuLF HouNDliNG
Chernobog
11,417
7,517
0
4,758
12,809
6,409
414
1,123
11,686
0
102,643
L
Hachiman
iTzWH3AT
Hachiman
8,866
4,701
0
2,250
10,171
3,936
0
1,902
8,269
0
51,767
W
Persephone
imTooKeen
Persephone
12,330
1,022
0
2,638
11,627
4,434
1,133
3,623
7,979
68,911
3,167
L
Tiamat
stingston
Tiamat
9,240
919
0
3,324
15,410
7,753
0
6,522
8,888
50,373
359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,770
Gold Earned
42,936
532
Minions Killed
432
0
Camps Cleared
0
1,820,654
Distance Traveled
1,701,225
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,869
572
23
1
0
391,697
0
L
Kumbhakarna
6,610
348
17
1
0
298,198
0
W
Mercury
9,365
493
110
6
0
415,295
0
L
Tsukuyomi
8,837
465
103
5
0
396,386
0
L
Gilgamesh
10,126
533
140
7
0
386,065
0
W
Bake Kujira
11,681
615
122
6
0
291,673
2
W
Chernobog
10,785
568
154
8
0
356,058
0
L
Hachiman
8,255
434
79
4
0
303,156
5
W
Persephone
10,070
530
123
6
0
365,931
1
L
Tiamat
9,108
479
93
5
0
317,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role