Player Matchup

Erlang Shen
Erlang Shen
Gottobeawinner
Erlang Shen
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 68L
1,445 Elo+
Party 1
Persephone
Persephone
I Mail Vote
Persephone
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 172L
1,459 Elo+
Solo
Aphrodite
Aphrodite
XxRY4NSM1THxX
Aphrodite
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
593W - 588L
1,145 Elo+
Party 1
Cerberus
Cerberus
Zugzzwang
Cerberus
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
176W - 201L
1,789 Elo+
Solo
Thanatos
Thanatos
iZenri
Thanatos
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 161L
1,275 Elo+
Solo
Team Averages
Level 70
1,500 SR
1,423 Elo+

VS

Team Averages
Level 102
1,453 SR
1,546 Elo+
Thoth
Thoth
 
Thoth
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
DmBrAnDuSsY
Hel
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 51L
1,402 Elo+
Solo
Achilles
Achilles
M-Shass
Achilles
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,772 Elo+
Solo
Fenrir
Fenrir
SidneyDH
Fenrir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,552 Elo+
Solo
Chaac
Chaac
ПРОСТИТУТО4КА
Chaac
Level 63
God Stats
5W - 7L
1,264 SR
Queue Stats
220W - 226L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gottobeawinner
Erlang Shen
16
1 / 1 / 10
7,984
665
11,697
13,156
13,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
I Mail Vote
Persephone
16
3 / 4 / 5
8,801
733
17,953
9,260
3,635
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
XxRY4NSM1THxX
Aphrodite
5
0 / 0 / 0
5,900
492
0
0
0
Cerberus
Zugzzwang
Cerberus
15
3 / 5 / 9
8,636
720
9,524
18,908
23,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
iZenri
Thanatos
14
5 / 7 / 3
8,597
716
7,074
12,764
7,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
6 / 2 / 10
10,243
854
14,680
7,360
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 4 / 9
7,907
659
7,847
10,221
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
M-Shass
Achilles
18
7 / 1 / 7
9,982
832
9,693
14,648
18,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
SidneyDH
Fenrir
14
2 / 3 / 7
8,491
708
5,439
10,195
7,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 3 / 11
9,219
768
10,606
16,122
14,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
61
12
Kills
17
17
Deaths
13
27
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
2
10
5.5
W
0
4
9
1.13
L
Erlang Shen
Gottobeawinner
Erlang Shen
1
1
10
6
L
Persephone
I Mail Vote
Persephone
3
4
5
1.38
W
Achilles
M-Shass
Achilles
7
1
7
10.5
W
Fenrir
SidneyDH
Fenrir
2
3
7
1.83
L
Aphrodite
XxRY4NSM1THxX
Aphrodite
0
0
0
0
L
Cerberus
Zugzzwang
Cerberus
3
5
9
1.5
L
Thanatos
iZenri
Thanatos
5
7
3
0.93
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,248
Damage
48,265
54,088
Taken
58,546
47,450
Mitigated
47,684
19,995
Healing
24,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
14,680
403
449
327
7,360
3,483
114
3,063
4,113
35,124
635
W
7,847
775
5,600
4,028
10,221
4,213
157
4,645
5,281
10,809
0
L
Erlang Shen
Gottobeawinner
Erlang Shen
11,697
4,482
623
5,312
13,156
13,112
0
5,328
7,424
0
16,274
L
Persephone
I Mail Vote
Persephone
17,953
961
767
2,019
9,260
3,635
0
5,101
3,936
40,683
0
W
Achilles
M-Shass
Achilles
9,693
1,971
1,965
5,163
14,648
18,802
297
5,919
8,213
0
17,594
W
Fenrir
SidneyDH
Fenrir
5,439
1,151
290
1,206
10,195
7,147
144
4,480
5,623
0
8,488
L
Aphrodite
XxRY4NSM1THxX
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Zugzzwang
Cerberus
9,524
1,331
535
6,115
18,908
23,624
0
6,115
12,292
16,289
0
L
Thanatos
iZenri
Thanatos
7,074
1,808
872
3,752
12,764
7,079
0
4,815
7,731
0
14,416
W
10,606
1,662
869
4,214
16,122
14,039
18
9,370
6,345
0
21,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,918
Gold Earned
45,842
100
Minions Killed
123
0
Camps Cleared
0
829,668
Distance Traveled
1,120,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,243
854
57
5
0
213,043
0
W
Hel
7,907
659
10
1
0
221,726
0
L
Erlang Shen
7,984
665
17
1
0
244,705
0
L
Persephone
8,801
733
47
4
0
202,536
0
W
Achilles
9,982
832
19
2
0
250,670
0
W
Fenrir
8,491
708
8
1
0
209,159
0
L
Aphrodite
5,900
492
0
0
0
0
0
L
Cerberus
8,636
720
22
2
0
201,276
0
L
Thanatos
8,597
716
14
1
0
181,151
0
W
Chaac
9,219
768
29
2
0
226,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role