Player Matchup

Chaac
Chaac
BloodTakahashi
Chaac
Level 88
God Stats
5W - 5L
1,500 SR
Queue Stats
378W - 346L
1,582 Elo+
Solo
Martichoras
Martichoras
ChillJustWes
Martichoras
Level 88
God Stats
12W - 13L
1,500 SR
Queue Stats
87W - 78L
1,519 Elo+
Party 2
Ra
Ra
box ep derp
Ra
Level 101
God Stats
19W - 9L
1,691 SR
Queue Stats
142W - 121L
1,718 Elo+
Solo
Baron Samedi
Baron Samedi
friendlytweeker
Baron Samedi
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 85L
1,564 Elo+
Party 2
Horus
Horus
tacOhfish
Horus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 56L
1,523 Elo+
Party 2
Team Averages
Level 93
1,538 SR
1,581 Elo+

VS

Team Averages
Level 153
1,491 SR
1,498 Elo+
Thor
Thor
 
Thor
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Hunterbull360
Kuzenbo
Level 141
God Stats
36W - 42L
1,281 SR
Queue Stats
106W - 131L
1,511 Elo+
Party 1
Sylvanus
Sylvanus
IBedwyr
Sylvanus
Level 167
God Stats
3W - 6L
1,206 SR
Queue Stats
338W - 394L
1,523 Elo+
Party 1
Ullr
Ullr
LoyalVenus91843
Ullr
Level 113
God Stats
34W - 44L
1,766 SR
Queue Stats
255W - 313L
1,491 Elo+
Party 1
Agni
Agni
afha8619
Agni
Level 129
God Stats
0W - 2L
1,702 SR
Queue Stats
36W - 33L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 4
9,062
604
7,629
13,192
13,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Martichoras
ChillJustWes
Martichoras
16
1 / 1 / 2
8,889
593
4,227
7,318
3,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
9 / 1 / 3
9,449
630
14,910
9,521
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
friendlytweeker
Baron Samedi
11
1 / 2 / 8
7,221
481
4,474
10,242
8,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
tacOhfish
Horus
14
4 / 2 / 8
8,194
546
8,147
13,616
6,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
3 / 1 / 3
8,605
574
6,534
11,154
5,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
11
1 / 5 / 2
6,531
435
5,529
16,741
11,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
IBedwyr
Sylvanus
10
1 / 3 / 4
7,046
470
5,337
14,159
14,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 2 / 0
6,754
450
4,823
10,347
4,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
13
3 / 5 / 1
7,663
511
9,590
9,707
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
16
Kills
8
8
Deaths
16
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
1
3
4.5
W
1
2
4
1.5
W
Martichoras
ChillJustWes
Martichoras
1
1
2
2
L
Kuzenbo
1
5
2
0.4
L
Sylvanus
IBedwyr
Sylvanus
1
3
4
1
L
0
2
0
0
L
Agni
3
5
1
0.7
W
9
1
3
10.5
W
Baron Samedi
friendlytweeker
Baron Samedi
1
2
8
2.5
W
Horus
tacOhfish
Horus
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,387
Damage
31,813
53,889
Taken
62,108
36,994
Mitigated
38,712
23,925
Healing
16,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,534
1,708
0
2,882
11,154
5,733
0
2,567
8,587
0
65,966
W
7,629
1,761
0
5,694
13,192
13,317
180
3,100
9,959
8,602
73,039
W
Martichoras
ChillJustWes
Martichoras
4,227
2,042
0
3,303
7,318
3,656
1,223
1,825
5,493
0
84,539
L
Kuzenbo
5,529
1,690
0
5,400
16,741
11,141
0
5,485
11,256
43,599
0
L
Sylvanus
IBedwyr
Sylvanus
5,337
983
1,001
4,172
14,159
14,528
0
5,527
8,535
15,434
2,210
L
4,823
1,224
0
2,211
10,347
4,004
0
1,823
8,524
0
59,259
L
Agni
9,590
439
0
1,315
9,707
3,306
76
4,468
5,095
55,634
3,798
W
14,910
1,851
1,486
3,635
9,521
4,742
0
5,162
4,221
83,040
0
W
Baron Samedi
friendlytweeker
Baron Samedi
4,474
642
1,063
2,762
10,242
8,574
0
5,652
4,280
20,996
0
W
Horus
tacOhfish
Horus
8,147
3,553
320
5,662
13,616
6,705
37
3,487
9,920
0
57,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,815
Gold Earned
36,599
542
Minions Killed
432
0
Camps Cleared
0
1,507,178
Distance Traveled
1,449,469
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,605
574
140
9
0
295,908
2
W
Chaac
9,062
604
128
9
0
298,454
0
W
Martichoras
8,889
593
148
10
0
298,530
0
L
Kuzenbo
6,531
435
70
5
0
307,757
0
L
Sylvanus
7,046
470
19
1
0
268,248
0
L
Ullr
6,754
450
106
7
0
286,602
2
L
Agni
7,663
511
97
6
0
290,954
2
W
Ra
9,449
630
143
10
0
294,109
0
W
Baron Samedi
7,221
481
42
3
0
287,420
9
W
Horus
8,194
546
81
5
0
328,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role