Player Matchup

Ne Zha
Ne Zha
CPN-Scams
Ne Zha
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 61L
1,527 Elo+
Solo
Ix Chel
Ix Chel
Danobipo
Ix Chel
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,290 Elo+
Solo
Cupid
Cupid
GSoCBrainz
Cupid
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,674 Elo+
Party 1
Hera
Hera
ScottishWife
Hera
Level 67
God Stats
1W - 5L
1,285 SR
Queue Stats
1W - 5L
1,306 Elo+
Party 1
Ao Kuang
Ao Kuang
TheMapleMan4
Ao Kuang
Level 124
God Stats
4W - 5L
1,463 SR
Queue Stats
76W - 65L
1,443 Elo+
Party 1
Team Averages
Level 113
1,450 SR
1,448 Elo+

VS

Team Averages
Level 94
1,416 SR
1,487 Elo+
Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
CriTteR_Bitz
Ix Chel
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 165L
1,563 Elo+
Solo
Anhur
Anhur
DontttLeaveMe
Anhur
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 42L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Quickshotz_Lee
Ao Kuang
Level 54
God Stats
2W - 7L
1,082 SR
Queue Stats
37W - 42L
1,405 Elo+
Solo
Nemesis
Nemesis
Vevtor
Nemesis
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CPN-Scams
Ne Zha
12
2 / 1 / 4
6,710
1,118
1,544
3,776
1,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Danobipo
Ix Chel
12
1 / 0 / 5
7,259
1,210
3,406
4,543
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
12
1 / 1 / 7
7,231
1,205
6,133
7,351
3,080
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 4
7,193
1,199
4,449
2,713
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
TheMapleMan4
Ao Kuang
12
3 / 1 / 5
7,500
1,250
7,937
5,673
3,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

372

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 3 / 1
7,625
1,271
7,677
10,938
12,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
CriTteR_Bitz
Ix Chel
12
0 / 3 / 1
6,833
1,139
7,450
6,983
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 1 / 0
5,907
985
685
1,905
838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
12
2 / 2 / 1
7,387
1,231
4,177
5,072
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Vevtor
Nemesis
10
0 / 0 / 0
5,967
995
950
953
375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
9
Kills
3
3
Deaths
9
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
1
0.5
W
Ne Zha
CPN-Scams
Ne Zha
2
1
4
4
L
Ix Chel
CriTteR_Bitz
Ix Chel
0
3
1
0.17
W
Ix Chel
Danobipo
Ix Chel
1
0
5
3.5
L
0
1
0
0
W
Cupid
1
1
7
4.5
L
Ao Kuang
2
2
1
1.25
W
2
0
4
4
W
Ao Kuang
TheMapleMan4
Ao Kuang
3
1
5
5.5
L
Nemesis
Vevtor
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,469
Damage
20,939
24,056
Taken
25,851
11,148
Mitigated
19,579
5,985
Healing
3,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,677
400
0
1,532
10,938
12,668
0
7,782
2,887
19,019
0
W
Ne Zha
CPN-Scams
Ne Zha
1,544
407
0
44
3,776
1,808
0
2,730
1,046
0
2,126
L
Ix Chel
CriTteR_Bitz
Ix Chel
7,450
1,057
234
506
6,983
3,036
0
3,369
3,527
26,387
492
W
Ix Chel
Danobipo
Ix Chel
3,406
188
386
493
4,543
1,995
0
3,230
1,313
20,550
0
L
685
492
0
143
1,905
838
0
1,481
385
0
2,387
W
Cupid
6,133
3,843
274
2,477
7,351
3,080
0
6,239
1,112
0
16,455
L
Ao Kuang
4,177
1,172
0
701
5,072
2,662
0
2,448
2,458
11,133
3,100
W
4,449
922
0
0
2,713
1,130
0
2,322
391
14,735
0
W
Ao Kuang
TheMapleMan4
Ao Kuang
7,937
2,116
0
2,311
5,673
3,135
0
4,364
1,309
12,903
794
L
Nemesis
Vevtor
Nemesis
950
0
0
0
953
375
0
72
881
0
3,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,893
Gold Earned
33,719
115
Minions Killed
110
6
Camps Cleared
6
606,124
Distance Traveled
430,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,625
1,271
28
5
1
132,927
0
W
Ne Zha
6,710
1,118
4
1
0
74,687
0
L
Ix Chel
6,833
1,139
49
8
1
117,804
0
W
Ix Chel
7,259
1,210
36
6
2
145,019
0
L
Anhur
5,907
985
2
0
0
37,070
0
W
Cupid
7,231
1,205
31
5
2
125,142
0
L
Ao Kuang
7,387
1,231
24
4
4
100,103
0
W
Hera
7,193
1,199
27
5
0
129,927
0
W
Ao Kuang
7,500
1,250
17
3
2
131,349
0
L
Nemesis
5,967
995
7
1
0
42,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role