Player Matchup

Surtr
Surtr
BowsettePorn
Surtr
Level 147
God Stats
5W - 2L
1,824 SR
Queue Stats
45W - 32L
1,614 Elo+
Party 2
Awilix
Awilix
C0rruptSaint
Awilix
Level 158
God Stats
7W - 2L
1,903 SR
Queue Stats
50W - 34L
1,641 Elo+
Party 2
Danzaburou
Danzaburou
Helldragon90
Danzaburou
Level 101
God Stats
4W - 1L
1,855 SR
Queue Stats
97W - 99L
1,386 Elo+
Party 1
Ganesha
Ganesha
Knoptics
Ganesha
Level 151
God Stats
2W - 2L
1,398 SR
Queue Stats
71W - 44L
1,715 Elo+
Party 2
Hel
Hel
endgame370
Hel
Level 23
God Stats
2W - 2L
1,317 SR
Queue Stats
33W - 34L
1,331 Elo+
Party 1
Team Averages
Level 116
1,659 SR
1,538 Elo+

VS

Team Averages
Level 148
1,527 SR
1,545 Elo+
Charybdis
Charybdis
 
Charybdis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
KeepUp650
Osiris
Level 202
God Stats
11W - 11L
1,641 SR
Queue Stats
433W - 426L
1,434 Elo+
Solo
Ganesha
Ganesha
LonleyKhajiit
Ganesha
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 158L
1,656 Elo+
Solo
Thanatos
Thanatos
Spongite
Thanatos
Level 134
God Stats
9W - 8L
1,495 SR
Queue Stats
180W - 175L
1,602 Elo+
Solo
Zeus
Zeus
YaBoiiiTimmy
Zeus
Level 179
God Stats
5W - 4L
1,500 SR
Queue Stats
260W - 279L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,881
776
2,737
6,319
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Awilix
7
2 / 0 / 1
4,232
846
1,962
4,064
1,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Helldragon90
Danzaburou
6
4 / 0 / 0
4,156
831
4,194
3,338
1,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ganesha
Knoptics
Ganesha
6
0 / 1 / 3
4,035
807
1,634
4,834
2,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 2
4,204
841
1,517
3,013
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
0 / 2 / 0
3,259
652
2,800
4,373
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Osiris
KeepUp650
Osiris
7
1 / 1 / 0
4,100
820
2,615
5,310
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
6
0 / 1 / 1
3,668
734
936
5,056
2,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Spongite
Thanatos
3
0 / 1 / 1
2,896
579
365
1,606
563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 3 / 0
3,573
715
1,708
3,280
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
8
Kills
1
2
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
0
0
W
1
1
0
1
W
Awilix
2
0
1
2.5
W
Danzaburou
Helldragon90
Danzaburou
4
0
0
4
L
Osiris
KeepUp650
Osiris
1
1
0
1
W
Ganesha
Knoptics
Ganesha
0
1
3
1.5
L
Ganesha
0
1
1
0.5
L
Thanatos
Spongite
Thanatos
0
1
1
0.5
L
0
3
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,044
Damage
8,424
21,568
Taken
19,625
8,205
Mitigated
10,025
10,448
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,800
1,962
0
1,817
4,373
1,266
0
510
3,863
0
21,385
W
2,737
1,718
0
3,473
6,319
2,524
0
0
6,319
401
22,713
W
Awilix
1,962
975
0
2,540
4,064
1,336
0
341
3,723
0
24,162
W
Danzaburou
Helldragon90
Danzaburou
4,194
1,302
0
933
3,338
1,043
0
298
3,040
0
23,686
L
Osiris
KeepUp650
Osiris
2,615
962
0
2,412
5,310
4,738
0
122
5,188
0
27,504
W
Ganesha
Knoptics
Ganesha
1,634
420
0
1,833
4,834
2,403
0
625
4,209
10,777
0
L
Ganesha
936
489
0
1,518
5,056
2,591
0
1,352
3,681
7,687
0
L
Thanatos
Spongite
Thanatos
365
247
0
698
1,606
563
0
0
1,606
0
6,572
L
1,708
509
0
500
3,280
867
0
1,164
2,014
20,862
0
W
1,517
75
169
1,500
3,013
899
0
1,380
1,633
21,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,508
Gold Earned
17,496
193
Minions Killed
162
0
Camps Cleared
0
598,797
Distance Traveled
502,386
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,259
652
53
11
0
117,864
0
W
Surtr
3,881
776
37
7
0
104,236
0
W
Awilix
4,232
846
53
11
0
146,084
0
W
Danzaburou
4,156
831
49
10
0
105,531
0
L
Osiris
4,100
820
55
11
0
110,637
1
W
Ganesha
4,035
807
4
1
0
123,239
3
L
Ganesha
3,668
734
0
0
0
110,089
0
L
Thanatos
2,896
579
17
3
0
66,343
0
L
Zeus
3,573
715
37
7
0
97,453
0
W
Hel
4,204
841
50
10
0
119,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role