Player Matchup

Raijin
Raijin
Silver I
 
Raijin
Silver I
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold III
 
He Bo
Gold III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold IV
Maleficent168
Aphrodite
Gold IV
Level 158
God Stats
125W - 110L
1,762 SR
Queue Stats
312W - 357L
1,600 MMR
Solo
Serqet
Serqet
Gold IV
SIeepster
Serqet
Gold IV
Level 144
God Stats
8W - 5L
1,831 SR
Queue Stats
44W - 33L
1,618 MMR
Solo
Izanami
Izanami
Gold III
XxEagleFire41xX
Izanami
Gold III
Level 115
God Stats
9W - 10L
1,302 SR
Queue Stats
67W - 73L
1,618 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,579 SR
1,567 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,561 SR
1,560 MMR
Thor
Thor
Gold IV
 
Thor
Gold IV
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baba Yaga
Baba Yaga
Silver I
 
Baba Yaga
Silver I
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
DaddyMilkers
Kuzenbo
Silver I
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,597 MMR
Solo
Skadi
Skadi
Gold III
E500
Skadi
Gold III
Level 178
God Stats
15W - 12L
1,806 SR
Queue Stats
470W - 461L
1,607 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Scιzzy
Cu Chulainn
Gold V
Level 158
God Stats
8W - 3L
1,500 SR
Queue Stats
137W - 95L
1,594 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
0 / 0 / 1
6,647
511
2,965
7,526
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
 
He Bo
10
1 / 9 / 1
6,460
497
2,213
11,991
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Maleficent168
Aphrodite
10
0 / 1 / 0
5,874
452
818
4,536
2,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
SIeepster
Serqet
12
2 / 3 / 1
6,648
511
3,168
9,643
4,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 1 / 0
6,750
519
3,165
6,473
2,500
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
LokiThanatosBake Kujira

VS

Bans
HachimanGebSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
5 / 1 / 0
7,968
613
5,695
8,876
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
 
Baba Yaga
14
1 / 0 / 1
7,698
592
6,128
3,868
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
DaddyMilkers
Kuzenbo
13
2 / 0 / 1
7,645
588
2,526
4,348
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
E500
Skadi
15
2 / 1 / 1
8,440
649
4,014
6,160
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Scιzzy
Cu Chulainn
14
4 / 1 / 3
9,157
704
7,065
7,985
4,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
14
14
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
0
1
0.5
L
He Bo
 
He Bo
1
9
1
0.17
W
Thor
 
Thor
5
1
0
5
W
Baba Yaga
 
Baba Yaga
1
0
1
1.5
W
Kuzenbo
DaddyMilkers
Kuzenbo
2
0
1
2.5
W
Skadi
E500
Skadi
2
1
1
2.5
L
Aphrodite
Maleficent168
Aphrodite
0
1
0
0
L
Serqet
SIeepster
Serqet
2
3
1
0.83
W
Cu Chulainn
Scιzzy
Cu Chulainn
4
1
3
5.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,329
Damage
25,428
40,169
Taken
31,237
15,847
Mitigated
16,660
9,125
Healing
11,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,965
439
0
739
7,526
2,878
0
4,651
2,834
64,131
696
L
He Bo
 
He Bo
2,213
139
0
758
11,991
3,288
0
298
11,214
36,940
0
W
Thor
 
Thor
5,695
1,015
0
4,926
8,876
3,587
0
1,595
7,047
0
64,571
W
Baba Yaga
 
Baba Yaga
6,128
64
0
1,180
3,868
1,646
0
1,391
2,477
70,452
947
W
Kuzenbo
DaddyMilkers
Kuzenbo
2,526
1,240
0
1,680
4,348
4,469
7
1,910
2,438
25,100
0
W
Skadi
E500
Skadi
4,014
1,572
0
1,921
6,160
2,185
865
268
5,631
0
86,451
L
Aphrodite
Maleficent168
Aphrodite
818
127
2,419
2,933
4,536
2,854
0
1,999
2,537
14,132
0
L
Serqet
SIeepster
Serqet
3,168
767
0
750
9,643
4,327
0
868
8,679
0
46,625
W
Cu Chulainn
Scιzzy
Cu Chulainn
7,065
655
0
1,801
7,985
4,773
144
1,600
6,333
0
67,699
L
3,165
2,325
0
1,526
6,473
2,500
0
642
5,831
0
60,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,379
Gold Earned
40,908
442
Minions Killed
506
0
Camps Cleared
0
1,302,172
Distance Traveled
1,353,385
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,647
511
139
11
0
255,612
1
L
He Bo
6,460
497
74
6
0
236,640
2
W
Thor
7,968
613
93
7
0
272,668
4
W
Baba Yaga
7,698
592
128
10
0
292,506
0
W
Kuzenbo
7,645
588
38
3
0
298,398
0
W
Skadi
8,440
649
136
10
0
240,693
4
L
Aphrodite
5,874
452
28
2
0
232,614
0
L
Serqet
6,648
511
77
6
0
305,253
0
W
Cu Chulainn
9,157
704
111
9
0
249,120
0
L
Izanami
6,750
519
124
10
0
272,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role