Player Matchup

Bacchus
Bacchus
BOOB_HAIR
Bacchus
Level 157
God Stats
5W - 8L
1,500 SR
Queue Stats
77W - 83L
1,851 Elo+
Party 3
King Arthur
King Arthur
Der_Hedde
King Arthur
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,717 Elo+
Party 2
Awilix
Awilix
Patata_Krokatta
Awilix
Level 126
God Stats
8W - 10L
1,500 SR
Queue Stats
68W - 70L
1,851 Elo+
Party 3
Scylla
Scylla
SuperSaiyaStirn
Scylla
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,195 Elo+
Party 2
Izanami
Izanami
zNxkooo_
Izanami
Level 88
God Stats
0W - 2L
1,300 SR
Queue Stats
1W - 6L
1,195 Elo+
Party 2
Team Averages
Level 115
1,460 SR
1,562 Elo+

VS

Team Averages
Level 128
1,425 SR
1,495 Elo+
Thor
Thor
HamsterMaster30
Thor
Level 89
God Stats
6W - 5L
1,500 SR
Queue Stats
104W - 107L
1,534 Elo+
Party 1
Xing Tian
Xing Tian
Hamster_Master30
Xing Tian
Level 69
God Stats
15W - 7L
1,401 SR
Queue Stats
302W - 304L
1,412 Elo+
Party 1
Anhur
Anhur
WittyJackanorie
Anhur
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 19L
1,574 Elo+
Solo
Nu Wa
Nu Wa
jc4747
Nu Wa
Level 178
God Stats
33W - 27L
1,500 SR
Queue Stats
499W - 487L
1,515 Elo+
Solo
Loki
Loki
superior_yam319
Loki
Level 147
God Stats
12W - 12L
1,227 SR
Queue Stats
316W - 323L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BOOB_HAIR
Bacchus
9
1 / 3 / 0
6,330
422
4,893
11,639
10,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Der_Hedde
King Arthur
14
1 / 2 / 0
7,783
519
12,097
16,189
15,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 2 / 1
6,919
461
2,815
12,791
5,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 3 / 0
6,653
444
1,715
8,106
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Izanami
zNxkooo_
Izanami
15
0 / 0 / 1
8,112
541
3,154
7,801
3,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
8,409
561
8,596
15,896
11,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
13
2 / 0 / 5
7,665
511
4,649
7,931
6,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 0 / 1
8,702
580
8,468
4,838
2,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
jc4747
Nu Wa
14
0 / 0 / 3
7,768
518
5,757
3,632
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
3 / 1 / 1
7,917
528
5,870
12,260
5,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
9
10
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BOOB_HAIR
Bacchus
1
3
0
0.33
L
King Arthur
Der_Hedde
King Arthur
1
2
0
0.5
W
0
1
1
0.5
W
Xing Tian
2
0
5
4.5
L
0
2
1
0.25
L
0
3
0
0
W
4
0
1
4.5
W
Nu Wa
jc4747
Nu Wa
0
0
3
1.5
W
3
1
1
3.5
L
Izanami
zNxkooo_
Izanami
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,674
Damage
33,340
56,526
Taken
44,557
37,182
Mitigated
27,195
10,129
Healing
13,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BOOB_HAIR
Bacchus
4,893
500
0
1,939
11,639
10,699
0
2,805
8,834
17,401
0
L
King Arthur
Der_Hedde
King Arthur
12,097
1,443
0
2,886
16,189
15,026
0
671
14,257
949
66,740
W
8,596
1,893
0
6,952
15,896
11,047
17
494
15,402
0
68,266
W
Xing Tian
4,649
304
0
1,550
7,931
6,852
0
2,488
5,443
16,359
0
L
2,815
1,443
0
2,621
12,791
5,651
0
1,781
11,010
0
77,773
L
1,715
268
0
839
8,106
2,528
0
4,201
3,905
51,590
397
W
8,468
5,036
0
2,697
4,838
2,218
0
2,039
2,799
0
82,542
W
Nu Wa
jc4747
Nu Wa
5,757
2,296
0
992
3,632
1,402
330
1,035
2,597
66,199
2,811
W
5,870
1,398
0
1,597
12,260
5,676
0
1,213
11,047
0
72,998
L
Izanami
zNxkooo_
Izanami
3,154
1,876
0
1,844
7,801
3,278
513
898
6,903
0
76,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,797
Gold Earned
40,461
478
Minions Killed
506
0
Camps Cleared
0
1,511,408
Distance Traveled
1,530,651
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,330
422
14
1
0
321,422
3
L
King Arthur
7,783
519
104
7
0
299,101
2
W
Thor
8,409
561
129
9
0
301,022
0
W
Xing Tian
7,665
511
10
1
0
301,779
2
L
Awilix
6,919
461
114
8
0
350,797
0
L
Scylla
6,653
444
99
7
0
254,351
0
W
Anhur
8,702
580
137
9
0
274,544
3
W
Nu Wa
7,768
518
117
8
0
274,912
0
W
Loki
7,917
528
113
8
0
378,394
0
L
Izanami
8,112
541
147
10
0
285,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role