Player Matchup

Serqet
Serqet
FiddlerDiddler51
Serqet
Level 119
God Stats
5W - 7L
1,553 SR
Queue Stats
327W - 276L
1,553 Elo+
Party 3
Sol
Sol
PvtFlatline
Sol
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 84L
1,549 Elo+
Party 3
Medusa
Medusa
SheisMedusa
Medusa
Level 25
God Stats
1W - 1L
1,145 SR
Queue Stats
70W - 56L
1,602 Elo+
Party 2
Mulan
Mulan
TALONTED_AK
Mulan
Level 66
God Stats
2W - 3L
1,224 SR
Queue Stats
101W - 71L
1,661 Elo+
Party 2
Bake Kujira
Bake Kujira
nibblesnarf777
Bake Kujira
Level 190
God Stats
17W - 8L
1,428 SR
Queue Stats
200W - 190L
1,298 Elo+
Solo
Team Averages
Level 110
1,370 SR
1,532 Elo+

VS

Team Averages
Level 110
1,536 SR
1,505 Elo+
Artio
Artio
Lonely Vagrant
Artio
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,387 Elo+
Solo
Scylla
Scylla
PapaYa00
Scylla
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,540 Elo+
Party 1
Geb
Geb
RustyCashews
Geb
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,418 Elo+
Party 1
Artemis
Artemis
Spic3yPickl3
Artemis
Level 111
God Stats
5W - 10L
1,682 SR
Queue Stats
58W - 60L
1,692 Elo+
Solo
Hercules
Hercules
hoesorwoes
Hercules
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 3
7,374
737
4,765
7,860
3,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 0 / 3
7,466
747
3,906
6,854
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Medusa
10
3 / 1 / 2
5,835
584
3,878
5,402
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 2 / 0
5,703
570
4,632
9,157
3,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
nibblesnarf777
Bake Kujira
8
1 / 2 / 4
5,400
540
5,453
7,195
5,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,618
662
6,451
9,130
7,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
PapaYa00
Scylla
9
0 / 2 / 0
4,830
483
1,437
4,489
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 5 / 0
4,834
483
2,507
8,231
3,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Spic3yPickl3
Artemis
9
0 / 3 / 3
5,185
519
4,014
6,536
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
hoesorwoes
Hercules
8
2 / 2 / 0
5,421
542
3,593
10,980
8,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
5
5
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
L
2
0
0
2
L
Scylla
PapaYa00
Scylla
0
2
0
0
W
1
0
3
2.5
L
1
5
0
0.2
W
Medusa
3
1
2
4
L
Artemis
Spic3yPickl3
Artemis
0
3
3
0.5
W
1
2
0
0.5
L
Hercules
hoesorwoes
Hercules
2
2
0
1
W
Bake Kujira
nibblesnarf777
Bake Kujira
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,634
Damage
18,002
36,468
Taken
39,366
20,300
Mitigated
23,518
13,763
Healing
10,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,765
1,320
0
5,971
7,860
3,263
0
1,249
6,611
0
60,334
L
6,451
750
0
3,244
9,130
7,821
0
0
9,130
41,967
4,153
L
Scylla
PapaYa00
Scylla
1,437
198
0
250
4,489
1,279
0
1,087
3,234
28,210
0
W
3,906
1,729
0
4,944
6,854
2,459
2,840
1,421
5,433
67,118
1,116
L
2,507
725
0
1,452
8,231
3,330
0
2,179
5,845
18,032
6,630
W
Medusa
3,878
1,547
0
422
5,402
5,275
0
67
5,335
0
23,573
L
Artemis
Spic3yPickl3
Artemis
4,014
2,037
0
1,587
6,536
2,360
0
2,094
4,442
0
26,910
W
4,632
955
0
1,190
9,157
3,883
0
5,238
3,350
0
34,459
L
Hercules
hoesorwoes
Hercules
3,593
2,004
0
3,933
10,980
8,728
0
3,931
7,049
0
21,259
W
Bake Kujira
nibblesnarf777
Bake Kujira
5,453
2,890
0
1,236
7,195
5,420
107
968
6,227
20,777
690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,778
Gold Earned
26,888
350
Minions Killed
244
0
Camps Cleared
0
1,099,683
Distance Traveled
945,122
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,374
737
104
10
0
289,636
0
L
Artio
6,618
662
81
8
0
195,792
0
L
Scylla
4,830
483
53
5
0
172,819
0
W
Sol
7,466
747
118
12
0
200,803
1
L
Geb
4,834
483
36
4
0
185,369
0
W
Medusa
5,835
584
43
4
0
185,873
0
L
Artemis
5,185
519
43
4
0
175,147
4
W
Mulan
5,703
570
58
6
0
192,267
0
L
Hercules
5,421
542
31
3
0
215,995
0
W
Bake Kujira
5,400
540
27
3
0
231,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role