Player Matchup

Susano
Susano
Earth Finger
Susano
Level 188
God Stats
0W - 7L
1,159 SR
Queue Stats
211W - 194L
1,440 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MeanGreenBean77
Ah Muzen Cab
Level 128
God Stats
14W - 12L
1,456 SR
Queue Stats
79W - 90L
1,490 Elo+
Party 2
Mulan
Mulan
SlyrDragneel
Mulan
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
110W - 109L
1,434 Elo+
Party 2
Horus
Horus
XNoTeVenGOODx
Horus
Level 81
God Stats
29W - 14L
1,796 SR
Queue Stats
219W - 173L
1,526 Elo+
Party 3
Janus
Janus
itsTatee
Janus
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
162W - 147L
1,576 Elo+
Party 3
Team Averages
Level 126
1,482 SR
1,493 Elo+

VS

Team Averages
Level 143
1,468 SR
1,461 Elo+
Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
GoldTerlets
Vulcan
Level 109
God Stats
1W - 0L
1,705 SR
Queue Stats
8W - 4L
1,506 Elo+
Solo
Fenrir
Fenrir
MARCUS-OG972
Fenrir
Level 154
God Stats
2W - 1L
1,165 SR
Queue Stats
25W - 27L
1,375 Elo+
Solo
Horus
Horus
MMAnewbreed
Horus
Level 58
God Stats
11W - 7L
1,470 SR
Queue Stats
50W - 47L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
0 / 0 / 2
5,284
528
1,692
6,823
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
MeanGreenBean77
Ah Muzen Cab
10
0 / 1 / 0
5,096
510
3,198
4,710
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 0
5,976
598
3,527
7,230
3,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 0
4,292
429
2,189
5,900
3,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
itsTatee
Janus
11
1 / 1 / 1
5,985
599
2,345
4,184
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 0 / 2
6,084
608
3,206
8,977
8,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
 
Zhong Kui
10
0 / 0 / 2
5,368
537
3,106
3,781
2,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
10
1 / 1 / 0
5,128
513
4,862
3,507
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
10
2 / 1 / 1
5,106
511
2,600
7,523
3,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
2 / 0 / 1
5,132
513
2,509
4,187
1,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
1
Kills
5
5
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
2
1
W
Zhong Kui
 
Zhong Kui
0
0
2
1
L
Susano
0
0
2
1
W
Vulcan
1
1
0
1
W
Fenrir
2
1
1
2.5
W
2
0
1
2.5
L
Ah Muzen Cab
MeanGreenBean77
Ah Muzen Cab
0
1
0
0
L
0
2
0
0
L
0
1
0
0
L
Janus
itsTatee
Janus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,951
Damage
16,283
28,847
Taken
27,975
12,804
Mitigated
16,922
8,865
Healing
10,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,206
550
0
3,410
8,977
8,317
0
0
8,977
0
51,616
W
Zhong Kui
 
Zhong Kui
3,106
695
0
2,483
3,781
2,479
0
0
3,700
31,884
9,729
L
Susano
1,692
394
0
3,087
6,823
2,530
0
1,309
5,514
0
37,144
W
Vulcan
4,862
1,278
0
590
3,507
1,157
0
823
2,600
34,998
0
W
Fenrir
2,600
364
192
1,961
7,523
3,274
0
1,358
6,043
0
33,335
W
2,509
729
360
1,649
4,187
1,695
0
0
4,045
0
17,280
L
Ah Muzen Cab
MeanGreenBean77
Ah Muzen Cab
3,198
1,189
0
471
4,710
1,903
0
1,533
3,177
0
40,484
L
3,527
778
0
2,040
7,230
3,201
0
407
6,823
0
44,900
L
2,189
938
600
1,917
5,900
3,614
0
1,724
4,176
0
12,708
L
Janus
itsTatee
Janus
2,345
54
0
750
4,184
1,556
0
2,704
1,480
38,634
1,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,633
Gold Earned
26,818
340
Minions Killed
335
0
Camps Cleared
0
1,047,622
Distance Traveled
1,027,383
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,084
608
103
10
0
190,690
0
W
Zhong Kui
5,368
537
92
9
0
185,261
0
L
Susano
5,284
528
69
7
0
243,810
3
W
Vulcan
5,128
513
54
5
0
233,945
2
W
Fenrir
5,106
511
52
5
0
198,755
0
W
Horus
5,132
513
34
3
0
218,732
2
L
Ah Muzen Cab
5,096
510
73
7
0
202,786
0
L
Mulan
5,976
598
83
8
0
148,120
2
L
Horus
4,292
429
26
3
0
236,592
2
L
Janus
5,985
599
89
9
0
216,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role