Player Matchup

Cernunnos
Cernunnos
FinnedSum10619
Cernunnos
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 46L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
RoNy95
Baron Samedi
Level 173
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 42L
1,391 Elo+
Solo
Merlin
Merlin
SoftG Dark
Merlin
Level 124
God Stats
6W - 7L
1,517 SR
Queue Stats
305W - 282L
1,581 Elo+
Party 2
Vamana
Vamana
iTsLeAdJuAn
Vamana
Level 124
God Stats
2W - 3L
1,518 SR
Queue Stats
16W - 14L
1,466 Elo+
Party 2
Da Ji
Da Ji
topocajun123
Da Ji
Level 128
God Stats
6W - 9L
1,721 SR
Queue Stats
74W - 79L
1,500 Elo+
Party 2
Team Averages
Level 135
1,551 SR
1,476 Elo+

VS

Team Averages
Level 131
1,391 SR
1,555 Elo+
Kali
Kali
JagTire
Kali
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 46L
1,580 Elo+
Party 1
Geb
Geb
MrPickleWhisker
Geb
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 93L
1,606 Elo+
Party 1
Gilgamesh
Gilgamesh
TRM9
Gilgamesh
Level 109
God Stats
3W - 4L
1,536 SR
Queue Stats
120W - 111L
1,556 Elo+
Party 1
Ishtar
Ishtar
VanillaZachyHead
Ishtar
Level 127
God Stats
1W - 0L
1,254 SR
Queue Stats
171W - 156L
1,455 Elo+
Solo
Chang'e
Chang'e
qemSticks
Chang'e
Level 148
God Stats
1W - 1L
1,167 SR
Queue Stats
14W - 16L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FinnedSum10619
Cernunnos
12
1 / 4 / 2
7,554
504
12,334
13,717
5,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
RoNy95
Baron Samedi
11
0 / 2 / 3
7,276
485
7,732
13,438
13,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
SoftG Dark
Merlin
11
0 / 4 / 1
6,983
466
7,775
8,751
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
15
2 / 1 / 0
9,100
607
12,600
17,106
21,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 1 / 1
7,711
514
6,127
11,994
6,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
JagTire
Kali
16
7 / 1 / 2
9,396
626
11,195
16,969
9,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 1 / 6
7,114
474
6,816
13,553
10,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
TRM9
Gilgamesh
14
1 / 1 / 0
8,588
573
11,111
16,379
19,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 1
7,773
518
7,503
13,595
5,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
qemSticks
Chang'e
14
3 / 0 / 6
8,476
565
11,103
12,482
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
12
12
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
FinnedSum10619
Cernunnos
1
4
2
0.5
W
Kali
JagTire
Kali
7
1
2
8
W
0
1
6
3
L
Baron Samedi
RoNy95
Baron Samedi
0
2
3
0.75
L
Merlin
SoftG Dark
Merlin
0
4
1
0.13
W
Gilgamesh
TRM9
Gilgamesh
1
1
0
1
W
1
1
1
1.5
L
Vamana
2
1
0
2
W
Chang'e
qemSticks
Chang'e
3
0
6
6
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,568
Damage
47,728
65,006
Taken
72,978
50,404
Mitigated
50,629
20,061
Healing
28,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
FinnedSum10619
Cernunnos
12,334
5,985
0
5,177
13,717
5,906
756
3,296
10,421
0
62,209
W
Kali
JagTire
Kali
11,195
5,939
0
5,076
16,969
9,393
505
1,482
15,446
0
104,086
W
6,816
706
0
2,967
13,553
10,979
0
5,064
8,489
16,785
817
L
Baron Samedi
RoNy95
Baron Samedi
7,732
1,136
543
5,606
13,438
13,183
0
6,041
7,397
24,324
2,422
L
Merlin
SoftG Dark
Merlin
7,775
462
0
1,203
8,751
3,942
0
3,036
5,715
62,528
270
W
Gilgamesh
TRM9
Gilgamesh
11,111
3,700
0
3,154
16,379
19,382
0
0
14,992
0
71,682
W
7,503
4,968
0
3,947
13,595
5,697
374
2,614
10,981
0
72,454
L
Vamana
12,600
7,208
0
5,699
17,106
21,197
0
1,959
13,604
0
80,669
W
Chang'e
qemSticks
Chang'e
11,103
850
3,567
9,774
12,482
5,178
0
5,997
6,485
68,045
2,481
L
6,127
905
0
1,833
11,994
6,176
0
2,845
9,149
0
66,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,624
Gold Earned
41,347
457
Minions Killed
527
0
Camps Cleared
0
1,439,163
Distance Traveled
1,522,381
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,554
504
88
6
0
266,283
0
W
Kali
9,396
626
159
11
0
344,713
0
W
Geb
7,114
474
14
1
0
332,975
2
L
Baron Samedi
7,276
485
24
2
0
283,032
2
L
Merlin
6,983
466
111
7
0
272,544
1
W
Gilgamesh
8,588
573
122
8
0
291,165
3
W
Ishtar
7,773
518
106
7
0
250,382
0
L
Vamana
9,100
607
139
9
0
279,873
0
W
Chang'e
8,476
565
126
8
0
303,146
0
L
Da Ji
7,711
514
95
6
0
337,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role