Player Matchup

Rama
Rama
Cookie_MonzterZA
Rama
Level 149
God Stats
6W - 7L
1,736 SR
Queue Stats
357W - 371L
1,569 Elo+
Party 1
Atlas
Atlas
MSP_LuCiEn597
Atlas
Level 69
God Stats
8W - 5L
1,661 SR
Queue Stats
547W - 545L
1,500 Elo+
Party 1
Ravana
Ravana
MSP_PentaGon6595
Ravana
Level 83
God Stats
12W - 9L
1,661 SR
Queue Stats
733W - 747L
1,500 Elo+
Party 1
Serqet
Serqet
OneFruityDon
Serqet
Level 118
God Stats
2W - 1L
1,478 SR
Queue Stats
34W - 50L
1,406 Elo+
Solo
Nu Wa
Nu Wa
aG-shadow891
Nu Wa
Level 83
God Stats
9W - 9L
1,290 SR
Queue Stats
77W - 78L
1,270 Elo+
Solo
Team Averages
Level 100
1,565 SR
1,449 Elo+

VS

Team Averages
Level 87
1,552 SR
1,527 Elo+
Vulcan
Vulcan
Farengait1
Vulcan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kumsi83
Morgan Le Fay
Level 85
God Stats
10W - 7L
1,761 SR
Queue Stats
331W - 324L
1,521 Elo+
Solo
Cerberus
Cerberus
SilverHydra171
Cerberus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,527 Elo+
Solo
Martichoras
Martichoras
Unbraz
Martichoras
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 18L
1,525 Elo+
Solo
Susano
Susano
tibyque
Susano
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
9,782
543
9,019
9,538
4,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 1 / 6
8,741
486
6,570
13,883
12,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 0 / 4
11,124
618
10,402
9,667
9,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
17
4 / 1 / 5
9,461
526
10,499
16,582
8,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 3
8,884
494
8,491
8,722
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Farengait1
Vulcan
14
0 / 4 / 1
8,591
477
3,285
8,311
3,084
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Morgan Le Fay
Kumsi83
Morgan Le Fay
15
1 / 2 / 0
8,969
498
5,411
8,381
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
12
2 / 3 / 1
7,856
436
3,581
14,068
9,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
Unbraz
Martichoras
12
1 / 5 / 1
7,485
416
8,677
12,080
4,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
tibyque
Susano
15
2 / 4 / 1
8,468
470
10,387
19,065
7,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
18
Kills
6
6
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
Vulcan
Farengait1
Vulcan
0
4
1
0.13
L
Morgan Le Fay
Kumsi83
Morgan Le Fay
1
2
0
0.5
W
1
1
6
4
W
8
0
4
10
W
Serqet
4
1
5
6.5
L
Cerberus
2
3
1
0.83
L
Martichoras
Unbraz
Martichoras
1
5
1
0.3
W
2
2
3
1.75
L
Susano
tibyque
Susano
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,981
Damage
31,341
58,392
Taken
61,905
37,501
Mitigated
27,818
14,972
Healing
12,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,019
7,206
0
3,829
9,538
4,506
1,512
1,226
8,312
0
80,722
L
Vulcan
Farengait1
Vulcan
3,285
1,871
0
1,447
8,311
3,084
68
1,232
6,526
42,379
614
L
Morgan Le Fay
Kumsi83
Morgan Le Fay
5,411
526
0
339
8,381
3,139
445
2,931
4,576
76,915
0
W
6,570
2,028
0
3,028
13,883
12,355
175
2,648
11,235
27,714
2,892
W
10,402
1,773
0
3,458
9,667
9,003
131
3,109
6,558
2,606
82,636
W
Serqet
10,499
2,946
0
3,318
16,582
8,494
279
1,977
14,605
0
94,887
L
Cerberus
3,581
552
84
3,231
14,068
9,318
0
4,719
8,935
32,532
1,029
L
Martichoras
Unbraz
Martichoras
8,677
2,998
0
1,501
12,080
4,631
0
2,667
8,906
0
44,283
W
8,491
2,690
0
1,339
8,722
3,143
559
3,166
5,556
70,587
804
L
Susano
tibyque
Susano
10,387
2,377
0
6,268
19,065
7,646
0
4,927
14,027
0
62,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,992
Gold Earned
41,369
546
Minions Killed
455
0
Camps Cleared
0
1,790,005
Distance Traveled
1,585,328
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,782
543
155
9
0
317,862
4
L
Vulcan
8,591
477
85
5
0
269,770
5
L
Morgan Le Fay
8,969
498
136
8
0
317,224
0
W
Atlas
8,741
486
29
2
0
364,912
0
W
Ravana
11,124
618
134
7
0
356,913
2
W
Serqet
9,461
526
130
7
0
434,476
5
L
Cerberus
7,856
436
70
4
0
330,805
0
L
Martichoras
7,485
416
74
4
0
298,701
2
W
Nu Wa
8,884
494
98
5
0
315,842
0
L
Susano
8,468
470
90
5
0
368,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role