Player Matchup

Mercury
Mercury
Bronze III
J8stin
Mercury
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 62L
1,454 MMR
Party 1
Scylla
Scylla
Bronze III
LostxTdamage
Scylla
Bronze III
Level 129
God Stats
1W - 1L
1,288 SR
Queue Stats
1W - 4L
1,454 MMR
Party 2
Izanami
Izanami
Bronze III
Stetix7817
Izanami
Bronze III
Level 99
God Stats
1W - 2L
1,288 SR
Queue Stats
1W - 2L
1,454 MMR
Party 2
Tyr
Tyr
Bronze III
matixx508
Tyr
Bronze III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,454 MMR
Solo
Athena
Athena
Bronze III
sirlogan155
Athena
Bronze III
Level 158
God Stats
1W - 2L
1,778 SR
Queue Stats
41W - 17L
1,454 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 128
1,471 SR
1,454 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 148
1,596 SR
1,472 MMR
Achilles
Achilles
Bronze III
 
Achilles
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver III
 
Apollo
Silver III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
Brave4life3
Ao Kuang
Bronze III
Level 146
God Stats
1W - 4L
1,500 SR
Queue Stats
91W - 115L
1,454 MMR
Solo
Awilix
Awilix
Bronze III
IllDYLS WRLD
Awilix
Bronze III
Level 104
God Stats
0W - 1L
1,638 SR
Queue Stats
1W - 3L
1,454 MMR
Solo
Thoth
Thoth
Bronze III
Mîkey
Thoth
Bronze III
Level 179
God Stats
6W - 3L
1,840 SR
Queue Stats
99W - 78L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
J8stin
Mercury
15
6 / 0 / 3
8,411
601
9,708
10,610
4,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
14
5 / 0 / 3
8,292
592
7,006
5,785
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Stetix7817
Izanami
15
2 / 0 / 1
9,063
647
6,394
6,253
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 3 / 1
7,711
551
5,985
12,104
10,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Athena
13
2 / 0 / 12
8,769
626
5,760
11,064
10,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
BellonaIshtarMaman BrigitteKukulkan

VS

Bans
JanusBastetBake KujiraAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 2 / 1
7,687
549
10,347
13,929
15,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
 
Apollo
13
0 / 0 / 0
7,100
507
2,795
6,269
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Brave4life3
Ao Kuang
9
0 / 5 / 0
6,116
437
2,385
12,110
8,984
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
10
1 / 7 / 0
6,118
437
4,744
12,720
5,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Mîkey
Thoth
14
0 / 1 / 0
7,618
544
3,371
4,978
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
15
Kills
3
3
Deaths
15
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
2
1
1.25
L
Apollo
 
Apollo
0
0
0
0
L
Ao Kuang
Brave4life3
Ao Kuang
0
5
0
0
L
Awilix
1
7
0
0.14
W
Mercury
J8stin
Mercury
6
0
3
7.5
W
Scylla
5
0
3
6.5
L
Thoth
Mîkey
Thoth
0
1
0
0
W
Izanami
Stetix7817
Izanami
2
0
1
2.5
W
0
3
1
0.17
W
Athena
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,853
Damage
23,642
45,816
Taken
50,006
30,563
Mitigated
34,238
7,883
Healing
9,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,347
2,314
0
4,573
13,929
15,484
0
1,281
12,606
0
55,964
L
Apollo
 
Apollo
2,795
1,887
0
2,290
6,269
2,170
0
541
5,728
0
57,376
L
Ao Kuang
Brave4life3
Ao Kuang
2,385
483
0
1,204
12,110
8,984
417
4,553
7,455
18,244
0
L
Awilix
4,744
1,695
0
438
12,720
5,740
0
3,561
9,057
0
35,464
W
Mercury
J8stin
Mercury
9,708
4,784
0
592
10,610
4,886
535
1,594
9,016
0
78,554
W
Scylla
7,006
843
0
627
5,785
2,118
213
1,110
4,632
62,058
943
L
Thoth
Mîkey
Thoth
3,371
74
0
547
4,978
1,860
0
2,358
2,454
74,558
809
W
Izanami
Stetix7817
Izanami
6,394
4,791
0
1,606
6,253
2,670
477
1,428
4,825
0
88,112
W
5,985
499
0
3,172
12,104
10,096
5
0
11,025
0
55,448
W
Athena
5,760
2,086
0
1,886
11,064
10,793
49
2,024
8,999
23,491
1,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,246
Gold Earned
34,639
505
Minions Killed
433
0
Camps Cleared
0
1,533,386
Distance Traveled
1,358,741
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,687
549
89
6
0
268,252
0
L
Apollo
7,100
507
112
8
0
286,602
3
L
Ao Kuang
6,116
437
23
2
0
256,026
0
L
Awilix
6,118
437
58
4
0
239,340
0
W
Mercury
8,411
601
112
8
0
365,333
2
W
Scylla
8,292
592
112
8
0
277,525
0
L
Thoth
7,618
544
151
11
0
308,521
2
W
Izanami
9,063
647
162
12
0
264,063
2
W
Tyr
7,711
551
85
6
0
296,035
4
W
Athena
8,769
626
34
2
0
330,430
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role