Player Matchup

Ganesha
Ganesha
Bronze III
FizzyMcSquizzy
Ganesha
Bronze III
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,457 MMR
Solo
Charybdis
Charybdis
Silver II
FutureSage
Charybdis
Silver II
Level 159
God Stats
6W - 9L
1,730 SR
Queue Stats
91W - 98L
1,458 MMR
Solo
Arachne
Arachne
Silver II
N9Vanity
Arachne
Silver II
Level 68
God Stats
5W - 5L
1,829 SR
Queue Stats
49W - 50L
1,459 MMR
Solo
Skadi
Skadi
Bronze III
Toofy_iq1188
Skadi
Bronze III
Level 133
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 78L
1,462 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
bolek-17
Gilgamesh
Bronze III
Level 148
God Stats
10W - 15L
1,316 SR
Queue Stats
262W - 257L
1,458 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,575 SR
1,458 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,523 SR
1,458 MMR
Neith
Neith
Silver II
DopeThings
Neith
Silver II
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 132L
1,456 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
MissSadElephant
Baba Yaga
Bronze III
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,462 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
SmokinWocTec
Kuzenbo
Silver I
Level 124
God Stats
10W - 7L
1,615 SR
Queue Stats
43W - 43L
1,504 MMR
Party 1
Camazotz
Camazotz
Silver III
UnsealedKey28
Camazotz
Silver III
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
110W - 104L
1,412 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
Untameable2
Sun Wukong
Gold V
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 39L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 6
7,424
571
4,552
7,685
7,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
FutureSage
Charybdis
15
3 / 0 / 4
8,262
636
9,385
9,422
4,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
N9Vanity
Arachne
14
4 / 1 / 1
7,693
592
4,519
11,116
4,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 0 / 1
8,048
619
5,365
4,731
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
bolek-17
Gilgamesh
13
4 / 1 / 2
8,415
647
10,201
14,361
13,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AthenaOsirisThanatos

VS

Bans
Ao KuangKukulkanRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 2 / 0
6,322
486
2,734
6,487
2,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
MissSadElephant
Baba Yaga
11
0 / 4 / 1
5,816
447
4,165
8,632
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kuzenbo
SmokinWocTec
Kuzenbo
10
0 / 1 / 1
5,887
453
3,098
11,116
9,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Camazotz
UnsealedKey28
Camazotz
11
0 / 5 / 2
5,908
454
4,402
13,014
4,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
Untameable2
Sun Wukong
11
2 / 2 / 0
6,668
513
9,824
12,988
10,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
13
Kills
2
2
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
0
2
0
0
W
0
0
6
3
W
Charybdis
FutureSage
Charybdis
3
0
4
5
L
Baba Yaga
MissSadElephant
Baba Yaga
0
4
1
0.13
W
Arachne
N9Vanity
Arachne
4
1
1
4.5
L
Kuzenbo
SmokinWocTec
Kuzenbo
0
1
1
0.5
W
2
0
1
2.5
L
Camazotz
UnsealedKey28
Camazotz
0
5
2
0.2
L
Sun Wukong
Untameable2
Sun Wukong
2
2
0
1
W
Gilgamesh
bolek-17
Gilgamesh
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,022
Damage
24,223
47,315
Taken
52,237
32,078
Mitigated
30,003
18,122
Healing
13,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,734
177
0
1,075
6,487
2,333
0
580
5,907
0
57,794
W
4,552
576
0
3,067
7,685
7,566
282
2,286
5,356
25,276
1,236
W
Charybdis
FutureSage
Charybdis
9,385
3,644
0
5,794
9,422
4,376
534
3,480
5,942
0
87,204
L
Baba Yaga
MissSadElephant
Baba Yaga
4,165
258
0
1,986
8,632
2,978
0
681
7,951
42,670
775
W
Arachne
N9Vanity
Arachne
4,519
3,324
0
3,462
11,116
4,982
346
317
10,595
0
59,546
L
Kuzenbo
SmokinWocTec
Kuzenbo
3,098
937
0
2,770
11,116
9,403
0
2,104
9,012
17,002
362
W
5,365
2,485
0
2,117
4,731
2,075
748
349
4,335
0
73,420
L
Camazotz
UnsealedKey28
Camazotz
4,402
1,596
0
3,837
13,014
4,562
0
556
12,329
0
47,871
L
Sun Wukong
Untameable2
Sun Wukong
9,824
2,631
0
4,058
12,988
10,727
0
433
11,809
0
43,446
W
Gilgamesh
bolek-17
Gilgamesh
10,201
3,368
0
3,682
14,361
13,079
0
518
13,148
0
61,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,842
Gold Earned
30,601
529
Minions Killed
340
0
Camps Cleared
0
1,383,934
Distance Traveled
1,284,190
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,322
486
90
7
0
224,886
0
W
Ganesha
7,424
571
14
1
0
287,815
3
W
Charybdis
8,262
636
148
11
0
270,303
2
L
Baba Yaga
5,816
447
85
7
0
238,230
2
W
Arachne
7,693
592
107
8
0
317,579
0
L
Kuzenbo
5,887
453
20
2
0
261,987
2
W
Skadi
8,048
619
159
12
0
255,371
2
L
Camazotz
5,908
454
73
6
0
291,489
3
L
Sun Wukong
6,668
513
72
6
0
267,598
0
W
Gilgamesh
8,415
647
101
8
0
252,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role