Player Matchup

Ravana
Ravana
Big bad wolf652
Ravana
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 132L
1,722 Elo+
Solo
Nike
Nike
EvietheBard
Nike
Level 129
God Stats
97W - 56L
1,712 SR
Queue Stats
515W - 515L
1,459 Elo+
Solo
Chang'e
Chang'e
MaIuke-
Chang'e
Level 105
God Stats
9W - 4L
1,500 SR
Queue Stats
282W - 281L
1,392 Elo+
Solo
Cernunnos
Cernunnos
TooCoolFrank
Cernunnos
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,479 Elo+
Party 1
Artio
Artio
thatkaijukid
Artio
Level 234
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 125L
1,680 Elo+
Party 1
Team Averages
Level 135
1,542 SR
1,546 Elo+

VS

Team Averages
Level 149
1,570 SR
1,520 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MasterSeahorse
Chaac
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
RoGuEDoCtOrE
Loki
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 33L
1,403 Elo+
Solo
Ishtar
Ishtar
aubenji15
Ishtar
Level 139
God Stats
3W - 3L
1,787 SR
Queue Stats
87W - 75L
1,681 Elo+
Solo
Bellona
Bellona
xTHE_VIOLATOR
Bellona
Level 149
God Stats
63W - 59L
1,564 SR
Queue Stats
540W - 555L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
4,509
564
2,195
3,971
1,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
0 / 2 / 1
4,675
584
2,680
6,308
3,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
MaIuke-
Chang'e
8
1 / 0 / 1
4,861
608
2,640
2,556
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cernunnos
TooCoolFrank
Cernunnos
7
1 / 0 / 0
4,245
531
2,924
2,657
883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 1 / 2
4,804
601
3,907
7,011
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
0 / 0 / 0
4,227
528
671
2,313
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 3 / 1
4,175
522
5,602
7,144
5,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

7
0 / 1 / 0
3,872
484
1,110
5,018
1,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
aubenji15
Ishtar
8
1 / 1 / 0
4,425
553
1,409
5,158
1,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bellona
9
2 / 1 / 0
5,583
698
2,819
7,124
5,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
6
Kills
3
3
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
W
2
0
1
2.5
W
0
2
1
0.25
W
Chang'e
MaIuke-
Chang'e
1
0
1
1.5
L
0
3
1
0.17
L
0
1
0
0
W
Cernunnos
TooCoolFrank
Cernunnos
1
0
0
1
L
Ishtar
aubenji15
Ishtar
1
1
0
1
W
2
1
2
3
L
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,346
Damage
11,611
22,503
Taken
26,757
12,816
Mitigated
15,051
7,610
Healing
7,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
671
87
0
250
2,313
767
0
568
1,745
26,780
0
W
2,195
855
0
933
3,971
1,594
0
497
3,474
0
13,192
W
2,680
278
0
875
6,308
3,408
0
0
5,909
0
32,768
W
Chang'e
MaIuke-
Chang'e
2,640
307
296
1,090
2,556
838
0
250
2,306
32,259
1,293
L
5,602
1,234
0
2,706
7,144
5,060
0
2,738
4,406
638
18,031
L
1,110
186
0
858
5,018
1,738
0
1,705
3,313
0
23,560
W
Cernunnos
TooCoolFrank
Cernunnos
2,924
1,352
0
604
2,657
883
0
0
2,657
0
27,985
L
Ishtar
aubenji15
Ishtar
1,409
941
0
2,051
5,158
1,712
0
1,337
3,821
0
26,501
W
3,907
580
520
3,292
7,011
6,093
0
191
6,820
12,492
1,033
L
Bellona
2,819
480
0
2,125
7,124
5,774
0
0
7,124
0
35,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,094
Gold Earned
22,282
199
Minions Killed
229
0
Camps Cleared
0
787,271
Distance Traveled
685,244
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,227
528
54
7
0
95,419
2
W
Ravana
4,509
564
21
3
0
182,175
0
W
Nike
4,675
584
59
7
0
146,626
2
W
Chang'e
4,861
608
61
8
0
173,511
0
L
Chaac
4,175
522
29
4
0
156,896
1
L
Loki
3,872
484
31
4
0
162,096
1
W
Cernunnos
4,245
531
50
6
0
135,534
0
L
Ishtar
4,425
553
42
5
0
135,331
1
W
Artio
4,804
601
8
1
0
149,425
1
L
Bellona
5,583
698
73
9
0
135,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role