Player Matchup

Hachiman
Hachiman
Monogramm
Hachiman
Level 44
God Stats
3W - 1L
1,844 SR
Queue Stats
45W - 28L
1,540 Elo+
Solo
Yemoja
Yemoja
Reddeku_17
Yemoja
Level 63
God Stats
1W - 1L
1,488 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mercury
Mercury
RicziB10
Mercury
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
59W - 56L
1,358 Elo+
Party 1
Ah Puch
Ah Puch
masi_5
Ah Puch
Level 103
God Stats
37W - 29L
1,302 SR
Queue Stats
286W - 276L
1,310 Elo+
Solo
Baba Yaga
Baba Yaga
ryh79
Baba Yaga
Level 129
God Stats
6W - 3L
1,500 SR
Queue Stats
106W - 98L
1,500 Elo+
Party 1
Team Averages
Level 92
1,527 SR
1,442 Elo+

VS

Team Averages
Level 66
1,543 SR
1,512 Elo+
Hades
Hades
Bad_Diluc97
Hades
Level 62
God Stats
0W - 4L
1,482 SR
Queue Stats
6W - 9L
1,536 Elo+
Solo
Hachiman
Hachiman
Gene12
Hachiman
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 28L
1,458 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tfuenlwaterpol11
Kumbhakarna
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 25L
1,546 Elo+
Party 2
King Arthur
King Arthur
kantonio99
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Poseidon
Poseidon
mutilador_alfa
Poseidon
Level 73
God Stats
5W - 3L
1,732 SR
Queue Stats
84W - 77L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Monogramm
Hachiman
18
7 / 2 / 9
11,456
521
19,267
17,380
7,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Reddeku_17
Yemoja
17
5 / 2 / 11
12,017
546
8,162
22,911
17,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
RicziB10
Mercury
20
5 / 0 / 8
12,531
570
10,389
16,631
9,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
masi_5
Ah Puch
18
11 / 6 / 5
12,450
566
16,810
15,509
6,156
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
ryh79
Baba Yaga
18
1 / 1 / 5
11,423
519
6,033
10,550
6,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 9 / 2
10,834
492
18,386
24,799
14,785
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Gene12
Hachiman
17
0 / 3 / 0
9,656
439
5,959
22,246
9,456
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Tfuenlwaterpol11
Kumbhakarna
1
0 / 0 / 0
4,236
193
0
0
0
King Arthur
kantonio99
King Arthur
13
0 / 8 / 4
8,253
375
4,931
23,864
19,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
15
3 / 9 / 1
9,945
452
16,118
17,911
5,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
29
Kills
10
11
Deaths
29
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
7
9
2
0.89
L
Hachiman
Gene12
Hachiman
0
3
0
0
W
Hachiman
Monogramm
Hachiman
7
2
9
5.75
W
Yemoja
Reddeku_17
Yemoja
5
2
11
5.25
W
Mercury
RicziB10
Mercury
5
0
8
9
L
Kumbhakarna
Tfuenlwaterpol11
Kumbhakarna
0
0
0
0
L
King Arthur
kantonio99
King Arthur
0
8
4
0.25
W
Ah Puch
masi_5
Ah Puch
11
6
5
2.25
L
Poseidon
3
9
1
0.39
W
Baba Yaga
ryh79
Baba Yaga
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,661
Damage
45,394
82,981
Taken
88,820
47,450
Mitigated
49,875
27,330
Healing
15,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,386
1,126
456
6,504
24,799
14,785
0
11,659
13,140
67,054
0
L
Hachiman
Gene12
Hachiman
5,959
4,773
0
6,794
22,246
9,456
300
5,699
16,547
0
89,592
W
Hachiman
Monogramm
Hachiman
19,267
13,147
0
5,117
17,380
7,550
3,420
7,876
9,504
0
83,793
W
Yemoja
Reddeku_17
Yemoja
8,162
825
5,470
7,274
22,911
17,111
1,937
11,101
11,810
48,863
0
W
Mercury
RicziB10
Mercury
10,389
5,542
0
2,743
16,631
9,636
509
1,998
14,633
0
167,517
L
Kumbhakarna
Tfuenlwaterpol11
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
kantonio99
King Arthur
4,931
85
28
764
23,864
19,970
0
9,315
14,549
578
29,020
W
Ah Puch
masi_5
Ah Puch
16,810
1,018
52
2,326
15,509
6,156
193
12,001
3,508
86,734
548
L
Poseidon
16,118
1,853
0
750
17,911
5,664
0
4,020
13,891
62,168
1,579
W
Baba Yaga
ryh79
Baba Yaga
6,033
295
68
4,280
10,550
6,997
829
1,751
8,799
80,963
1,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,877
Gold Earned
42,924
650
Minions Killed
340
0
Camps Cleared
0
2,029,761
Distance Traveled
1,387,476
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,834
492
98
4
0
324,023
0
L
Hachiman
9,656
439
123
6
0
367,020
0
W
Hachiman
11,456
521
121
6
0
373,797
0
W
Yemoja
12,017
546
59
3
0
389,220
0
W
Mercury
12,531
570
211
10
0
493,740
0
L
Kumbhakarna
4,236
193
0
0
0
0
0
L
King Arthur
8,253
375
35
2
0
333,035
0
W
Ah Puch
12,450
566
127
6
0
386,474
1
L
Poseidon
9,945
452
84
4
0
363,398
0
W
Baba Yaga
11,423
519
132
6
0
386,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role