Player Matchup

Kukulkan
Kukulkan
Camandjay
Kukulkan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,515 Elo+
Party 1
Maui
Maui
numbersixteen72
Maui
Level 104
God Stats
2W - 1L
1,487 SR
Queue Stats
7W - 8L
1,553 Elo+
Party 1
Heimdallr
Heimdallr
yoyotapout
Heimdallr
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,653 Elo+
Party 1
Team Averages
Level 112
1,496 SR
1,573 Elo+

VS

Team Averages
Level 137
1,642 SR
1,682 Elo+
Gilgamesh
Gilgamesh
Mr_TouchyFingers
Gilgamesh
Level 103
God Stats
28W - 20L
1,598 SR
Queue Stats
127W - 125L
1,551 Elo+
Solo
Ix Chel
Ix Chel
SonnyGunz27
Ix Chel
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 31L
1,587 Elo+
Solo
Martichoras
Martichoras
TheEternalEagle
Martichoras
Level 155
God Stats
2W - 2L
1,828 SR
Queue Stats
40W - 15L
1,909 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Camandjay
Kukulkan
16
4 / 3 / 3
10,498
750
14,997
10,369
4,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 2 / 7
9,257
661
9,290
15,319
15,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
yoyotapout
Heimdallr
15
3 / 2 / 4
10,126
723
12,361
11,322
5,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
2 / 2 / 4
9,423
673
11,195
19,934
21,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
SonnyGunz27
Ix Chel
15
3 / 2 / 4
10,036
717
8,938
9,830
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
TheEternalEagle
Martichoras
14
2 / 3 / 5
9,867
705
9,440
14,021
6,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
7
Kills
7
7
Deaths
7
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Camandjay
Kukulkan
4
3
3
1.83
L
Gilgamesh
2
2
4
2
L
Ix Chel
SonnyGunz27
Ix Chel
3
2
4
2.5
L
Martichoras
TheEternalEagle
Martichoras
2
3
5
1.5
W
0
2
7
1.75
W
Heimdallr
yoyotapout
Heimdallr
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,648
Damage
29,573
37,010
Taken
43,785
25,817
Mitigated
33,431
8,372
Healing
11,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Camandjay
Kukulkan
14,997
1,223
0
1,663
10,369
4,884
1,152
2,722
7,320
66,608
613
L
Gilgamesh
11,195
1,912
0
2,972
19,934
21,601
413
7,719
11,369
632
29,586
L
Ix Chel
SonnyGunz27
Ix Chel
8,938
825
2,794
3,576
9,830
4,983
341
6,210
3,272
37,580
0
L
Martichoras
TheEternalEagle
Martichoras
9,440
2,979
0
2,599
14,021
6,847
256
8,541
4,992
0
45,178
W
9,290
1,623
0
4,059
15,319
15,741
450
3,559
11,132
16,943
1,201
W
Heimdallr
yoyotapout
Heimdallr
12,361
6,500
155
2,495
11,322
5,192
1,495
3,328
7,815
0
34,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,881
Gold Earned
29,326
161
Minions Killed
175
0
Camps Cleared
0
765,469
Distance Traveled
889,543
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,498
750
114
8
0
259,551
2
L
Gilgamesh
9,423
673
32
2
0
327,919
1
L
Ix Chel
10,036
717
66
5
0
268,374
0
L
Martichoras
9,867
705
77
6
0
293,250
0
W
Maui
9,257
661
12
1
0
268,029
0
W
Heimdallr
10,126
723
35
3
0
237,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role