Player Matchup

Charon
Charon
BilboBaggin
Charon
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,482 Elo+
Party 1
Aphrodite
Aphrodite
Compl3xity
Aphrodite
Level 109
God Stats
5W - 6L
1,500 SR
Queue Stats
59W - 82L
1,447 Elo+
Party 1
Thanatos
Thanatos
Flush
Thanatos
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 99L
1,474 Elo+
Party 1
Thor
Thor
GentlePenguin
Thor
Level 123
God Stats
4W - 1L
1,748 SR
Queue Stats
48W - 51L
1,543 Elo+
Party 1
Nu Wa
Nu Wa
diarmuid16
Nu Wa
Level 29
God Stats
7W - 3L
1,824 SR
Queue Stats
9W - 9L
1,650 Elo+
Party 1
Team Averages
Level 102
1,614 SR
1,519 Elo+

VS

Team Averages
Level 78
1,445 SR
1,451 Elo+
Amaterasu
Amaterasu
Jfarf_
Amaterasu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,428 Elo+
Party 2
Zeus
Zeus
JohnnySins3569
Zeus
Level 39
God Stats
0W - 2L
1,224 SR
Queue Stats
1W - 2L
1,428 Elo+
Party 2
Atlas
Atlas
Slurk12_
Atlas
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,428 Elo+
Party 2
Jing Wei
Jing Wei
king_smoke39
Jing Wei
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Chernobog
Chernobog
xxironhorse_
Chernobog
Level 77
God Stats
3W - 6L
1,500 SR
Queue Stats
234W - 252L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
6 / 0 / 22
10,704
1,529
12,747
9,112
9,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Compl3xity
Aphrodite
15
2 / 1 / 24
8,822
1,260
7,072
6,777
6,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Flush
Thanatos
16
15 / 3 / 14
11,757
1,680
21,314
10,892
7,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 1 / 16
9,643
1,378
10,676
8,027
7,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
15
3 / 2 / 23
9,292
1,327
13,618
4,701
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

334

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jfarf_
Amaterasu
14
2 / 9 / 4
8,771
1,253
7,542
19,763
14,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

13
2 / 8 / 4
8,622
1,232
9,679
12,860
5,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Slurk12_
Atlas
14
2 / 6 / 5
9,526
1,361
9,473
18,994
18,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
king_smoke39
Jing Wei
13
1 / 8 / 4
7,906
1,129
5,625
16,557
5,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
xxironhorse_
Chernobog
12
0 / 1 / 1
7,092
1,013
167
2,210
736
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
25
32
Kills
7
7
Deaths
32
99
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charon
6
0
22
17
W
Aphrodite
Compl3xity
Aphrodite
2
1
24
14
W
Thanatos
Flush
Thanatos
15
3
14
7.33
W
6
1
16
14
L
Amaterasu
Jfarf_
Amaterasu
2
9
4
0.44
L
2
8
4
0.5
L
Atlas
Slurk12_
Atlas
2
6
5
0.75
W
Nu Wa
3
2
23
7.25
L
Jing Wei
king_smoke39
Jing Wei
1
8
4
0.38
L
Chernobog
xxironhorse_
Chernobog
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,427
Damage
32,486
39,509
Taken
70,384
32,853
Mitigated
43,894
15,052
Healing
3,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
12,747
3,094
0
627
9,112
9,198
0
5,016
4,096
20,196
2,612
W
Aphrodite
Compl3xity
Aphrodite
7,072
2,351
3,267
3,069
6,777
6,400
0
4,154
2,623
13,307
0
W
Thanatos
Flush
Thanatos
21,314
10,686
0
7,538
10,892
7,466
0
3,961
6,931
0
37,922
W
10,676
3,674
0
551
8,027
7,685
0
3,221
4,806
277
18,478
L
Amaterasu
Jfarf_
Amaterasu
7,542
4,038
0
1,951
19,763
14,254
0
10,433
8,733
0
14,479
L
9,679
1,280
0
0
12,860
5,025
0
3,791
8,671
32,443
0
L
Atlas
Slurk12_
Atlas
9,473
4,334
0
805
18,994
18,102
0
9,890
8,396
27,965
577
W
Nu Wa
13,618
3,602
0
0
4,701
2,104
0
2,436
2,265
26,647
0
L
Jing Wei
king_smoke39
Jing Wei
5,625
4,308
0
464
16,557
5,777
0
5,721
10,084
0
16,547
L
Chernobog
xxironhorse_
Chernobog
167
155
0
12
2,210
736
0
1,238
824
0
947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,218
Gold Earned
41,917
136
Minions Killed
128
8
Camps Cleared
4
689,052
Distance Traveled
570,983
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,704
1,529
22
3
0
145,676
0
W
Aphrodite
8,822
1,260
16
2
1
126,688
0
W
Thanatos
11,757
1,680
34
5
4
138,440
0
W
Thor
9,643
1,378
17
2
1
141,975
3
L
Amaterasu
8,771
1,253
12
2
1
135,697
0
L
Zeus
8,622
1,232
54
8
1
119,218
0
L
Atlas
9,526
1,361
42
6
2
133,924
0
W
Nu Wa
9,292
1,327
47
7
2
136,273
0
L
Jing Wei
7,906
1,129
19
3
0
152,762
0
L
Chernobog
7,092
1,013
1
0
0
29,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role