Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JoDerBärige
Ah Muzen Cab
Level 126
God Stats
11W - 11L
1,108 SR
Queue Stats
49W - 49L
1,226 Elo+
Solo
Sobek
Sobek
N4IF
Sobek
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 31L
2,052 Elo+
Party 2
Nike
Nike
TimmyyyyH
Nike
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,473 Elo+
Solo
Ne Zha
Ne Zha
YAZEDsh
Ne Zha
Level 159
God Stats
2W - 1L
1,715 SR
Queue Stats
45W - 26L
1,765 Elo+
Party 2
Team Averages
Level 139
1,465 SR
1,603 Elo+

VS

Team Averages
Level 93
1,457 SR
1,487 Elo+
Ymir
Ymir
Alchemikk
Ymir
Level 126
God Stats
2W - 2L
1,285 SR
Queue Stats
56W - 74L
1,352 Elo+
Solo
Cernunnos
Cernunnos
SP3LA
Cernunnos
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 11L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
Schmeed
Kukulkan
Level 114
God Stats
3W - 5L
1,500 SR
Queue Stats
362W - 343L
1,368 Elo+
Solo
Loki
Loki
SimpBMW
Loki
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,763 Elo+
Solo
Chaac
Chaac
Takma
Chaac
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 0 / 10
9,296
581
11,339
7,542
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
JoDerBärige
Ah Muzen Cab
16
6 / 2 / 3
10,015
626
11,124
13,150
5,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
N4IF
Sobek
14
3 / 2 / 12
9,007
563
6,007
12,597
13,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
16
2 / 1 / 1
10,127
633
10,352
14,290
11,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
YAZEDsh
Ne Zha
16
10 / 5 / 5
9,482
593
8,974
16,916
7,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 7 / 4
6,708
419
3,895
15,425
13,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
SP3LA
Cernunnos
14
3 / 6 / 1
8,515
532
6,992
14,663
5,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Schmeed
Kukulkan
14
1 / 4 / 1
7,979
499
4,945
9,365
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
SimpBMW
Loki
14
3 / 5 / 2
7,973
498
4,778
12,835
4,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Takma
Chaac
16
1 / 1 / 1
9,028
564
8,242
14,904
18,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
23
Kills
8
10
Deaths
23
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
10
7
L
Ymir
0
7
4
0.29
W
Ah Muzen Cab
JoDerBärige
Ah Muzen Cab
6
2
3
3.75
W
Sobek
N4IF
Sobek
3
2
12
4.5
L
Cernunnos
SP3LA
Cernunnos
3
6
1
0.58
L
Kukulkan
Schmeed
Kukulkan
1
4
1
0.38
L
Loki
SimpBMW
Loki
3
5
2
0.8
L
Chaac
Takma
Chaac
1
1
1
1.5
W
Nike
2
1
1
2.5
W
Ne Zha
YAZEDsh
Ne Zha
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,796
Damage
28,852
64,495
Taken
67,192
42,375
Mitigated
46,919
21,013
Healing
14,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
11,339
1,994
0
1,677
7,542
3,811
0
3,333
4,209
85,750
1,162
L
Ymir
3,895
255
0
1,284
15,425
13,362
0
6,684
8,697
16,839
0
W
Ah Muzen Cab
JoDerBärige
Ah Muzen Cab
11,124
4,456
0
2,423
13,150
5,576
0
1,421
11,729
0
90,535
W
Sobek
N4IF
Sobek
6,007
822
0
4,235
12,597
13,835
0
2,198
10,399
23,631
0
L
Cernunnos
SP3LA
Cernunnos
6,992
3,691
0
3,037
14,663
5,973
0
3,207
11,456
0
64,063
L
Kukulkan
Schmeed
Kukulkan
4,945
286
0
1,000
9,365
4,391
0
4,128
5,237
68,167
0
L
Loki
SimpBMW
Loki
4,778
1,124
0
4,846
12,835
4,559
0
3,327
9,430
0
56,200
L
Chaac
Takma
Chaac
8,242
2,066
0
4,244
14,904
18,634
0
0
13,541
0
86,721
W
Nike
10,352
1,860
0
4,847
14,290
11,493
22
342
12,925
0
92,116
W
Ne Zha
YAZEDsh
Ne Zha
8,974
3,982
0
7,831
16,916
7,660
0
2,953
13,919
0
74,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,927
Gold Earned
40,203
570
Minions Killed
514
0
Camps Cleared
0
1,612,879
Distance Traveled
1,528,217
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,296
581
154
10
0
343,267
0
L
Ymir
6,708
419
29
2
0
298,319
2
W
Ah Muzen Cab
10,015
626
128
8
0
309,143
3
W
Sobek
9,007
563
30
2
0
327,413
0
L
Cernunnos
8,515
532
128
8
0
282,225
1
L
Kukulkan
7,979
499
122
8
0
283,026
1
L
Loki
7,973
498
94
6
0
374,590
1
L
Chaac
9,028
564
141
9
0
290,057
3
W
Nike
10,127
633
171
11
0
297,456
4
W
Ne Zha
9,482
593
87
5
0
335,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role