Player Matchup

Zeus
Zeus
Bronze III
EuSouJESUS
Zeus
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Shiva
Shiva
Gold V
EuSouJudas
Shiva
Gold V
Level 160
God Stats
5W - 1L
1,811 SR
Queue Stats
13W - 12L
1,611 MMR
Party 2
Ullr
Ullr
Bronze III
pacojerte_7u7
Ullr
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,562 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 149
1,604 SR
1,558 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 182
1,377 SR
1,550 MMR
Osiris
Osiris
Bronze III
BіgBlue
Osiris
Bronze III
Level 136
God Stats
0W - 1L
1,132 SR
Queue Stats
12W - 11L
1,550 MMR
Party 1
Janus
Janus
Bronze III
Lokrur
Janus
Bronze III
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,550 MMR
Party 1
Ishtar
Ishtar
Bronze III
Teamtouchme
Ishtar
Bronze III
Level 227
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,550 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 5
10,077
775
11,763
7,242
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shiva
15
4 / 1 / 8
9,622
740
13,841
16,570
18,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 2 / 4
9,253
712
6,945
10,063
4,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThothBake KujiraVamanaAchillesHera

VS

Bans
SobekCabrakanMorgan Le FayAthenaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BіgBlue
Osiris
14
2 / 3 / 1
8,612
662
11,958
17,061
19,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
Lokrur
Janus
13
0 / 5 / 2
8,267
636
4,966
10,089
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
13
1 / 4 / 0
8,218
632
8,267
11,890
4,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
12
Kills
3
3
Deaths
12
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
BіgBlue
Osiris
2
3
1
0.83
W
5
0
5
7.5
W
Shiva
4
1
8
8
L
Janus
Lokrur
Janus
0
5
2
0.2
L
Ishtar
1
4
0
0.25
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,549
Damage
25,191
33,875
Taken
39,040
26,241
Mitigated
27,578
4,881
Healing
5,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BіgBlue
Osiris
11,958
3,120
0
2,644
17,061
19,255
0
5,185
11,089
476
29,541
W
11,763
650
0
1,491
7,242
2,829
818
1,161
5,908
41,302
438
W
Shiva
13,841
1,681
428
2,122
16,570
18,568
139
2,212
13,667
0
29,331
L
Janus
Lokrur
Janus
4,966
89
0
1,000
10,089
3,684
0
2,677
6,909
37,869
0
L
Ishtar
8,267
5,035
0
1,393
11,890
4,639
99
3,555
7,994
0
31,700
W
6,945
2,711
0
840
10,063
4,844
864
1,825
7,914
0
38,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,952
Gold Earned
25,097
153
Minions Killed
149
0
Camps Cleared
0
711,421
Distance Traveled
661,480
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,612
662
23
2
0
245,187
0
W
Zeus
10,077
775
59
5
0
224,057
0
W
Shiva
9,622
740
22
2
0
281,695
0
L
Janus
8,267
636
75
6
0
220,162
0
L
Ishtar
8,218
632
51
4
0
196,131
0
W
Ullr
9,253
712
72
6
0
205,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role