Player Matchup

Hercules
Hercules
BenCoupland07
Hercules
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,672 Elo+
Party 2
Horus
Horus
Tom_Johnson1386
Horus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,672 Elo+
Party 2
Kukulkan
Kukulkan
Tom_mitchell2001
Kukulkan
Level 26
God Stats
4W - 1L
1,708 SR
Queue Stats
4W - 1L
1,672 Elo+
Party 2
Team Averages
Level 85
1,569 SR
1,672 Elo+

VS

Team Averages
Level 79
1,452 SR
1,391 Elo+
Ix Chel
Ix Chel
Kataflan
Ix Chel
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,407 Elo+
Party 1
Izanami
Izanami
SrNicky
Izanami
Level 90
God Stats
12W - 16L
1,355 SR
Queue Stats
12W - 16L
1,359 Elo+
Solo
Sun Wukong
Sun Wukong
TheSyders
Sun Wukong
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BenCoupland07
Hercules
13
3 / 0 / 4
8,026
730
8,145
8,166
7,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

14
5 / 0 / 4
8,594
781
7,857
10,156
7,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 3
7,445
677
6,777
4,489
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Kataflan
Ix Chel
11
0 / 5 / 1
6,797
618
5,092
8,468
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
SrNicky
Izanami
12
1 / 3 / 1
7,549
686
5,132
8,415
2,873
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TheSyders
Sun Wukong
13
1 / 1 / 1
7,442
677
6,358
9,144
9,641
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
2
2
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
BenCoupland07
Hercules
3
0
4
5
L
Ix Chel
Kataflan
Ix Chel
0
5
1
0.1
L
Izanami
SrNicky
Izanami
1
3
1
0.5
L
Sun Wukong
TheSyders
Sun Wukong
1
1
1
1.5
W
5
0
4
7
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,779
Damage
16,582
22,811
Taken
26,027
16,798
Mitigated
15,756
5,486
Healing
2,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BenCoupland07
Hercules
8,145
2,525
0
2,573
8,166
7,257
0
2,133
5,413
0
23,513
L
Ix Chel
Kataflan
Ix Chel
5,092
296
253
731
8,468
3,242
0
2,680
5,727
17,686
0
L
Izanami
SrNicky
Izanami
5,132
2,993
0
368
8,415
2,873
22
892
7,227
0
35,704
L
Sun Wukong
TheSyders
Sun Wukong
6,358
1,168
0
1,607
9,144
9,641
0
3,196
5,760
0
21,015
W
7,857
2,351
820
2,093
10,156
7,501
0
2,016
7,542
0
27,446
W
6,777
709
0
0
4,489
2,040
0
397
3,836
29,091
455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,065
Gold Earned
21,788
133
Minions Killed
133
0
Camps Cleared
0
618,703
Distance Traveled
613,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,026
730
24
2
0
219,335
0
L
Ix Chel
6,797
618
34
3
0
188,580
0
L
Izanami
7,549
686
67
6
0
198,762
0
L
Sun Wukong
7,442
677
32
3
0
225,767
0
W
Horus
8,594
781
54
5
0
207,743
0
W
Kukulkan
7,445
677
55
5
0
191,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role