Player Matchup

Surtr
Surtr
Silver II
Cristian85054
Surtr
Silver II
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 25L
1,316 MMR
Solo
Chernobog
Chernobog
Bronze III
DrLores3
Chernobog
Bronze III
Level 153
God Stats
2W - 4L
1,306 SR
Queue Stats
122W - 127L
1,319 MMR
Solo
Geb
Geb
Bronze IV
Dracull--
Geb
Bronze IV
Level 158
God Stats
24W - 23L
1,500 SR
Queue Stats
384W - 397L
1,316 MMR
Solo
Athena
Athena
Bronze III
El_Lobo11_RD
Athena
Bronze III
Level 155
God Stats
16W - 16L
1,500 SR
Queue Stats
250W - 245L
1,316 MMR
Solo
Ra
Ra
Silver II
Jowrsh
Ra
Silver II
Level 121
God Stats
2W - 7L
1,500 SR
Queue Stats
588W - 628L
1,316 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 135
1,461 SR
1,317 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 127
1,522 SR
1,317 MMR
King Arthur
King Arthur
Bronze III
Bryan is fat486
King Arthur
Bronze III
Level 118
God Stats
34W - 35L
1,347 SR
Queue Stats
109W - 144L
1,312 MMR
Solo
Hachiman
Hachiman
Bronze III
GelJoe2594
Hachiman
Bronze III
Level 159
God Stats
4W - 4L
1,500 SR
Queue Stats
154W - 154L
1,315 MMR
Solo
Ravana
Ravana
Silver IV
VERGILJ
Ravana
Silver IV
Level 118
God Stats
4W - 2L
1,761 SR
Queue Stats
149W - 169L
1,316 MMR
Solo
He Bo
He Bo
Silver IV
dim100noção
He Bo
Silver IV
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 143L
1,326 MMR
Solo
Cerberus
Cerberus
Silver I
nickhurts
Cerberus
Silver I
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 72L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,807
387
3,053
8,946
7,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chernobog
DrLores3
Chernobog
13
1 / 4 / 1
7,078
472
3,110
9,071
3,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 3 / 6
7,064
471
5,528
11,797
10,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
12
4 / 3 / 2
7,429
495
10,972
14,693
7,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
12
3 / 4 / 2
6,915
461
7,181
10,721
4,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
HadesAnubisThanatosMorgan Le Fay

VS

Bans
KukulkanBake KujiraMaman BrigitteAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bryan is fat486
King Arthur
14
2 / 0 / 1
9,066
604
8,373
13,972
12,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
GelJoe2594
Hachiman
16
3 / 1 / 3
9,553
637
8,494
9,365
3,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
VERGILJ
Ravana
15
4 / 1 / 2
8,562
571
6,190
8,935
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 5 / 2
6,965
464
5,420
8,577
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
nickhurts
Cerberus
12
4 / 2 / 4
8,631
575
8,920
16,517
18,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
9
Kills
14
14
Deaths
9
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bryan is fat486
King Arthur
2
0
1
2.5
L
0
0
0
0
L
Chernobog
DrLores3
Chernobog
1
4
1
0.38
L
1
3
6
1.33
L
Athena
4
3
2
1.67
W
Hachiman
GelJoe2594
Hachiman
3
1
3
4.5
L
Ra
3
4
2
1
W
Ravana
VERGILJ
Ravana
4
1
2
5
W
1
5
2
0.4
W
Cerberus
nickhurts
Cerberus
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,844
Damage
37,397
55,228
Taken
57,366
34,389
Mitigated
43,179
13,460
Healing
16,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bryan is fat486
King Arthur
8,373
929
0
2,385
13,972
12,363
214
4,382
9,115
730
75,409
L
3,053
1,032
0
3,513
8,946
7,207
0
65
8,881
1,134
32,299
L
Chernobog
DrLores3
Chernobog
3,110
2,213
0
1,288
9,071
3,538
0
769
8,302
0
58,478
L
5,528
1,043
0
1,749
11,797
10,830
0
4,722
7,075
22,770
0
L
Athena
10,972
4,283
0
3,739
14,693
7,862
35
3,015
11,678
51,357
1,177
W
Hachiman
GelJoe2594
Hachiman
8,494
5,451
0
4,343
9,365
3,860
0
2,402
6,963
0
83,490
L
Ra
7,181
252
1,237
1,934
10,721
4,952
0
5,246
5,475
49,638
0
W
Ravana
VERGILJ
Ravana
6,190
2,311
0
4,590
8,935
4,322
30
2,452
6,445
0
63,606
W
5,420
349
0
495
8,577
3,714
0
6,144
2,325
37,188
800
W
Cerberus
nickhurts
Cerberus
8,920
1,267
0
4,878
16,517
18,920
328
8,466
8,051
30,691
1,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,293
Gold Earned
42,777
329
Minions Killed
477
0
Camps Cleared
0
1,347,839
Distance Traveled
1,462,702
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,066
604
127
8
0
292,947
0
L
Surtr
5,807
387
49
3
0
182,766
0
L
Chernobog
7,078
472
92
6
0
250,188
0
L
Geb
7,064
471
32
2
0
302,351
3
L
Athena
7,429
495
79
5
0
320,826
5
W
Hachiman
9,553
637
126
8
0
280,127
2
L
Ra
6,915
461
77
5
0
291,708
0
W
Ravana
8,562
571
99
7
0
329,531
0
W
He Bo
6,965
464
48
3
0
257,182
0
W
Cerberus
8,631
575
77
5
0
302,915
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role