Player Matchup

Hel
Hel
Bronze III
TomokoLain
Hel
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,397 MMR
Party 1
Chiron
Chiron
Bronze III
melepticle
Chiron
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,397 MMR
Party 1
Achilles
Achilles
Bronze III
tonymacaroni22
Achilles
Bronze III
Level 108
God Stats
2W - 9L
1,746 SR
Queue Stats
9W - 15L
1,499 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,582 SR
1,431 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 150
1,585 SR
1,414 MMR
Thoth
Thoth
Bronze III
CallMeRavan
Thoth
Bronze III
Level 172
God Stats
3W - 1L
1,540 SR
Queue Stats
47W - 49L
1,408 MMR
Party 2
Chaac
Chaac
Gold V
nickharper813
Chaac
Gold V
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 106L
1,384 MMR
Solo
Bake Kujira
Bake Kujira
Bronze III
yKDesi
Bake Kujira
Bronze III
Level 147
God Stats
1W - 1L
1,715 SR
Queue Stats
14W - 7L
1,450 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 4
10,242
640
10,887
17,288
6,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
melepticle
Chiron
15
0 / 3 / 3
10,392
650
13,433
14,695
5,392
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
15
5 / 4 / 1
10,920
683
14,936
21,480
21,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ah Muzen CabAtlasXbalanqueMorgan Le FayHorus

VS

Bans
AresMedusaBaron SamediCernunnosScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 9
12,765
798
16,286
7,032
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 2 / 6
12,087
755
17,925
21,865
27,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
yKDesi
Bake Kujira
14
2 / 5 / 6
10,389
649
12,267
19,448
22,319
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
15
15
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
L
1
8
4
0.38
L
Chiron
melepticle
Chiron
0
3
3
0.5
W
8
2
6
5.5
L
Achilles
5
4
1
1.38
W
Bake Kujira
yKDesi
Bake Kujira
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,256
Damage
46,478
53,463
Taken
48,345
33,205
Mitigated
52,375
14,898
Healing
14,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,286
600
0
1,707
7,032
2,981
1,619
1,104
5,708
78,229
1,476
L
10,887
1,303
3,128
4,041
17,288
6,501
0
7,000
9,580
50,462
0
L
Chiron
melepticle
Chiron
13,433
4,968
290
2,147
14,695
5,392
0
8,353
5,932
0
47,202
W
17,925
3,130
0
9,402
21,865
27,075
182
4,928
16,392
0
39,010
L
Achilles
14,936
5,666
124
5,168
21,480
21,312
0
12,087
8,846
0
25,621
W
Bake Kujira
yKDesi
Bake Kujira
12,267
7,938
0
3,106
19,448
22,319
671
4,926
13,878
33,155
1,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,554
Gold Earned
35,241
171
Minions Killed
200
0
Camps Cleared
0
841,585
Distance Traveled
924,881
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,765
798
129
8
0
303,117
0
L
Hel
10,242
640
76
5
0
239,296
0
L
Chiron
10,392
650
82
5
0
299,844
5
W
Chaac
12,087
755
44
3
0
324,021
0
L
Achilles
10,920
683
13
1
0
302,445
0
W
Bake Kujira
10,389
649
27
2
0
297,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role