Player Matchup

Xbalanque
Xbalanque
BoredChimp03
Xbalanque
Level 66
God Stats
8W - 10L
1,400 SR
Queue Stats
56W - 50L
1,444 Elo+
Party 1
Thanatos
Thanatos
ESTEBAN-2713321
Thanatos
Level 108
God Stats
2W - 5L
1,126 SR
Queue Stats
106W - 107L
1,542 Elo+
Solo
Sylvanus
Sylvanus
IMyXyMI
Sylvanus
Level 61
God Stats
15W - 10L
1,500 SR
Queue Stats
162W - 146L
1,246 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Konos45
Morgan Le Fay
Level 85
God Stats
3W - 2L
1,285 SR
Queue Stats
119W - 106L
1,406 Elo+
Party 1
Kuzenbo
Kuzenbo
RIPRULEJR
Kuzenbo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 67L
1,583 Elo+
Solo
Team Averages
Level 85
1,362 SR
1,444 Elo+

VS

Team Averages
Level 77
1,428 SR
1,448 Elo+
Surtr
Surtr
Asderal
Surtr
Level 113
God Stats
2W - 1L
1,342 SR
Queue Stats
8W - 8L
1,475 Elo+
Solo
Scylla
Scylla
TheGeneral1996
Scylla
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
VVarshak
Zhong Kui
Level 64
God Stats
5W - 6L
1,531 SR
Queue Stats
30W - 35L
1,483 Elo+
Solo
Erlang Shen
Erlang Shen
cMaxElitex1
Erlang Shen
Level 30
God Stats
5W - 7L
1,269 SR
Queue Stats
99W - 115L
1,281 Elo+
Solo
Arachne
Arachne
kDr BaGGo
Arachne
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BoredChimp03
Xbalanque
10
0 / 3 / 1
5,771
444
8,156
8,216
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
14
7 / 1 / 2
7,986
614
6,122
11,533
5,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
IMyXyMI
Sylvanus
13
3 / 4 / 3
8,044
619
8,159
11,878
12,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Konos45
Morgan Le Fay
14
4 / 0 / 3
8,036
618
9,880
6,107
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
RIPRULEJR
Kuzenbo
10
0 / 1 / 1
6,394
492
3,315
9,675
9,474
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Asderal
Surtr
11
4 / 4 / 1
7,262
559
11,038
16,450
11,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

10
0 / 3 / 0
5,823
448
1,619
6,365
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Zhong Kui
VVarshak
Zhong Kui
12
2 / 3 / 2
6,437
495
10,366
9,923
9,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
cMaxElitex1
Erlang Shen
10
1 / 0 / 3
6,199
477
4,062
12,746
12,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
kDr BaGGo
Arachne
9
2 / 4 / 2
6,052
466
3,153
8,973
3,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
14
Kills
9
9
Deaths
14
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
Asderal
Surtr
4
4
1
1.13
W
Xbalanque
BoredChimp03
Xbalanque
0
3
1
0.17
W
Thanatos
7
1
2
8
W
Sylvanus
IMyXyMI
Sylvanus
3
4
3
1.13
W
Morgan Le Fay
Konos45
Morgan Le Fay
4
0
3
5.5
W
Kuzenbo
RIPRULEJR
Kuzenbo
0
1
1
0.5
L
0
3
0
0
L
Zhong Kui
VVarshak
Zhong Kui
2
3
2
1
L
Erlang Shen
cMaxElitex1
Erlang Shen
1
0
3
2.5
L
Arachne
kDr BaGGo
Arachne
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,632
Damage
30,238
47,409
Taken
54,457
33,525
Mitigated
38,536
15,591
Healing
13,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Asderal
Surtr
11,038
4,336
0
5,683
16,450
11,679
31
7,841
8,547
808
51,270
W
Xbalanque
BoredChimp03
Xbalanque
8,156
5,553
0
2,224
8,216
3,302
466
4,007
3,843
0
49,032
W
Thanatos
6,122
2,555
0
8,739
11,533
5,727
0
1,758
9,649
0
55,194
W
Sylvanus
IMyXyMI
Sylvanus
8,159
3,639
0
1,888
11,878
12,243
0
552
10,458
38,382
14,504
W
Morgan Le Fay
Konos45
Morgan Le Fay
9,880
1,454
0
1,117
6,107
2,779
505
1,814
4,062
58,831
3,823
W
Kuzenbo
RIPRULEJR
Kuzenbo
3,315
1,948
0
1,623
9,675
9,474
81
3,088
6,067
16,399
0
L
1,619
0
0
750
6,365
2,077
0
2,713
3,436
30,630
0
L
Zhong Kui
VVarshak
Zhong Kui
10,366
1,946
0
3,216
9,923
9,034
0
3,003
6,830
50,164
6,381
L
Erlang Shen
cMaxElitex1
Erlang Shen
4,062
2,334
0
1,869
12,746
12,328
0
2,997
9,707
0
24,579
L
Arachne
kDr BaGGo
Arachne
3,153
1,808
78
1,814
8,973
3,418
0
2,667
6,164
0
29,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,231
Gold Earned
31,773
376
Minions Killed
328
0
Camps Cleared
0
1,298,342
Distance Traveled
1,103,976
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,262
559
90
7
0
235,935
2
W
Xbalanque
5,771
444
70
5
0
225,674
0
W
Thanatos
7,986
614
78
6
0
298,939
2
W
Sylvanus
8,044
619
92
7
0
227,674
0
W
Morgan Le Fay
8,036
618
121
9
0
269,388
3
W
Kuzenbo
6,394
492
15
1
0
276,667
2
L
Scylla
5,823
448
61
5
0
184,161
0
L
Zhong Kui
6,437
495
88
7
0
219,248
0
L
Erlang Shen
6,199
477
39
3
0
254,771
0
L
Arachne
6,052
466
50
4
0
209,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role