Player Matchup

Thanatos
Thanatos
Arcanjo-Carmesim
Thanatos
Level 106
God Stats
1W - 1L
1,740 SR
Queue Stats
18W - 20L
1,566 Elo+
Solo
The Morrigan
The Morrigan
Dimplyraindrop
The Morrigan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 97L
1,506 Elo+
Party 1
Jing Wei
Jing Wei
GlennGreenwald
Jing Wei
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Solo
King Arthur
King Arthur
Swagsters
King Arthur
Level 109
God Stats
10W - 12L
1,483 SR
Queue Stats
66W - 78L
1,416 Elo+
Solo
Atlas
Atlas
moornrg
Atlas
Level 129
God Stats
4W - 1L
1,680 SR
Queue Stats
80W - 88L
1,506 Elo+
Party 1
Team Averages
Level 115
1,580 SR
1,499 Elo+

VS

Team Averages
Level 121
1,582 SR
1,473 Elo+
Ymir
Ymir
 
Ymir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
IadyBeard
Thor
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 33L
1,438 Elo+
Solo
Discordia
Discordia
Jergnov
Discordia
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 25L
1,482 Elo+
Party 2
Chernobog
Chernobog
Jhene_Chilombo
Chernobog
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,348 Elo+
Solo
Arachne
Arachne
Warforgedsouls
Arachne
Level 69
God Stats
7W - 3L
1,911 SR
Queue Stats
22W - 22L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
7,813
781
5,578
13,065
6,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
Dimplyraindrop
The Morrigan
14
2 / 6 / 4
7,814
781
5,328
9,042
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
15
2 / 6 / 3
8,682
868
5,458
11,817
4,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Swagsters
King Arthur
14
2 / 2 / 6
8,106
811
10,280
12,987
13,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Atlas
moornrg
Atlas
13
1 / 8 / 4
7,465
747
6,492
16,726
15,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 2 / 15
7,979
798
6,298
9,747
8,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
17
9 / 2 / 7
10,097
1,010
14,323
9,593
4,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Jergnov
Discordia
15
6 / 2 / 13
9,226
923
15,078
7,036
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chernobog
Jhene_Chilombo
Chernobog
17
9 / 0 / 7
10,217
1,022
10,032
7,457
3,533
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 2 / 15
8,547
855
10,622
10,001
11,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
84
8
Kills
27
27
Deaths
8
20
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
15
3.75
L
1
5
3
0.5
L
The Morrigan
Dimplyraindrop
The Morrigan
2
6
4
0.67
L
Jing Wei
2
6
3
0.58
W
Thor
9
2
7
6.25
W
Discordia
Jergnov
Discordia
6
2
13
6.25
W
Chernobog
Jhene_Chilombo
Chernobog
9
0
7
12.5
L
King Arthur
Swagsters
King Arthur
2
2
6
2.5
W
3
2
15
5.25
L
Atlas
moornrg
Atlas
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,136
Damage
56,353
63,637
Taken
43,834
43,351
Mitigated
31,315
9,004
Healing
6,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,298
686
0
1,296
9,747
8,963
220
2,803
6,636
14,536
770
L
5,578
2,003
0
2,658
13,065
6,152
0
5,628
7,222
0
13,194
L
The Morrigan
Dimplyraindrop
The Morrigan
5,328
604
0
428
9,042
3,642
0
4,484
4,022
14,840
2,515
L
Jing Wei
5,458
4,841
0
2,205
11,817
4,594
0
941
10,771
0
25,474
W
Thor
14,323
3,447
0
480
9,593
4,438
198
1,496
7,865
0
37,345
W
Discordia
Jergnov
Discordia
15,078
1,476
0
547
7,036
2,789
452
1,651
5,006
35,688
432
W
Chernobog
Jhene_Chilombo
Chernobog
10,032
6,397
0
2,739
7,457
3,533
2,373
680
6,404
0
40,879
L
King Arthur
Swagsters
King Arthur
10,280
270
0
1,198
12,987
13,901
0
3,607
8,785
0
21,755
W
10,622
8,419
0
1,585
10,001
11,592
148
2,454
6,963
0
15,113
L
Atlas
moornrg
Atlas
6,492
1,790
253
2,262
16,726
15,062
0
5,517
10,743
18,016
266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,880
Gold Earned
46,066
156
Minions Killed
214
0
Camps Cleared
0
915,929
Distance Traveled
1,045,950
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,979
798
12
1
0
206,325
6
L
Thanatos
7,813
781
27
3
0
182,387
0
L
The Morrigan
7,814
781
31
3
0
161,646
0
L
Jing Wei
8,682
868
46
5
0
164,420
3
W
Thor
10,097
1,010
57
6
0
218,655
0
W
Discordia
9,226
923
49
5
0
191,992
0
W
Chernobog
10,217
1,022
81
8
0
215,051
0
L
King Arthur
8,106
811
28
3
0
223,526
0
W
Arachne
8,547
855
15
2
0
213,927
0
L
Atlas
7,465
747
24
2
0
183,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role