Player Matchup

Aphrodite
Aphrodite
LAGrey27
Aphrodite
Level 100
God Stats
6W - 7L
1,500 SR
Queue Stats
238W - 199L
1,633 Elo+
Party 1
Osiris
Osiris
Mojamato
Osiris
Level 75
God Stats
7W - 6L
1,500 SR
Queue Stats
481W - 450L
1,658 Elo+
Party 2
Serqet
Serqet
Saâd
Serqet
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,204 Elo+
Solo
Zeus
Zeus
Stallboy
Zeus
Level 59
God Stats
14W - 15L
1,802 SR
Queue Stats
321W - 299L
1,724 Elo+
Party 2
Sol
Sol
Swizos
Sol
Level 84
God Stats
21W - 21L
1,317 SR
Queue Stats
128W - 98L
1,597 Elo+
Party 1
Team Averages
Level 71
1,524 SR
1,563 Elo+

VS

Team Averages
Level 80
1,500 SR
1,509 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ARMICH3_02
Jing Wei
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 248L
1,485 Elo+
Party 3
Sobek
Sobek
CapitanFimosis_
Sobek
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 74L
1,555 Elo+
Party 3
Thor
Thor
SimpBMW
Thor
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 35L
1,500 Elo+
Solo
Ra
Ra
flickan00
Ra
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 50L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LAGrey27
Aphrodite
12
1 / 1 / 5
7,802
520
5,637
10,677
8,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Osiris
Mojamato
Osiris
13
6 / 1 / 0
8,282
552
13,149
16,650
22,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
Saâd
Serqet
9
1 / 1 / 1
6,053
404
887
6,594
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
12
0 / 3 / 0
7,022
468
9,240
6,913
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
Swizos
Sol
15
3 / 2 / 2
8,961
597
13,785
7,852
3,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
1 / 4 / 1
7,576
505
5,878
17,777
17,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
ARMICH3_02
Jing Wei
13
0 / 2 / 1
7,483
499
4,381
9,226
3,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 5
6,850
457
3,084
14,254
11,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
SimpBMW
Thor
16
5 / 1 / 2
8,818
588
8,504
13,359
5,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
1 / 0 / 4
8,448
563
6,324
8,601
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
11
Kills
7
8
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
4
1
0.38
W
Jing Wei
ARMICH3_02
Jing Wei
0
2
1
0.25
W
0
4
5
0.63
L
Aphrodite
LAGrey27
Aphrodite
1
1
5
3.5
L
Osiris
Mojamato
Osiris
6
1
0
6
L
Serqet
Saâd
Serqet
1
1
1
1.5
W
Thor
SimpBMW
Thor
5
1
2
6
L
Zeus
0
3
0
0
L
Sol
Swizos
Sol
3
2
2
2
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,698
Damage
28,171
48,686
Taken
63,217
39,341
Mitigated
41,685
14,364
Healing
20,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,878
1,355
722
1,758
17,777
17,286
360
2,862
13,667
0
43,039
W
Jing Wei
ARMICH3_02
Jing Wei
4,381
3,288
0
1,459
9,226
3,354
742
6,558
2,620
0
60,353
W
3,084
173
0
3,563
14,254
11,684
216
8,237
5,921
11,818
0
L
Aphrodite
LAGrey27
Aphrodite
5,637
1,008
1,462
5,485
10,677
8,006
25
3,069
7,529
26,173
1,120
L
Osiris
Mojamato
Osiris
13,149
4,096
0
2,455
16,650
22,785
0
2,212
14,438
422
56,709
L
Serqet
Saâd
Serqet
887
57
0
875
6,594
2,946
0
338
6,256
0
33,589
W
Thor
SimpBMW
Thor
8,504
2,331
0
6,930
13,359
5,865
0
4,512
8,798
0
83,234
L
Zeus
9,240
850
0
500
6,913
2,093
159
1,801
4,991
53,130
1,838
L
Sol
Swizos
Sol
13,785
5,868
0
3,587
7,852
3,511
996
1,662
6,190
85,898
8,828
W
6,324
646
996
5,079
8,601
3,496
717
5,756
2,798
77,970
909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,120
Gold Earned
39,175
404
Minions Killed
455
0
Camps Cleared
0
1,321,884
Distance Traveled
1,557,998
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,576
505
63
4
0
290,637
4
W
Jing Wei
7,483
499
106
7
0
292,748
2
W
Sobek
6,850
457
16
1
0
313,188
0
L
Aphrodite
7,802
520
33
2
0
301,668
1
L
Osiris
8,282
552
77
5
0
266,156
0
L
Serqet
6,053
404
62
4
0
192,742
2
W
Thor
8,818
588
128
9
0
340,505
0
L
Zeus
7,022
468
80
5
0
288,130
2
L
Sol
8,961
597
152
10
0
273,188
0
W
Ra
8,448
563
142
9
0
320,920
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role