Player Matchup

Ne Zha
Ne Zha
Gold V
Banoveryet
Ne Zha
Gold V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,602 MMR
Solo
Surtr
Surtr
Gold IV
Gwoz
Surtr
Gold IV
Level 141
God Stats
4W - 4L
1,672 SR
Queue Stats
19W - 27L
1,598 MMR
Solo
Ishtar
Ishtar
Gold IV
KyMicky
Ishtar
Gold IV
Level 97
God Stats
3W - 5L
1,583 SR
Queue Stats
50W - 48L
1,598 MMR
Solo
Kukulkan
Kukulkan
Silver I
Titan Drago
Kukulkan
Silver I
Level 199
God Stats
1W - 4L
1,500 SR
Queue Stats
597W - 614L
1,612 MMR
Solo
Ganesha
Ganesha
Bronze III
WannaBeChaz
Ganesha
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,600 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,551 SR
1,602 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,500 SR
1,538 MMR
Tsukuyomi
Tsukuyomi
Silver I
 
Tsukuyomi
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
lGoWarl
Hou Yi
Silver I
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 79L
1,594 MMR
Party 1
Anubis
Anubis
Silver I
shadohunter13
Anubis
Silver I
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 71L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Banoveryet
Ne Zha
9
0 / 2 / 0
4,765
477
1,107
7,965
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
Gwoz
Surtr
10
1 / 3 / 1
6,138
614
4,343
9,326
7,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
KyMicky
Ishtar
10
2 / 3 / 0
5,318
532
4,230
7,586
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Titan Drago
Kukulkan
10
2 / 1 / 1
5,845
585
3,707
5,016
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
WannaBeChaz
Ganesha
9
0 / 2 / 3
5,713
571
1,975
6,170
4,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AphroditeMorgan Le FayBake KujiraMaman BrigitteArachne

VS

Bans
AthenaBellonaThanatosThorAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
4 / 2 / 2
6,288
629
5,893
8,017
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
 
Scylla
11
0 / 1 / 0
5,646
565
1,892
4,823
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
10
3 / 1 / 4
5,619
562
8,547
8,960
3,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
lGoWarl
Hou Yi
12
4 / 0 / 0
6,238
624
2,569
8,488
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 3
6,187
619
2,270
4,854
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
11
11
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
2
2
2.5
W
Scylla
 
Scylla
0
1
0
0
W
Fenrir
 
Fenrir
3
1
4
5
L
Ne Zha
Banoveryet
Ne Zha
0
2
0
0
L
Surtr
Gwoz
Surtr
1
3
1
0.5
L
Ishtar
KyMicky
Ishtar
2
3
0
0.67
L
Kukulkan
Titan Drago
Kukulkan
2
1
1
2.5
L
Ganesha
WannaBeChaz
Ganesha
0
2
3
0.75
W
Hou Yi
lGoWarl
Hou Yi
4
0
0
4
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,362
Damage
21,171
36,063
Taken
35,142
18,958
Mitigated
13,731
10,576
Healing
13,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,893
2,150
0
2,508
8,017
3,111
0
910
7,099
0
43,493
W
Scylla
 
Scylla
1,892
233
0
1,250
4,823
1,579
0
901
3,850
45,680
0
W
Fenrir
 
Fenrir
8,547
3,448
0
1,967
8,960
3,801
0
2,004
6,830
0
34,320
L
Ne Zha
Banoveryet
Ne Zha
1,107
382
0
2,948
7,965
2,863
0
233
7,732
0
25,617
L
Surtr
Gwoz
Surtr
4,343
1,522
0
2,064
9,326
7,054
0
2,401
6,925
591
40,542
L
Ishtar
KyMicky
Ishtar
4,230
2,839
0
2,729
7,586
2,756
0
0
7,586
0
37,735
L
Kukulkan
Titan Drago
Kukulkan
3,707
301
0
500
5,016
1,840
0
984
4,032
32,515
968
L
Ganesha
WannaBeChaz
Ganesha
1,975
196
58
2,277
6,170
4,445
0
434
5,736
11,926
2,428
W
Hou Yi
lGoWarl
Hou Yi
2,569
1,108
0
5,447
8,488
3,092
0
1,105
7,259
0
47,308
W
2,270
165
0
2,478
4,854
2,148
0
134
4,442
45,541
1,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,779
Gold Earned
29,978
297
Minions Killed
383
0
Camps Cleared
0
937,014
Distance Traveled
1,071,641
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,288
629
63
6
0
234,653
0
W
Scylla
5,646
565
89
9
0
203,775
2
W
Fenrir
5,619
562
49
5
0
222,654
0
L
Ne Zha
4,765
477
58
6
0
185,966
0
L
Surtr
6,138
614
79
8
0
180,983
0
L
Ishtar
5,318
532
76
8
0
158,440
0
L
Kukulkan
5,845
585
82
8
0
207,352
1
L
Ganesha
5,713
571
2
0
0
204,273
0
W
Hou Yi
6,238
624
87
9
0
220,477
0
W
Anubis
6,187
619
95
10
0
190,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role