Player Matchup

Ares
Ares
 
Ares
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AngelllLife
Sun Wukong
Level 124
God Stats
8W - 7L
1,500 SR
Queue Stats
365W - 356L
1,346 Elo+
Party 1
Bakasura
Bakasura
FintGreat
Bakasura
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
499W - 514L
1,358 Elo+
Party 1
Thor
Thor
Kelki
Thor
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 47L
1,341 Elo+
Solo
Eset
Eset
M-Shass
Eset
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,500 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,409 Elo+

VS

Team Averages
Level 69
1,500 SR
1,591 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Bartlak
Vulcan
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 25L
1,485 Elo+
Solo
Mulan
Mulan
Czimiczungus
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,745 Elo+
Party 2
Cupid
Cupid
InquisitorScorn
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,745 Elo+
Party 2
Martichoras
Martichoras
TinyRainFrog
Martichoras
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 86L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 1 / 15
7,677
698
7,046
10,517
11,092
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
AngelllLife
Sun Wukong
17
6 / 0 / 13
9,279
844
13,359
10,027
9,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
FintGreat
Bakasura
14
2 / 1 / 12
8,222
747
3,506
10,639
10,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thor
Kelki
Thor
15
10 / 2 / 7
9,326
848
13,398
9,488
5,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
M-Shass
Eset
16
2 / 0 / 15
8,699
791
10,811
8,738
4,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 3 / 0
7,423
675
7,464
11,497
11,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Bartlak
Vulcan
13
0 / 3 / 1
6,964
633
8,509
6,693
3,397
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 7 / 2
6,583
598
3,377
15,042
12,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 6 / 0
6,695
609
5,158
10,144
3,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Martichoras
TinyRainFrog
Martichoras
15
0 / 2 / 1
7,712
701
10,178
6,996
3,761
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
5
21
Kills
1
4
Deaths
21
62
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
15
8.5
L
Cthulhu
 
Cthulhu
1
3
0
0.33
W
Sun Wukong
AngelllLife
Sun Wukong
6
0
13
12.5
L
Vulcan
Bartlak
Vulcan
0
3
1
0.17
L
0
7
2
0.14
W
Bakasura
FintGreat
Bakasura
2
1
12
8
L
0
6
0
0
W
Thor
Kelki
Thor
10
2
7
6.75
W
Eset
M-Shass
Eset
2
0
15
9.5
L
Martichoras
TinyRainFrog
Martichoras
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,120
Damage
34,686
49,409
Taken
50,372
41,465
Mitigated
35,868
16,517
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,046
206
937
1,089
10,517
11,092
308
3,456
7,061
8,766
278
L
Cthulhu
 
Cthulhu
7,464
0
2,291
2,189
11,497
11,933
0
5,008
5,849
16,414
0
W
Sun Wukong
AngelllLife
Sun Wukong
13,359
530
1,073
2,679
10,027
9,622
712
2,958
7,069
0
25,859
L
Vulcan
Bartlak
Vulcan
8,509
3,720
0
839
6,693
3,397
0
2,972
3,384
16,177
327
L
3,377
392
0
23
15,042
12,852
0
4,378
9,829
0
4,718
W
Bakasura
FintGreat
Bakasura
3,506
1,629
2,022
2,380
10,639
10,449
1,019
3,444
7,195
0
8,718
L
5,158
1,810
898
1,316
10,144
3,925
0
3,125
6,125
0
11,491
W
Thor
Kelki
Thor
13,398
885
0
0
9,488
5,417
57
2,689
6,799
181
19,822
W
Eset
M-Shass
Eset
10,811
856
3,172
3,165
8,738
4,885
768
3,246
5,492
31,868
0
L
Martichoras
TinyRainFrog
Martichoras
10,178
2,953
532
1,287
6,996
3,761
0
1,565
4,992
0
31,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,203
Gold Earned
35,377
141
Minions Killed
95
0
Camps Cleared
0
1,080,662
Distance Traveled
960,788
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,677
698
4
0
0
197,895
0
L
Cthulhu
7,423
675
12
1
0
206,166
0
W
Sun Wukong
9,279
844
35
3
0
256,513
0
L
Vulcan
6,964
633
26
2
0
215,611
0
L
Mulan
6,583
598
5
0
0
169,358
0
W
Bakasura
8,222
747
28
3
0
201,230
0
L
Cupid
6,695
609
13
1
0
180,774
0
W
Thor
9,326
848
28
3
0
213,899
6
W
Eset
8,699
791
46
4
0
211,125
0
L
Martichoras
7,712
701
39
4
0
188,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role