Player Matchup

Tiamat
Tiamat
Silver III
 
Tiamat
Silver III
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver II
Freak0fNature
Artemis
Silver II
Level 155
God Stats
3W - 2L
1,751 SR
Queue Stats
11W - 9L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
IRIooster
Ratatoskr
Silver I
Level 144
God Stats
12W - 11L
1,268 SR
Queue Stats
133W - 115L
1,500 MMR
Party 1
Khepri
Khepri
Silver II
Node OG
Khepri
Silver II
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 115L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
vhypnoo
Tsukuyomi
Silver II
Level 143
God Stats
7W - 7L
1,500 SR
Queue Stats
184W - 185L
1,499 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 162
1,504 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 131
1,500 SR
1,500 MMR
Gilgamesh
Gilgamesh
Silver III
Alanp4j4s117
Gilgamesh
Silver III
Level 159
God Stats
9W - 15L
1,500 SR
Queue Stats
113W - 107L
1,499 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Rxjectz
Danzaburou
Bronze III
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,500 MMR
Solo
Da Ji
Da Ji
Bronze III
Seraph3227
Da Ji
Bronze III
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 16L
1,500 MMR
Solo
Agni
Agni
Silver I
Y-townOH
Agni
Silver I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
blizzymac
Kuzenbo
Silver III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 118L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 0 / 2
6,388
639
2,806
3,865
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
13
5 / 0 / 1
6,878
688
7,726
6,079
2,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
IRIooster
Ratatoskr
12
3 / 0 / 0
6,871
687
5,554
6,382
4,101
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
Node OG
Khepri
10
0 / 1 / 8
5,851
585
3,167
4,836
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
vhypnoo
Tsukuyomi
11
5 / 1 / 5
6,708
671
6,069
8,803
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ChernobogApolloAo KuangThanatos

VS

Bans
MercuryBake KujiraBellonaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alanp4j4s117
Gilgamesh
11
0 / 2 / 1
5,294
529
3,263
9,825
6,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Rxjectz
Danzaburou
10
0 / 2 / 1
6,054
605
3,879
7,437
2,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
10
1 / 3 / 1
5,292
529
3,078
8,888
3,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Agni
10
1 / 3 / 0
5,756
576
3,127
5,114
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
blizzymac
Kuzenbo
7
0 / 5 / 1
4,699
470
1,738
8,542
6,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
15
Kills
2
2
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
2
3
L
Gilgamesh
Alanp4j4s117
Gilgamesh
0
2
1
0.25
W
Artemis
5
0
1
5.5
W
Ratatoskr
IRIooster
Ratatoskr
3
0
0
3
W
Khepri
Node OG
Khepri
0
1
8
4
L
Danzaburou
Rxjectz
Danzaburou
0
2
1
0.25
L
Da Ji
1
3
1
0.5
L
Agni
1
3
0
0.33
L
Kuzenbo
blizzymac
Kuzenbo
0
5
1
0.1
W
Tsukuyomi
vhypnoo
Tsukuyomi
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,322
Damage
15,085
29,965
Taken
39,806
16,118
Mitigated
21,527
14,996
Healing
8,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,806
355
0
1,713
3,865
2,185
0
1,671
2,030
40,300
3,189
L
Gilgamesh
Alanp4j4s117
Gilgamesh
3,263
1,033
0
2,461
9,825
6,641
0
0
9,162
0
33,067
W
Artemis
7,726
4,716
0
3,488
6,079
2,903
0
594
5,485
0
58,886
W
Ratatoskr
IRIooster
Ratatoskr
5,554
1,222
0
4,038
6,382
4,101
0
0
6,382
0
52,929
W
Khepri
Node OG
Khepri
3,167
555
0
1,174
4,836
3,332
0
1,269
3,555
16,089
2,529
L
Danzaburou
Rxjectz
Danzaburou
3,879
1,776
0
2,490
7,437
2,704
0
1,124
6,313
0
49,548
L
Da Ji
3,078
1,119
0
702
8,888
3,870
0
1,156
7,688
0
32,461
L
Agni
3,127
340
0
1,284
5,114
1,657
0
1,385
3,729
43,890
0
L
Kuzenbo
blizzymac
Kuzenbo
1,738
907
65
1,272
8,542
6,655
0
1,801
6,741
11,864
0
W
Tsukuyomi
vhypnoo
Tsukuyomi
6,069
1,099
0
4,583
8,803
3,597
0
1,112
7,648
0
44,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,696
Gold Earned
27,095
387
Minions Killed
306
0
Camps Cleared
0
1,131,645
Distance Traveled
1,028,139
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,388
639
105
11
0
221,144
0
L
Gilgamesh
5,294
529
55
6
0
219,986
5
W
Artemis
6,878
688
97
10
0
211,195
1
W
Ratatoskr
6,871
687
92
9
0
240,541
0
W
Khepri
5,851
585
25
3
0
220,375
3
L
Danzaburou
6,054
605
84
8
0
196,435
4
L
Da Ji
5,292
529
59
6
0
214,111
3
L
Agni
5,756
576
97
10
0
197,656
3
L
Kuzenbo
4,699
470
11
1
0
199,951
1
W
Tsukuyomi
6,708
671
68
7
0
238,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role