Player Matchup

Mulan
Mulan
 
Mulan
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DGMIGUEL97
Nemesis
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
277W - 281L
1,366 Elo+
Solo
Xbalanque
Xbalanque
Predator1510
Xbalanque
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
schepperl
Nu Wa
Level 154
God Stats
45W - 39L
1,882 SR
Queue Stats
370W - 401L
1,456 Elo+
Solo
Charon
Charon
sleeplessrush3r
Charon
Level 33
God Stats
3W - 2L
1,737 SR
Queue Stats
6W - 5L
1,564 Elo+
Solo
Team Averages
Level 105
1,624 SR
1,477 Elo+

VS

Team Averages
Level 69
1,618 SR
1,643 Elo+
Anhur
Anhur
Churumbelinho
Anhur
Level 49
God Stats
7W - 1L
1,643 SR
Queue Stats
39W - 38L
1,577 Elo+
Party 1
Thanatos
Thanatos
MacacoPoderoso
Thanatos
Level 12
God Stats
4W - 1L
1,715 SR
Queue Stats
21W - 8L
1,689 Elo+
Party 1
Sylvanus
Sylvanus
NINJA_AngelR6
Sylvanus
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 40L
1,380 Elo+
Party 2
Janus
Janus
jinayking007
Janus
Level 116
God Stats
6W - 3L
1,732 SR
Queue Stats
24W - 15L
2,083 Elo+
Solo
Mulan
Mulan
salemelvis
Mulan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 108L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
0 / 4 / 0
4,255
473
2,907
7,540
3,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nemesis
DGMIGUEL97
Nemesis
11
0 / 1 / 1
5,028
559
1,474
5,822
2,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
Predator1510
Xbalanque
7
0 / 3 / 1
4,234
470
6,322
6,086
1,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
schepperl
Nu Wa
8
0 / 3 / 0
4,699
522
2,722
4,387
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 3 / 0
4,703
523
3,576
7,106
3,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
5,346
594
3,727
5,531
2,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
11
7 / 0 / 5
6,679
742
6,337
9,327
4,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
NINJA_AngelR6
Sylvanus
10
0 / 0 / 5
5,499
611
2,723
10,448
7,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 0 / 3
6,799
755
2,176
2,999
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
10
2 / 0 / 1
6,142
682
3,751
6,348
4,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
14
14
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
0
0
W
2
1
4
4
L
Nemesis
DGMIGUEL97
Nemesis
0
1
1
0.5
W
Thanatos
7
0
5
9.5
W
Sylvanus
NINJA_AngelR6
Sylvanus
0
0
5
2.5
L
Xbalanque
Predator1510
Xbalanque
0
3
1
0.17
W
3
0
3
4.5
W
Mulan
2
0
1
2.5
L
Nu Wa
schepperl
Nu Wa
0
3
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,001
Damage
18,714
30,941
Taken
34,653
12,317
Mitigated
19,410
5,154
Healing
17,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,907
860
0
2,150
7,540
3,420
0
384
6,720
0
17,213
W
3,727
2,170
0
1,155
5,531
2,382
674
1,247
4,284
0
36,370
L
Nemesis
DGMIGUEL97
Nemesis
1,474
655
0
801
5,822
2,222
0
620
5,162
0
42,819
W
Thanatos
6,337
2,548
0
7,313
9,327
4,126
0
1,264
7,985
0
42,730
W
Sylvanus
NINJA_AngelR6
Sylvanus
2,723
1,228
2,275
4,345
10,448
7,080
27
2,327
8,121
18,154
4,614
L
Xbalanque
Predator1510
Xbalanque
6,322
3,235
0
1,260
6,086
1,535
0
1,217
4,843
0
26,774
W
2,176
0
0
549
2,999
1,031
0
1,194
1,805
46,722
2,203
W
Mulan
3,751
414
0
1,815
6,348
4,791
0
266
5,796
0
39,385
L
Nu Wa
schepperl
Nu Wa
2,722
787
0
455
4,387
1,181
0
785
3,517
28,772
0
L
3,576
409
0
488
7,106
3,959
0
1,538
5,568
10,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,919
Gold Earned
30,465
239
Minions Killed
324
0
Camps Cleared
0
875,909
Distance Traveled
935,209
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,255
473
30
3
0
135,651
2
W
Anhur
5,346
594
47
5
0
165,483
0
L
Nemesis
5,028
559
87
10
0
213,025
0
W
Thanatos
6,679
742
73
8
0
223,268
0
W
Sylvanus
5,499
611
41
5
0
161,273
0
L
Xbalanque
4,234
470
40
4
0
162,025
0
W
Janus
6,799
755
102
11
0
223,404
2
W
Mulan
6,142
682
61
7
0
161,781
0
L
Nu Wa
4,699
522
67
7
0
174,227
2
L
Charon
4,703
523
15
2
0
190,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role