Player Matchup

Achilles
Achilles
Does Goodly
Achilles
Level 87
God Stats
10W - 7L
1,786 SR
Queue Stats
12W - 12L
1,810 Elo+
Party 1
Aphrodite
Aphrodite
Does Poorly
Aphrodite
Level 64
God Stats
14W - 15L
1,705 SR
Queue Stats
14W - 15L
1,775 Elo+
Party 1
Yu Huang
Yu Huang
DshowZz49
Yu Huang
Level 69
God Stats
2W - 1L
1,759 SR
Queue Stats
18W - 14L
1,508 Elo+
Solo
Skadi
Skadi
peluchin12346
Skadi
Level 58
God Stats
2W - 5L
1,500 SR
Queue Stats
48W - 68L
1,678 Elo+
Solo
Awilix
Awilix
v4mp3nbyy
Awilix
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 245L
1,519 Elo+
Solo
Team Averages
Level 69
1,650 SR
1,658 Elo+

VS

Team Averages
Level 88
1,496 SR
1,471 Elo+
Zeus
Zeus
BronzeQueueHero
Zeus
Level 68
God Stats
3W - 0L
1,691 SR
Queue Stats
90W - 65L
1,602 Elo+
Solo
Heimdallr
Heimdallr
HAZOP14
Heimdallr
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 73L
1,556 Elo+
Solo
Arachne
Arachne
S2Kilowatt
Arachne
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
172W - 136L
1,564 Elo+
Solo
Nu Wa
Nu Wa
iset-zu
Nu Wa
Level 107
God Stats
5W - 3L
1,539 SR
Queue Stats
14W - 13L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
jaydatruth08
Baron Samedi
Level 63
God Stats
1W - 3L
1,250 SR
Queue Stats
10W - 17L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Does Goodly
Achilles
10
1 / 3 / 2
5,915
455
4,516
10,485
10,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Does Poorly
Aphrodite
9
1 / 3 / 3
6,023
463
3,340
11,147
7,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
DshowZz49
Yu Huang
13
1 / 1 / 2
7,072
544
4,443
6,635
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 7 / 3
5,641
434
4,784
11,029
4,387
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Awilix
v4mp3nbyy
Awilix
12
3 / 4 / 1
6,687
514
6,350
13,163
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,690
592
6,238
6,369
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
HAZOP14
Heimdallr
12
1 / 2 / 13
6,968
536
11,368
10,692
4,935
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
S2Kilowatt
Arachne
14
8 / 1 / 3
8,058
620
7,412
11,873
6,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
iset-zu
Nu Wa
13
1 / 1 / 6
8,098
623
5,026
3,276
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
jaydatruth08
Baron Samedi
13
7 / 1 / 8
8,488
653
7,668
6,347
6,446
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
6
Kills
18
18
Deaths
6
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Achilles
Does Goodly
Achilles
1
3
2
0.67
L
Aphrodite
Does Poorly
Aphrodite
1
3
3
0.83
L
Yu Huang
DshowZz49
Yu Huang
1
1
2
2
W
Heimdallr
HAZOP14
Heimdallr
1
2
13
3.75
W
Arachne
S2Kilowatt
Arachne
8
1
3
9.5
W
Nu Wa
iset-zu
Nu Wa
1
1
6
4
W
Baron Samedi
jaydatruth08
Baron Samedi
7
1
8
11
L
0
7
3
0.21
L
Awilix
v4mp3nbyy
Awilix
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,433
Damage
37,712
52,459
Taken
38,557
30,606
Mitigated
20,999
12,705
Healing
11,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,238
587
0
1,000
6,369
2,445
275
1,295
5,029
60,082
0
L
Achilles
Does Goodly
Achilles
4,516
784
0
1,883
10,485
10,238
8
4,252
6,204
0
33,559
L
Aphrodite
Does Poorly
Aphrodite
3,340
1,309
1,844
4,083
11,147
7,669
0
4,361
6,729
14,578
0
L
Yu Huang
DshowZz49
Yu Huang
4,443
423
0
850
6,635
2,744
0
2,569
3,922
54,919
1,039
W
Heimdallr
HAZOP14
Heimdallr
11,368
4,885
123
2,639
10,692
4,935
814
2,482
8,161
0
52,190
W
Arachne
S2Kilowatt
Arachne
7,412
5,187
0
2,456
11,873
6,208
0
2,404
9,341
0
44,585
W
Nu Wa
iset-zu
Nu Wa
5,026
2,892
0
920
3,276
965
402
0
3,114
51,718
2,265
W
Baron Samedi
jaydatruth08
Baron Samedi
7,668
611
1,156
3,168
6,347
6,446
175
1,453
4,771
25,988
1,247
L
4,784
1,198
0
29
11,029
4,387
0
4,576
6,431
0
33,062
L
Awilix
v4mp3nbyy
Awilix
6,350
2,260
0
4,016
13,163
5,568
10
2,461
10,623
0
44,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,338
Gold Earned
39,302
304
Minions Killed
374
0
Camps Cleared
0
1,319,854
Distance Traveled
1,247,113
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,690
592
106
8
0
246,435
3
L
Achilles
5,915
455
53
4
0
285,908
0
L
Aphrodite
6,023
463
22
2
0
274,783
5
L
Yu Huang
7,072
544
117
9
0
265,356
2
W
Heimdallr
6,968
536
76
6
0
223,120
0
W
Arachne
8,058
620
74
6
0
295,534
0
W
Nu Wa
8,098
623
79
6
0
237,707
0
W
Baron Samedi
8,488
653
39
3
0
244,317
0
L
Skadi
5,641
434
48
4
0
227,553
0
L
Awilix
6,687
514
64
5
0
266,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role