Player Matchup

Susano
Susano
 
Susano
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Stresssful
Hou Yi
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 36L
1,433 Elo+
Solo
Cthulhu
Cthulhu
f33tSm3ll3R
Cthulhu
Level 34
God Stats
2W - 6L
1,285 SR
Queue Stats
57W - 53L
1,416 Elo+
Party 1
Cerberus
Cerberus
lynxHunty9
Cerberus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Janus
Janus
vodkadestroyer21
Janus
Level 43
God Stats
12W - 11L
1,500 SR
Queue Stats
86W - 81L
1,564 Elo+
Party 1
Team Averages
Level 72
1,457 SR
1,483 Elo+

VS

Team Averages
Level 96
1,508 SR
1,391 Elo+
Susano
Susano
Extremikk
Susano
Level 126
God Stats
3W - 6L
1,215 SR
Queue Stats
59W - 50L
1,359 Elo+
Party 2
Hou Yi
Hou Yi
OniiiiiiChaann
Hou Yi
Level 126
God Stats
5W - 2L
1,608 SR
Queue Stats
39W - 39L
1,227 Elo+
Solo
Horus
Horus
QwertryX
Horus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 50L
1,422 Elo+
Party 2
Scylla
Scylla
SP3LA
Scylla
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 11L
1,473 Elo+
Party 3
Bacchus
Bacchus
Takma
Bacchus
Level 156
God Stats
3W - 0L
1,715 SR
Queue Stats
13W - 12L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
1 / 4 / 0
4,885
489
2,560
9,214
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Stresssful
Hou Yi
9
0 / 2 / 0
5,268
527
2,540
7,859
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
f33tSm3ll3R
Cthulhu
10
2 / 1 / 1
6,005
601
4,486
7,414
5,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
lynxHunty9
Cerberus
8
0 / 2 / 1
4,850
485
3,229
9,780
6,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 5 / 0
5,324
532
3,675
7,862
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Extremikk
Susano
11
4 / 0 / 3
5,739
574
5,001
7,663
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 2
6,125
613
6,877
6,025
2,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
QwertryX
Horus
8
2 / 3 / 0
4,920
492
2,768
7,297
4,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
SP3LA
Scylla
12
7 / 1 / 1
6,590
659
6,534
3,957
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bacchus
Takma
Bacchus
8
0 / 0 / 6
5,480
548
4,300
6,667
5,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
14
14
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
4
0
0.25
W
Susano
Extremikk
Susano
4
0
3
5.5
W
1
0
2
2
W
Horus
QwertryX
Horus
2
3
0
0.67
W
Scylla
SP3LA
Scylla
7
1
1
7.5
L
Hou Yi
Stresssful
Hou Yi
0
2
0
0
W
Bacchus
Takma
Bacchus
0
0
6
3
L
Cthulhu
f33tSm3ll3R
Cthulhu
2
1
1
2.5
L
Cerberus
lynxHunty9
Cerberus
0
2
1
0.25
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,490
Damage
25,480
42,129
Taken
31,609
20,361
Mitigated
15,837
9,938
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,560
725
0
3,543
9,214
3,044
0
266
8,873
0
33,641
W
Susano
Extremikk
Susano
5,001
2,045
0
4,486
7,663
2,669
0
1,411
6,174
0
38,696
W
6,877
3,622
0
2,489
6,025
2,270
0
861
5,164
0
49,183
W
Horus
QwertryX
Horus
2,768
1,155
208
1,730
7,297
4,013
0
3,352
3,531
0
21,406
W
Scylla
SP3LA
Scylla
6,534
1,221
0
625
3,957
1,213
0
1,796
2,075
45,580
1,505
L
Hou Yi
Stresssful
Hou Yi
2,540
1,237
0
1,082
7,859
2,590
0
1,117
6,742
0
35,140
W
Bacchus
Takma
Bacchus
4,300
778
0
2,462
6,667
5,672
0
3,073
3,479
12,706
0
L
Cthulhu
f33tSm3ll3R
Cthulhu
4,486
92
0
2,205
7,414
5,309
0
1,570
5,526
36,751
2,054
L
Cerberus
lynxHunty9
Cerberus
3,229
185
82
2,356
9,780
6,630
0
3,157
6,584
20,197
0
L
3,675
532
0
670
7,862
2,788
0
4,696
3,166
33,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,332
Gold Earned
28,854
289
Minions Killed
281
0
Camps Cleared
0
927,798
Distance Traveled
1,034,209
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,885
489
57
6
0
172,121
0
W
Susano
5,739
574
66
7
0
243,583
0
W
Hou Yi
6,125
613
80
8
0
173,446
0
W
Horus
4,920
492
34
3
0
197,106
0
W
Scylla
6,590
659
86
9
0
205,695
1
L
Hou Yi
5,268
527
71
7
0
181,701
0
W
Bacchus
5,480
548
15
2
0
214,379
1
L
Cthulhu
6,005
601
76
8
0
199,450
4
L
Cerberus
4,850
485
25
3
0
194,304
2
L
Janus
5,324
532
60
6
0
180,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role