Player Matchup

Danzaburou
Danzaburou
ArcHileS26
Danzaburou
Level 56
God Stats
3W - 1L
1,703 SR
Queue Stats
22W - 23L
1,698 Elo+
Solo
Merlin
Merlin
Marci87902
Merlin
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,811 Elo+
Party 1
Sylvanus
Sylvanus
Soren3D
Sylvanus
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Agni
Agni
Valdii
Agni
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 58L
1,727 Elo+
Party 1
Loki
Loki
ydharcos
Loki
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 51L
1,747 Elo+
Party 1
Team Averages
Level 128
1,541 SR
1,696 Elo+

VS

Team Averages
Level 144
1,604 SR
1,522 Elo+
Artio
Artio
 
Artio
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
CarlosTeixeira25
Khepri
Level 129
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
Stackabob
Chronos
Level 159
God Stats
185W - 185L
1,486 SR
Queue Stats
189W - 187L
1,464 Elo+
Solo
Danzaburou
Danzaburou
balli2001
Danzaburou
Level 120
God Stats
20W - 13L
1,821 SR
Queue Stats
112W - 107L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArcHileS26
Danzaburou
11
3 / 1 / 2
6,904
690
4,116
6,006
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Marci87902
Merlin
12
0 / 0 / 0
6,595
660
842
2,921
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Soren3D
Sylvanus
9
1 / 0 / 4
5,735
574
3,077
7,395
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
Valdii
Agni
12
0 / 1 / 2
6,723
672
5,194
7,731
2,764
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
12
3 / 0 / 1
6,204
620
950
5,208
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 2 / 0
5,517
552
3,587
11,119
6,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
 
Osiris
7
0 / 2 / 1
4,500
450
2,437
4,184
2,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 2 / 0
5,371
537
1,743
5,825
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
Stackabob
Chronos
10
0 / 0 / 0
5,111
511
620
3,157
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
balli2001
Danzaburou
4
0 / 1 / 0
3,839
384
1,079
1,836
609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
7
Kills
2
2
Deaths
7
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
2
0
0.5
L
Osiris
 
Osiris
0
2
1
0.25
W
Danzaburou
ArcHileS26
Danzaburou
3
1
2
4
L
1
2
0
0.5
W
Merlin
Marci87902
Merlin
0
0
0
0
W
Sylvanus
Soren3D
Sylvanus
1
0
4
3
L
Chronos
Stackabob
Chronos
0
0
0
0
W
Agni
Valdii
Agni
0
1
2
1
L
Danzaburou
balli2001
Danzaburou
0
1
0
0
W
Loki
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,179
Damage
9,466
29,261
Taken
26,121
12,774
Mitigated
14,864
16,102
Healing
9,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,587
513
0
5,104
11,119
6,672
0
4,929
6,190
35,306
768
L
Osiris
 
Osiris
2,437
958
0
1,565
4,184
2,223
0
505
3,679
0
21,782
W
Danzaburou
ArcHileS26
Danzaburou
4,116
2,482
0
2,259
6,006
2,318
0
713
5,293
0
49,378
L
1,743
351
0
832
5,825
4,182
0
1,442
4,383
17,208
2,013
W
Merlin
Marci87902
Merlin
842
367
0
1,003
2,921
1,174
243
775
2,146
54,274
1,109
W
Sylvanus
Soren3D
Sylvanus
3,077
1,037
998
4,027
7,395
4,623
66
617
6,778
16,657
2,263
L
Chronos
Stackabob
Chronos
620
49
0
1,120
3,157
1,178
0
1,607
1,488
32,081
1,603
W
Agni
Valdii
Agni
5,194
684
0
3,591
7,731
2,764
0
2,897
4,290
47,934
2,762
L
Danzaburou
balli2001
Danzaburou
1,079
442
0
588
1,836
609
0
405
1,431
0
9,479
W
Loki
950
228
0
4,224
5,208
1,895
0
0
5,208
0
47,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,161
Gold Earned
24,338
392
Minions Killed
254
0
Camps Cleared
0
955,652
Distance Traveled
775,987
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,517
552
65
7
0
172,246
0
L
Osiris
4,500
450
39
4
0
140,504
0
W
Danzaburou
6,904
690
79
8
0
176,991
0
L
Khepri
5,371
537
49
5
0
194,555
1
W
Merlin
6,595
660
105
11
0
174,928
2
W
Sylvanus
5,735
574
21
2
0
175,171
3
L
Chronos
5,111
511
87
9
0
174,408
0
W
Agni
6,723
672
100
10
0
186,771
0
L
Danzaburou
3,839
384
14
1
0
94,274
0
W
Loki
6,204
620
87
9
0
241,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role