Player Matchup

Hachiman
Hachiman
Bronze III
 
Hachiman
Bronze III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Any1xDEEIX
Sun Wukong
Bronze III
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
131W - 132L
1,500 MMR
Solo
Pele
Pele
Bronze III
Qocks
Pele
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 MMR
Party 1
Horus
Horus
Bronze III
sibu258
Horus
Bronze III
Level 89
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
yucks_junks
Baron Samedi
Bronze III
Level 129
God Stats
5W - 11L
1,500 SR
Queue Stats
6W - 13L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,543 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,583 SR
1,500 MMR
Janus
Janus
Bronze III
 
Janus
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Bronze III
MakeMeComeMedusa
Loki
Bronze III
Level 121
God Stats
2W - 2L
1,764 SR
Queue Stats
33W - 33L
1,500 MMR
Solo
Maman Brigitte
Maman Brigitte
Bronze III
MentallySuperior
Maman Brigitte
Bronze III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 50L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
Mottermos
Hou Yi
Bronze III
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 MMR
Solo
Geb
Geb
Bronze III
MrHaamu
Geb
Bronze III
Level 102
God Stats
7W - 9L
1,649 SR
Queue Stats
18W - 20L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
3 / 3 / 3
6,341
576
7,682
8,386
3,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Any1xDEEIX
Sun Wukong
9
1 / 2 / 1
5,535
503
3,676
8,061
4,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Pele
Qocks
Pele
14
6 / 3 / 0
7,297
663
7,053
10,110
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
sibu258
Horus
9
1 / 3 / 4
5,680
516
3,466
10,534
8,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
yucks_junks
Baron Samedi
6
0 / 2 / 0
4,394
399
453
2,452
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Morgan Le FayThanatosAo KuangBakasura

VS

Bans
AnhurAthenaAnubisAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 2 / 4
7,233
658
5,046
4,787
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 3
7,500
682
4,958
9,564
3,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maman Brigitte
MentallySuperior
Maman Brigitte
13
5 / 1 / 2
7,387
672
4,879
9,610
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hou Yi
Mottermos
Hou Yi
11
2 / 5 / 4
6,249
568
5,179
9,201
3,221
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Geb
9
2 / 1 / 4
6,176
561
2,862
6,935
4,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
11
Kills
13
13
Deaths
11
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
3
3
1.5
W
Janus
 
Janus
3
2
4
2.5
L
Sun Wukong
Any1xDEEIX
Sun Wukong
1
2
1
0.75
W
1
2
3
1.25
W
Maman Brigitte
MentallySuperior
Maman Brigitte
5
1
2
6
W
Hou Yi
Mottermos
Hou Yi
2
5
4
0.8
W
Geb
2
1
4
4
L
Pele
Qocks
Pele
6
3
0
2
L
Horus
sibu258
Horus
1
3
4
1
L
Baron Samedi
yucks_junks
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,330
Damage
22,924
39,543
Taken
40,097
21,638
Mitigated
16,577
10,040
Healing
11,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,682
4,368
0
2,470
8,386
3,277
0
4,102
4,244
0
45,834
W
Janus
 
Janus
5,046
437
0
750
4,787
1,773
355
453
4,334
41,568
1,595
L
Sun Wukong
Any1xDEEIX
Sun Wukong
3,676
633
0
2,881
8,061
4,456
0
63
7,998
0
32,730
W
4,958
717
0
2,888
9,564
3,292
842
0
9,564
0
61,717
W
Maman Brigitte
MentallySuperior
Maman Brigitte
4,879
478
0
4,086
9,610
3,750
0
480
9,130
55,255
1,307
W
Hou Yi
Mottermos
Hou Yi
5,179
2,628
0
2,264
9,201
3,221
168
0
9,201
0
33,990
W
Geb
2,862
709
0
1,962
6,935
4,541
0
280
6,655
13,591
0
L
Pele
Qocks
Pele
7,053
1,456
0
1,572
10,110
4,355
0
3,158
6,804
0
59,450
L
Horus
sibu258
Horus
3,466
1,236
280
2,329
10,534
8,399
8
3,947
6,527
0
13,206
L
Baron Samedi
yucks_junks
Baron Samedi
453
0
0
508
2,452
1,151
0
1,116
1,235
11,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,247
Gold Earned
34,545
274
Minions Killed
344
0
Camps Cleared
0
925,408
Distance Traveled
1,128,022
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,341
576
82
7
0
211,565
0
W
Janus
7,233
658
74
7
0
218,107
0
L
Sun Wukong
5,535
503
56
5
0
167,361
0
W
Loki
7,500
682
103
9
0
226,135
2
W
Maman Brigitte
7,387
672
93
8
0
268,086
0
W
Hou Yi
6,249
568
61
6
0
180,358
0
W
Geb
6,176
561
13
1
0
235,336
2
L
Pele
7,297
663
94
9
0
255,982
0
L
Horus
5,680
516
22
2
0
226,485
1
L
Baron Samedi
4,394
399
20
2
0
64,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role