Player Matchup

Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Olraknaej
Scylla
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Charon
Charon
TenderAntonio
Charon
Level 134
God Stats
3W - 6L
1,326 SR
Queue Stats
39W - 54L
1,498 Elo+
Solo
Guan Yu
Guan Yu
alanpetter
Guan Yu
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,289 Elo+
Solo
Merlin
Merlin
badhab3ts
Merlin
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,244 Elo+
Solo
Team Averages
Level 121
1,465 SR
1,406 Elo+

VS

Team Averages
Level 96
1,521 SR
1,549 Elo+
Thoth
Thoth
BrotherTrash
Thoth
Level 127
God Stats
2W - 2L
1,603 SR
Queue Stats
16W - 8L
1,830 Elo+
Party 1
Erlang Shen
Erlang Shen
Flaminstar0607
Erlang Shen
Level 122
God Stats
0W - 1L
1,528 SR
Queue Stats
12W - 16L
1,455 Elo+
Solo
Danzaburou
Danzaburou
Kenshin_H_
Danzaburou
Level 127
God Stats
0W - 4L
1,353 SR
Queue Stats
16W - 31L
1,081 Elo+
Solo
Hercules
Hercules
Lejault
Hercules
Level 45
God Stats
4W - 1L
1,619 SR
Queue Stats
29W - 16L
1,837 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheDutchess
Morgan Le Fay
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 10L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
5 / 0 / 4
8,353
1,193
8,789
5,281
2,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Olraknaej
Scylla
13
2 / 1 / 8
8,094
1,156
7,407
4,418
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 0 / 10
8,396
1,199
6,655
11,030
11,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
alanpetter
Guan Yu
13
3 / 0 / 6
8,123
1,160
8,529
7,413
7,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
badhab3ts
Merlin
13
1 / 1 / 6
7,466
1,067
6,309
4,279
1,796
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

352

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,251
1,036
10,056
5,185
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Flaminstar0607
Erlang Shen
12
2 / 3 / 0
7,518
1,074
6,996
14,249
13,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Kenshin_H_
Danzaburou
12
0 / 4 / 0
6,975
996
6,644
9,025
3,942
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Lejault
Hercules
12
0 / 4 / 0
6,880
983
6,540
13,527
14,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
TheDutchess
Morgan Le Fay
10
0 / 0 / 0
4,752
679
0
0
0

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
12
Kills
2
2
Deaths
12
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
4
7
L
0
1
0
0
L
Erlang Shen
Flaminstar0607
Erlang Shen
2
3
0
0.67
L
Danzaburou
Kenshin_H_
Danzaburou
0
4
0
0
L
Hercules
Lejault
Hercules
0
4
0
0
W
Scylla
Olraknaej
Scylla
2
1
8
6
W
1
0
10
6
L
Morgan Le Fay
TheDutchess
Morgan Le Fay
0
0
0
0
W
Guan Yu
alanpetter
Guan Yu
3
0
6
6
W
Merlin
badhab3ts
Merlin
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,689
Damage
30,236
32,421
Taken
41,986
24,836
Mitigated
33,866
4,774
Healing
4,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,789
3,173
0
0
5,281
2,321
0
2,589
2,525
0
18,410
L
10,056
275
0
79
5,185
2,113
0
1,918
3,267
34,081
0
L
Erlang Shen
Flaminstar0607
Erlang Shen
6,996
3,734
0
2,186
14,249
13,704
0
5,945
8,304
0
13,899
L
Danzaburou
Kenshin_H_
Danzaburou
6,644
3,015
0
340
9,025
3,942
0
4,686
4,339
0
23,975
L
Hercules
Lejault
Hercules
6,540
1,854
0
1,897
13,527
14,107
0
7,410
6,117
0
14,111
W
Scylla
Olraknaej
Scylla
7,407
1,595
0
0
4,418
2,081
0
1,312
2,998
20,884
0
W
6,655
1,792
0
2,488
11,030
11,395
0
2,906
7,497
13,660
89
L
Morgan Le Fay
TheDutchess
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
alanpetter
Guan Yu
8,529
1,009
1,237
1,049
7,413
7,243
0
2,107
4,793
0
18,936
W
Merlin
badhab3ts
Merlin
6,309
936
0
0
4,279
1,796
0
1,142
2,981
23,852
1,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,432
Gold Earned
33,376
153
Minions Killed
138
7
Camps Cleared
5
707,615
Distance Traveled
523,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,353
1,193
21
3
2
139,516
0
L
Thoth
7,251
1,036
65
9
2
137,337
0
L
Erlang Shen
7,518
1,074
13
2
2
137,240
0
L
Danzaburou
6,975
996
40
6
1
113,487
0
L
Hercules
6,880
983
20
3
0
135,634
0
W
Scylla
8,094
1,156
43
6
2
142,081
0
W
Charon
8,396
1,199
11
2
0
155,142
0
L
Morgan Le Fay
4,752
679
0
0
0
0
0
W
Guan Yu
8,123
1,160
29
4
1
152,922
0
W
Merlin
7,466
1,067
49
7
2
117,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role