Player Matchup

Geb
Geb
Anomolyus
Geb
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Pele
Pele
Chixmerxa
Pele
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,512 Elo+
Party 2
Danzaburou
Danzaburou
Hukin Painter
Danzaburou
Level 102
God Stats
21W - 22L
1,780 SR
Queue Stats
102W - 104L
1,676 Elo+
Solo
Anubis
Anubis
LionBless420
Anubis
Level 108
God Stats
31W - 19L
1,689 SR
Queue Stats
80W - 74L
1,471 Elo+
Solo
Aphrodite
Aphrodite
euxphoxria
Aphrodite
Level 85
God Stats
14W - 13L
1,502 SR
Queue Stats
31W - 29L
1,526 Elo+
Party 2
Team Averages
Level 89
1,594 SR
1,537 Elo+

VS

Team Averages
Level 92
1,413 SR
1,562 Elo+
Medusa
Medusa
BubbyGhost
Medusa
Level 108
God Stats
5W - 6L
1,427 SR
Queue Stats
16W - 17L
1,512 Elo+
Solo
Aphrodite
Aphrodite
Maki Aein
Aphrodite
Level 76
God Stats
14W - 13L
1,735 SR
Queue Stats
86W - 94L
1,831 Elo+
Solo
Olorun
Olorun
Mushu_Bee
Olorun
Level 103
God Stats
17W - 14L
1,378 SR
Queue Stats
70W - 76L
1,490 Elo+
Solo
Horus
Horus
PilsBuryDoghBoi
Horus
Level 87
God Stats
4W - 2L
1,228 SR
Queue Stats
71W - 76L
1,450 Elo+
Party 1
Surtr
Surtr
Scubasteve0
Surtr
Level 86
God Stats
2W - 1L
1,297 SR
Queue Stats
59W - 41L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
9,615
1,068
8,200
20,542
23,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pele
14
0 / 3 / 1
8,101
900
3,264
6,669
2,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Hukin Painter
Danzaburou
14
1 / 2 / 2
9,523
1,058
13,937
9,584
4,626
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
14
1 / 2 / 1
8,942
994
9,653
11,727
6,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Aphrodite
euxphoxria
Aphrodite
14
1 / 1 / 2
8,990
999
15,448
10,838
6,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

237

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BubbyGhost
Medusa
15
2 / 1 / 7
9,555
1,062
14,956
8,370
3,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Maki Aein
Aphrodite
15
2 / 0 / 8
9,332
1,037
7,128
9,420
5,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Mushu_Bee
Olorun
15
6 / 1 / 5
10,092
1,121
13,104
9,774
4,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 0 / 10
8,972
997
4,629
10,577
9,258
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
2 / 1 / 10
9,499
1,055
15,881
15,764
15,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
3
Kills
12
12
Deaths
3
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Medusa
BubbyGhost
Medusa
2
1
7
5.5
L
Pele
0
3
1
0.17
L
Danzaburou
Hukin Painter
Danzaburou
1
2
2
1
L
Anubis
1
2
1
0.75
W
Aphrodite
Maki Aein
Aphrodite
2
0
8
6
W
Olorun
Mushu_Bee
Olorun
6
1
5
8.5
W
0
0
10
5
W
2
1
10
7
L
Aphrodite
euxphoxria
Aphrodite
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,502
Damage
55,698
59,360
Taken
53,905
43,396
Mitigated
38,837
12,011
Healing
24,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,200
312
0
1,449
20,542
23,485
0
8,714
11,593
21,850
360
W
Medusa
BubbyGhost
Medusa
14,956
5,550
313
281
8,370
3,442
0
5,115
3,255
0
34,977
L
Pele
3,264
662
0
206
6,669
2,363
0
2,582
3,962
0
8,690
L
Danzaburou
Hukin Painter
Danzaburou
13,937
5,696
0
1,836
9,584
4,626
0
2,841
6,449
0
34,743
L
Anubis
9,653
682
0
115
11,727
6,181
0
2,945
8,368
22,234
0
W
Aphrodite
Maki Aein
Aphrodite
7,128
1,908
3,936
4,373
9,420
5,999
0
5,977
3,443
20,013
0
W
Olorun
Mushu_Bee
Olorun
13,104
7,134
1,491
1,140
9,774
4,502
0
6,089
3,685
32,243
0
W
4,629
1,643
6,562
4,420
10,577
9,258
0
6,723
3,854
0
8,154
W
15,881
4,890
0
1,801
15,764
15,636
0
9,220
6,544
684
25,006
L
Aphrodite
euxphoxria
Aphrodite
15,448
847
3,861
4,544
10,838
6,741
0
3,764
6,844
31,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,171
Gold Earned
47,450
187
Minions Killed
170
4
Camps Cleared
4
740,529
Distance Traveled
908,411
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,615
1,068
18
2
1
162,705
0
W
Medusa
9,555
1,062
55
6
1
193,789
0
L
Pele
8,101
900
13
1
2
85,758
0
L
Danzaburou
9,523
1,058
53
6
1
156,462
0
L
Anubis
8,942
994
47
5
0
157,512
0
W
Aphrodite
9,332
1,037
30
3
0
172,964
0
W
Olorun
10,092
1,121
60
7
2
162,027
0
W
Horus
8,972
997
6
1
1
192,684
0
W
Surtr
9,499
1,055
19
2
0
186,947
0
L
Aphrodite
8,990
999
56
6
0
178,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role