Player Matchup

Chronos
Chronos
AniMeka419
Chronos
Level 96
God Stats
0W - 3L
1,500 SR
Queue Stats
166W - 152L
1,684 Elo+
Party 2
Guan Yu
Guan Yu
ItzJustGold
Guan Yu
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
55W - 55L
1,723 Elo+
Party 2
Izanami
Izanami
SrNicky
Izanami
Level 89
God Stats
12W - 16L
1,646 SR
Queue Stats
12W - 16L
1,580 Elo+
Solo
Team Averages
Level 88
1,549 SR
1,662 Elo+

VS

Team Averages
Level 101
1,468 SR
1,525 Elo+
Sol
Sol
Amplx
Sol
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Potato
Thanatos
Level 182
God Stats
1W - 0L
1,405 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Totovics
Danzaburou
Level 107
God Stats
14W - 6L
1,500 SR
Queue Stats
426W - 418L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AniMeka419
Chronos
16
3 / 7 / 5
10,338
689
5,992
15,865
5,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Guan Yu
ItzJustGold
Guan Yu
15
5 / 4 / 3
9,894
660
9,984
23,618
34,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
SrNicky
Izanami
15
2 / 6 / 4
10,466
698
10,098
16,682
5,861
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Amplx
Sol
15
1 / 5 / 13
10,842
723
11,579
13,954
4,240
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Potato
Thanatos
18
10 / 4 / 7
12,510
834
24,100
15,822
7,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
Totovics
Danzaburou
18
6 / 1 / 3
12,354
824
13,596
10,217
4,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
10
Kills
17
17
Deaths
10
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
Amplx
Sol
1
5
13
1.5
L
Chronos
AniMeka419
Chronos
3
7
5
0.79
L
Guan Yu
ItzJustGold
Guan Yu
5
4
3
1.63
W
Thanatos
Potato
Thanatos
10
4
7
3.38
L
Izanami
SrNicky
Izanami
2
6
4
0.67
W
Danzaburou
Totovics
Danzaburou
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,074
Damage
49,275
56,165
Taken
39,993
46,133
Mitigated
16,410
8,570
Healing
18,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Amplx
Sol
11,579
3,922
0
2,472
13,954
4,240
1,042
3,393
10,561
33,585
468
L
Chronos
AniMeka419
Chronos
5,992
554
0
1,842
15,865
5,691
486
2,132
13,726
34,627
470
L
Guan Yu
ItzJustGold
Guan Yu
9,984
2,016
1,604
3,511
23,618
34,581
161
6,296
17,282
1,569
22,450
W
Thanatos
Potato
Thanatos
24,100
6,936
0
11,845
15,822
7,185
368
2,637
13,185
0
59,740
L
Izanami
SrNicky
Izanami
10,098
6,640
0
1,613
16,682
5,861
1,306
2,986
13,689
0
41,554
W
Danzaburou
Totovics
Danzaburou
13,596
5,134
0
4,127
10,217
4,985
1,016
1,031
9,186
0
59,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,698
Gold Earned
35,706
143
Minions Killed
195
0
Camps Cleared
0
724,013
Distance Traveled
802,887
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,842
723
44
3
0
243,656
0
L
Chronos
10,338
689
51
3
0
227,086
4
L
Guan Yu
9,894
660
26
2
0
279,729
0
W
Thanatos
12,510
834
58
4
0
298,683
0
L
Izanami
10,466
698
66
4
0
217,198
0
W
Danzaburou
12,354
824
93
6
0
260,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role