Player Matchup

Hou Yi
Hou Yi
Silver I
Darkxtalents
Hou Yi
Silver I
Level 149
God Stats
4W - 8L
1,120 SR
Queue Stats
178W - 180L
1,319 MMR
Solo
Kukulkan
Kukulkan
Silver IV
Dz_Siimon
Kukulkan
Silver IV
Level 199
God Stats
20W - 18L
1,564 SR
Queue Stats
99W - 103L
1,338 MMR
Party 1
Thor
Thor
Silver I
Ferg Blessed
Thor
Silver I
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
427W - 453L
1,350 MMR
Solo
Shiva
Shiva
Silver I
Menino_Gzuis
Shiva
Silver I
Level 129
God Stats
4W - 6L
1,659 SR
Queue Stats
264W - 267L
1,321 MMR
Party 1
Ymir
Ymir
Silver V
oTwiice
Ymir
Silver V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,320 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 145
1,469 SR
1,329 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 122
1,523 SR
1,366 MMR
Atlas
Atlas
Bronze III
 
Atlas
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Silver III
ChaacNorris5668
Hachiman
Silver III
Level 68
God Stats
6W - 5L
1,615 SR
Queue Stats
46W - 53L
1,338 MMR
Solo
Mulan
Mulan
Bronze III
DaRealDrSeuss24
Mulan
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,317 MMR
Solo
Raijin
Raijin
Bronze III
EdDragonOfChaos
Raijin
Bronze III
Level 153
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 139L
1,361 MMR
Party 2
Arachne
Arachne
Bronze IV
WayToDawn34
Arachne
Bronze IV
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
145W - 168L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
7 / 1 / 2
9,240
660
11,972
9,566
4,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Dz_Siimon
Kukulkan
14
2 / 1 / 3
8,451
604
7,103
4,253
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 2
8,354
597
5,573
11,769
5,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 1
9,019
644
10,602
13,605
10,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
oTwiice
Ymir
13
3 / 0 / 6
8,027
573
4,938
9,356
7,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AwilixAnubisBake Kujira

VS

Bans
AthenaBastetAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 6 / 0
6,309
451
5,071
17,564
10,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
13
0 / 3 / 0
6,878
491
4,945
9,698
3,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 0
6,572
469
5,666
12,567
11,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 3 / 1
6,599
471
4,260
9,263
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
WayToDawn34
Arachne
13
1 / 3 / 1
6,967
498
4,243
12,033
5,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
18
Kills
2
2
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
6
0
0.17
L
Hachiman
0
3
0
0
L
0
3
0
0
W
Hou Yi
7
1
2
8
W
Kukulkan
Dz_Siimon
Kukulkan
2
1
3
3.5
L
0
3
1
0.17
W
3
0
2
4
W
3
0
1
3.5
L
Arachne
WayToDawn34
Arachne
1
3
1
0.5
W
Ymir
oTwiice
Ymir
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,188
Damage
24,185
48,549
Taken
61,125
30,186
Mitigated
35,120
13,837
Healing
16,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,071
2,405
1,178
3,361
17,564
10,493
0
4,011
13,491
24,936
0
L
Hachiman
4,945
2,774
0
3,074
9,698
3,780
0
709
8,989
0
58,714
L
5,666
1,002
0
4,019
12,567
11,956
0
35
12,532
625
48,068
W
Hou Yi
11,972
8,070
0
4,611
9,566
4,400
723
2,058
7,508
0
75,484
W
Kukulkan
Dz_Siimon
Kukulkan
7,103
529
0
500
4,253
2,022
324
2,256
1,997
68,027
1,323
L
4,260
508
0
1,540
9,263
3,481
0
5,102
3,851
50,497
0
W
5,573
2,069
0
1,502
11,769
5,919
0
2,382
9,387
0
79,392
W
10,602
2,355
0
5,396
13,605
10,263
404
481
13,124
0
72,671
L
Arachne
WayToDawn34
Arachne
4,243
2,658
0
3,062
12,033
5,410
0
1,388
10,575
0
55,281
W
Ymir
oTwiice
Ymir
4,938
1,742
0
1,828
9,356
7,582
30
3,142
6,214
21,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,091
Gold Earned
33,325
510
Minions Killed
399
0
Camps Cleared
0
1,429,032
Distance Traveled
1,267,451
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,309
451
29
2
0
243,929
0
L
Hachiman
6,878
491
106
8
0
255,909
1
L
Mulan
6,572
469
72
5
0
258,406
0
W
Hou Yi
9,240
660
119
9
0
253,870
3
W
Kukulkan
8,451
604
134
10
0
289,710
0
L
Raijin
6,599
471
106
8
0
235,214
0
W
Thor
8,354
597
113
8
0
309,179
2
W
Shiva
9,019
644
117
8
0
279,861
0
L
Arachne
6,967
498
86
6
0
273,993
0
W
Ymir
8,027
573
27
2
0
296,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role