Player Matchup

Scylla
Scylla
Aztid
Scylla
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,635 Elo+
Party 2
King Arthur
King Arthur
BartiqMusic
King Arthur
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
186W - 164L
1,509 Elo+
Solo
Freya
Freya
Forest66
Freya
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,860 Elo+
Party 1
Anhur
Anhur
SPETSTROOPER
Anhur
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,573 Elo+
Party 2
Khepri
Khepri
Spirit159
Khepri
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,860 Elo+
Party 1
Team Averages
Level 72
1,500 SR
1,687 Elo+

VS

Team Averages
Level 131
1,501 SR
1,456 Elo+
Awilix
Awilix
 
Awilix
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Dark_Strangerr
Atlas
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 208L
1,477 Elo+
Solo
Skadi
Skadi
Knithersak
Skadi
Level 163
God Stats
6W - 4L
1,500 SR
Queue Stats
195W - 213L
1,384 Elo+
Solo
Ganesha
Ganesha
jjabra
Ganesha
Level 147
God Stats
16W - 11L
1,505 SR
Queue Stats
387W - 391L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aztid
Scylla
19
11 / 0 / 12
11,224
935
12,993
8,408
4,603
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

King Arthur
BartiqMusic
King Arthur
16
6 / 3 / 13
9,921
827
10,505
18,018
20,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
Forest66
Freya
17
5 / 1 / 13
10,050
838
14,044
8,800
5,328
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 2 / 12
8,698
725
10,588
8,961
4,867
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Spirit159
Khepri
15
1 / 2 / 14
9,714
810
6,481
14,035
16,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
3 / 5 / 2
9,054
755
4,648
13,020
8,082
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
 
Medusa
15
3 / 5 / 3
8,489
707
12,016
10,375
4,803
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

13
1 / 3 / 4
8,147
679
4,695
15,059
11,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
14
1 / 5 / 2
7,673
639
9,058
10,964
4,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ganesha
jjabra
Ganesha
16
0 / 5 / 8
8,226
686
14,075
12,181
6,602
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
27
23
Kills
8
8
Deaths
23
64
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
5
2
0.8
L
Medusa
 
Medusa
3
5
3
0.9
W
Scylla
Aztid
Scylla
11
0
12
17
W
King Arthur
BartiqMusic
King Arthur
6
3
13
4.17
L
1
3
4
1
W
Freya
Forest66
Freya
5
1
13
11.5
L
Skadi
1
5
2
0.4
W
0
2
12
3
W
Khepri
Spirit159
Khepri
1
2
14
4
L
Ganesha
jjabra
Ganesha
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,611
Damage
44,492
58,222
Taken
61,599
51,807
Mitigated
35,616
21,651
Healing
9,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,648
1,334
1,464
1,096
13,020
8,082
0
6,127
6,893
0
11,077
L
Medusa
 
Medusa
12,016
4,429
446
384
10,375
4,803
440
5,443
4,932
0
20,883
W
Scylla
Aztid
Scylla
12,993
559
3,189
2,965
8,408
4,603
539
3,791
4,617
26,982
233
W
King Arthur
BartiqMusic
King Arthur
10,505
1,588
2,100
2,635
18,018
20,740
270
3,718
14,300
0
20,486
L
4,695
1,393
0
3,574
15,059
11,863
96
6,474
8,585
13,281
0
W
Freya
Forest66
Freya
14,044
4,231
1,199
3,339
8,800
5,328
721
3,769
5,031
23,662
751
L
Skadi
9,058
2,669
506
575
10,964
4,266
1,245
8,028
2,936
0
16,761
W
10,588
5,613
678
1,654
8,961
4,867
1,970
2,224
6,737
0
19,007
W
Khepri
Spirit159
Khepri
6,481
863
1,752
2,140
14,035
16,269
471
5,268
8,767
17,196
2,247
L
Ganesha
jjabra
Ganesha
14,075
192
479
781
12,181
6,602
0
6,879
5,302
29,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,607
Gold Earned
41,589
127
Minions Killed
101
0
Camps Cleared
0
1,215,319
Distance Traveled
971,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,054
755
30
3
0
206,126
0
L
Medusa
8,489
707
27
2
0
219,496
0
W
Scylla
11,224
935
32
3
0
271,990
0
W
King Arthur
9,921
827
17
1
0
242,253
0
L
Atlas
8,147
679
17
1
0
127,904
0
W
Freya
10,050
838
31
3
0
242,622
0
L
Skadi
7,673
639
27
2
0
202,607
0
W
Anhur
8,698
725
23
2
0
224,484
0
W
Khepri
9,714
810
24
2
0
233,970
0
L
Ganesha
8,226
686
0
0
0
215,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role