Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DivineMightAtlas
Ymir
Level 146
God Stats
3W - 3L
1,736 SR
Queue Stats
17W - 22L
1,520 Elo+
Solo
Amaterasu
Amaterasu
Jonno29
Amaterasu
Level 123
God Stats
0W - 2L
1,285 SR
Queue Stats
30W - 30L
1,500 Elo+
Solo
Susano
Susano
kefir4ikLove
Susano
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,692 Elo+
Solo
Discordia
Discordia
xX_Felurian_Xx
Discordia
Level 129
God Stats
6W - 4L
1,500 SR
Queue Stats
223W - 208L
1,511 Elo+
Solo
Team Averages
Level 125
1,504 SR
1,544 Elo+

VS

Team Averages
Level 144
1,622 SR
1,601 Elo+
Tyr
Tyr
CucoHD
Tyr
Level 153
God Stats
30W - 25L
1,373 SR
Queue Stats
177W - 168L
1,756 Elo+
Party 1
Anubis
Anubis
GwaDaKu
Anubis
Level 147
God Stats
15W - 15L
1,538 SR
Queue Stats
721W - 702L
1,476 Elo+
Solo
Neith
Neith
Hiperpollo
Neith
Level 146
God Stats
8W - 3L
1,702 SR
Queue Stats
53W - 39L
1,405 Elo+
Solo
Arachne
Arachne
TÍLIGPER
Arachne
Level 151
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 29L
1,756 Elo+
Party 1
Sylvanus
Sylvanus
xTriviaa
Sylvanus
Level 121
God Stats
13W - 7L
1,995 SR
Queue Stats
309W - 306L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 0 / 0
6,898
531
7,349
6,105
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 0
5,976
460
3,509
17,154
9,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Jonno29
Amaterasu
11
0 / 3 / 0
6,266
482
4,791
12,976
11,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Susano
10
1 / 6 / 1
5,591
430
5,993
14,004
4,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Discordia
xX_Felurian_Xx
Discordia
12
1 / 1 / 0
6,481
499
9,162
6,078
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
CucoHD
Tyr
13
2 / 0 / 6
6,972
536
5,484
9,289
4,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
GwaDaKu
Anubis
12
2 / 1 / 4
7,201
554
8,209
11,107
5,991
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
13
1 / 1 / 2
7,551
581
5,284
9,409
3,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
TÍLIGPER
Arachne
15
5 / 0 / 1
9,147
704
11,956
13,797
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Sylvanus
xTriviaa
Sylvanus
11
1 / 0 / 4
6,937
534
6,376
14,454
10,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
11
13
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
W
Tyr
CucoHD
Tyr
2
0
6
5
L
0
3
0
0
W
Anubis
GwaDaKu
Anubis
2
1
4
4
W
Neith
1
1
2
2
L
Amaterasu
Jonno29
Amaterasu
0
3
0
0
W
Arachne
TÍLIGPER
Arachne
5
0
1
5.5
L
Susano
1
6
1
0.25
W
Sylvanus
xTriviaa
Sylvanus
1
0
4
3
L
Discordia
xX_Felurian_Xx
Discordia
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,804
Damage
37,309
56,317
Taken
58,056
30,281
Mitigated
30,530
15,086
Healing
34,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,349
5,269
0
2,030
6,105
2,234
0
1,619
4,486
0
72,486
W
Tyr
CucoHD
Tyr
5,484
1,031
0
5,159
9,289
4,912
0
1,279
8,010
0
43,164
L
3,509
891
184
6,099
17,154
9,856
0
6,619
10,535
11,092
3,370
W
Anubis
GwaDaKu
Anubis
8,209
374
0
6,004
11,107
5,991
288
5,753
5,354
52,407
1,296
W
Neith
5,284
1,882
0
3,689
9,409
3,578
0
452
8,957
0
72,562
L
Amaterasu
Jonno29
Amaterasu
4,791
1,408
0
2,691
12,976
11,701
0
0
12,976
0
40,002
W
Arachne
TÍLIGPER
Arachne
11,956
6,984
0
11,261
13,797
5,725
0
1,110
12,687
0
67,817
L
Susano
5,993
1,160
0
2,344
14,004
4,748
0
3,251
10,753
0
35,842
W
Sylvanus
xTriviaa
Sylvanus
6,376
1,846
2,297
6,423
14,454
10,324
270
3,184
11,270
23,964
0
L
Discordia
xX_Felurian_Xx
Discordia
9,162
1,293
0
1,738
6,078
1,742
0
3,033
3,045
51,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,212
Gold Earned
37,808
370
Minions Killed
429
0
Camps Cleared
0
1,228,261
Distance Traveled
1,359,992
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,898
531
137
11
0
242,454
5
W
Tyr
6,972
536
70
5
0
350,962
0
L
Ymir
5,976
460
13
1
0
211,388
0
W
Anubis
7,201
554
85
7
0
246,595
5
W
Neith
7,551
581
117
9
0
254,000
2
L
Amaterasu
6,266
482
81
6
0
241,546
2
W
Arachne
9,147
704
114
9
0
271,344
1
L
Susano
5,591
430
47
4
0
273,892
0
W
Sylvanus
6,937
534
43
3
0
237,091
2
L
Discordia
6,481
499
92
7
0
258,981
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role