Player Matchup

Ne Zha
Ne Zha
B16H47L064N
Ne Zha
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 75L
1,442 Elo+
Solo
Cerberus
Cerberus
Catagelophobia
Cerberus
Level 12
God Stats
1W - 1L
1,732 SR
Queue Stats
2W - 1L
1,833 Elo+
Party 2
Agni
Agni
TMX32
Agni
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,694 Elo+
Party 2
Sun Wukong
Sun Wukong
moonsend2210
Sun Wukong
Level 35
God Stats
1W - 6L
1,500 SR
Queue Stats
63W - 68L
1,548 Elo+
Solo
Medusa
Medusa
ranger1397
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 33
1,546 SR
1,604 Elo+

VS

Team Averages
Level 49
1,449 SR
1,443 Elo+
Medusa
Medusa
AdaptableGolem4
Medusa
Level 83
God Stats
8W - 7L
1,500 SR
Queue Stats
478W - 459L
1,474 Elo+
Party 1
Vamana
Vamana
DessertFruits
Vamana
Level 45
God Stats
27W - 18L
1,629 SR
Queue Stats
52W - 49L
1,535 Elo+
Party 3
Hel
Hel
Imnotcreativ
Hel
Level 48
God Stats
24W - 16L
1,084 SR
Queue Stats
110W - 99L
1,423 Elo+
Party 1
Bacchus
Bacchus
OJzynnson
Bacchus
Level 28
God Stats
3W - 0L
1,732 SR
Queue Stats
34W - 29L
1,460 Elo+
Party 3
Serqet
Serqet
UZ34
Serqet
Level 39
God Stats
14W - 15L
1,298 SR
Queue Stats
173W - 203L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
4 / 3 / 1
7,044
542
6,692
11,937
5,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cerberus
8
0 / 5 / 2
5,689
438
3,387
12,967
8,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
TMX32
Agni
11
0 / 5 / 0
6,067
467
2,709
9,048
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
moonsend2210
Sun Wukong
10
0 / 2 / 2
5,846
450
4,491
12,065
10,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
ranger1397
Medusa
8
1 / 9 / 0
5,704
439
5,083
9,683
2,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 7
8,140
626
12,120
10,178
4,293
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 2 / 0
8,334
641
10,118
10,514
10,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
6 / 2 / 1
8,618
663
9,690
7,934
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
OJzynnson
Bacchus
12
6 / 1 / 8
8,273
636
4,299
10,966
13,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
UZ34
Serqet
14
3 / 0 / 3
7,757
597
4,036
6,752
3,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
24
24
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
Ne Zha
4
3
1
1.5
L
Cerberus
0
5
2
0.2
W
4
2
0
2
W
6
2
1
3.25
W
Bacchus
OJzynnson
Bacchus
6
1
8
10
L
Agni
TMX32
Agni
0
5
0
0
W
Serqet
UZ34
Serqet
3
0
3
4.5
L
Sun Wukong
moonsend2210
Sun Wukong
0
2
2
0.5
L
Medusa
ranger1397
Medusa
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,362
Damage
40,263
55,700
Taken
46,344
30,871
Mitigated
34,867
8,820
Healing
16,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,120
7,845
0
5,106
10,178
4,293
2,930
2,227
7,951
0
77,677
L
Ne Zha
6,692
3,817
0
1,826
11,937
5,136
0
2,468
9,116
0
43,104
L
Cerberus
3,387
506
0
3,290
12,967
8,386
0
2,669
10,217
14,154
0
W
10,118
4,326
0
2,986
10,514
10,171
793
0
9,859
0
57,299
W
9,690
152
645
3,512
7,934
3,307
586
3,001
4,888
60,480
3,091
W
Bacchus
OJzynnson
Bacchus
4,299
1,017
0
2,437
10,966
13,526
226
588
10,378
16,400
0
L
Agni
TMX32
Agni
2,709
293
0
1,447
9,048
3,556
0
6,291
2,757
37,478
0
W
Serqet
UZ34
Serqet
4,036
1,014
314
1,556
6,752
3,570
469
280
6,472
0
60,985
L
Sun Wukong
moonsend2210
Sun Wukong
4,491
941
0
2,257
12,065
10,897
0
536
10,506
0
29,583
L
Medusa
ranger1397
Medusa
5,083
2,240
0
0
9,683
2,896
0
1,876
7,648
0
18,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,350
Gold Earned
41,122
222
Minions Killed
438
0
Camps Cleared
0
1,222,446
Distance Traveled
1,306,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,140
626
125
10
0
240,902
0
L
Ne Zha
7,044
542
65
5
0
268,008
0
L
Cerberus
5,689
438
33
3
0
262,732
0
W
Vamana
8,334
641
90
7
0
243,483
0
W
Hel
8,618
663
103
8
0
256,333
0
W
Bacchus
8,273
636
24
2
0
264,161
0
L
Agni
6,067
467
68
5
0
234,467
0
W
Serqet
7,757
597
96
7
0
301,241
0
L
Sun Wukong
5,846
450
37
3
0
225,711
0
L
Medusa
5,704
439
19
1
0
231,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role