Player Matchup

Anubis
Anubis
MOSSTEEN
Anubis
Level 109
God Stats
20W - 21L
1,768 SR
Queue Stats
82W - 99L
1,473 Elo+
Party 2
Set
Set
Maiky003
Set
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,500 Elo+
Solo
Vamana
Vamana
TokeNsmok3zs
Vamana
Level 121
God Stats
4W - 1L
1,500 SR
Queue Stats
77W - 90L
1,521 Elo+
Party 2
Team Averages
Level 87
1,589 SR
1,498 Elo+

VS

Team Averages
Level 93
1,579 SR
1,325 Elo+
Ne Zha
Ne Zha
Mitior02
Ne Zha
Level 80
God Stats
10W - 8L
1,500 SR
Queue Stats
191W - 198L
1,380 Elo+
Party 1
Freya
Freya
SgtCyber-
Freya
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 42L
1,215 Elo+
Solo
Sun Wukong
Sun Wukong
liam0123
Sun Wukong
Level 67
God Stats
10W - 3L
1,736 SR
Queue Stats
105W - 93L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MOSSTEEN
Anubis
11
1 / 2 / 4
6,459
807
5,589
5,839
2,665
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
2 / 1 / 3
6,126
766
2,561
4,322
2,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
11
4 / 1 / 1
6,828
854
9,231
8,494
8,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Mitior02
Ne Zha
11
2 / 1 / 1
6,553
819
4,574
6,536
2,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
SgtCyber-
Freya
10
0 / 3 / 1
5,503
688
4,643
6,937
2,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
liam0123
Sun Wukong
11
2 / 3 / 2
6,691
836
5,453
7,316
6,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
7
Kills
4
4
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
MOSSTEEN
Anubis
1
2
4
1.5
L
2
1
3
3.5
W
Ne Zha
Mitior02
Ne Zha
2
1
1
2.5
W
Freya
SgtCyber-
Freya
0
3
1
0.17
L
Vamana
4
1
1
4.5
W
Sun Wukong
liam0123
Sun Wukong
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,381
Damage
14,670
18,655
Taken
20,789
13,287
Mitigated
11,313
3,808
Healing
4,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
MOSSTEEN
Anubis
5,589
160
0
1,941
5,839
2,665
0
809
4,841
27,689
0
L
2,561
1,003
0
1,016
4,322
2,347
0
394
3,812
0
16,954
W
Ne Zha
Mitior02
Ne Zha
4,574
1,007
0
894
6,536
2,643
0
2,608
3,545
0
20,453
W
Freya
SgtCyber-
Freya
4,643
1,277
0
1,628
6,937
2,430
0
1,520
5,180
19,160
3,114
L
Vamana
9,231
4,265
0
851
8,494
8,275
0
3,291
4,788
0
20,974
W
Sun Wukong
liam0123
Sun Wukong
5,453
1,158
0
1,587
7,316
6,240
0
1,411
5,458
0
10,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,413
Gold Earned
18,747
113
Minions Killed
90
0
Camps Cleared
0
437,129
Distance Traveled
460,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,459
807
45
6
0
136,369
0
L
Set
6,126
766
37
5
0
124,358
0
W
Ne Zha
6,553
819
36
5
0
163,162
0
W
Freya
5,503
688
40
5
0
140,046
0
L
Vamana
6,828
854
31
4
0
176,402
0
W
Sun Wukong
6,691
836
14
2
0
157,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role