Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Agusta__Atomica
Chaac
Level 157
God Stats
1W - 3L
1,717 SR
Queue Stats
30W - 34L
1,587 Elo+
Party 2
Zhong Kui
Zhong Kui
El-Looping
Zhong Kui
Level 128
God Stats
1W - 1L
1,731 SR
Queue Stats
5W - 10L
1,366 Elo+
Party 2
Fenrir
Fenrir
PureVenomX
Fenrir
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 10L
1,565 Elo+
Solo
Athena
Athena
dunklerprinz
Athena
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 47L
1,531 Elo+
Solo
Team Averages
Level 139
1,590 SR
1,510 Elo+

VS

Team Averages
Level 108
1,505 SR
1,491 Elo+
Poseidon
Poseidon
AUXXdaKING
Poseidon
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 22L
1,462 Elo+
Party 1
Bastet
Bastet
Pxp Tartsz
Bastet
Level 129
God Stats
30W - 29L
1,500 SR
Queue Stats
419W - 401L
1,460 Elo+
Party 1
Artemis
Artemis
Shredderrr
Artemis
Level 99
God Stats
4W - 4L
1,373 SR
Queue Stats
6W - 5L
1,462 Elo+
Party 1
Athena
Athena
SplashDem0n
Athena
Level 107
God Stats
4W - 3L
1,221 SR
Queue Stats
106W - 101L
1,460 Elo+
Party 1
Chaac
Chaac
TomL77
Chaac
Level 83
God Stats
13W - 10L
1,931 SR
Queue Stats
602W - 585L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 1 / 1
7,716
594
7,429
6,734
2,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 3
7,204
554
6,640
12,409
9,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zhong Kui
El-Looping
Zhong Kui
11
2 / 4 / 2
6,123
471
4,423
11,062
9,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
PureVenomX
Fenrir
10
5 / 2 / 0
6,328
487
4,913
8,944
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
10
0 / 2 / 5
6,504
500
2,135
9,785
9,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AUXXdaKING
Poseidon
13
3 / 3 / 5
7,627
587
7,865
5,630
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Pxp Tartsz
Bastet
14
7 / 1 / 0
7,855
604
6,604
10,359
4,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Shredderrr
Artemis
12
0 / 3 / 3
6,250
481
3,061
6,465
2,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
10
0 / 0 / 5
6,362
489
2,929
10,269
8,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
TomL77
Chaac
13
1 / 2 / 2
7,828
602
7,866
11,634
11,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
9
Kills
11
11
Deaths
9
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
1
1
2.5
W
Poseidon
AUXXdaKING
Poseidon
3
3
5
1.83
L
0
2
3
0.75
L
Zhong Kui
El-Looping
Zhong Kui
2
4
2
0.75
L
Fenrir
PureVenomX
Fenrir
5
2
0
2.5
W
Bastet
Pxp Tartsz
Bastet
7
1
0
7
W
Artemis
Shredderrr
Artemis
0
3
3
0.5
W
Athena
0
0
5
2.5
W
Chaac
TomL77
Chaac
1
2
2
1
L
Athena
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,540
Damage
28,325
48,934
Taken
44,357
34,533
Mitigated
29,139
13,757
Healing
12,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,429
1,842
0
1,147
6,734
2,669
0
837
5,897
0
68,467
W
Poseidon
AUXXdaKING
Poseidon
7,865
973
0
500
5,630
1,877
71
1,711
3,919
57,657
420
L
6,640
1,287
0
4,122
12,409
9,528
0
217
12,192
0
61,593
L
Zhong Kui
El-Looping
Zhong Kui
4,423
455
0
3,154
11,062
9,073
28
5,052
6,010
40,466
0
L
Fenrir
PureVenomX
Fenrir
4,913
1,299
0
3,939
8,944
3,660
0
1,087
7,857
0
37,518
W
Bastet
Pxp Tartsz
Bastet
6,604
2,125
0
2,363
10,359
4,698
0
1,167
9,192
0
61,002
W
Artemis
Shredderrr
Artemis
3,061
890
0
1,606
6,465
2,445
0
537
5,928
0
42,239
W
Athena
2,929
709
0
3,759
10,269
8,150
0
2,245
8,024
14,874
1,087
W
Chaac
TomL77
Chaac
7,866
1,444
0
4,188
11,634
11,969
0
898
10,736
0
60,680
L
Athena
2,135
567
0
1,395
9,785
9,603
0
3,531
6,254
20,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,875
Gold Earned
35,922
358
Minions Killed
377
0
Camps Cleared
0
1,157,920
Distance Traveled
1,349,350
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,716
594
118
9
0
235,871
2
W
Poseidon
7,627
587
82
6
0
232,450
0
L
Chaac
7,204
554
100
8
0
239,880
1
L
Zhong Kui
6,123
471
49
4
0
205,388
4
L
Fenrir
6,328
487
64
5
0
209,653
0
W
Bastet
7,855
604
101
8
0
334,161
0
W
Artemis
6,250
481
70
5
0
232,592
0
W
Athena
6,362
489
25
2
0
314,340
7
W
Chaac
7,828
602
99
8
0
235,807
7
L
Athena
6,504
500
27
2
0
267,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role