Player Matchup

Sol
Sol
BeefyBren
Sol
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,680 Elo+
Party 2
Izanami
Izanami
LIGHNING_BOLT929
Izanami
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,344 Elo+
Party 2
Achilles
Achilles
angryface92
Achilles
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
39W - 40L
1,542 Elo+
Party 2
Team Averages
Level 117
1,500 SR
1,522 Elo+

VS

Team Averages
Level 81
1,470 SR
1,383 Elo+
Osiris
Osiris
d34dkn16ht
Osiris
Level 58
God Stats
6W - 7L
1,411 SR
Queue Stats
30W - 24L
1,612 Elo+
Solo
Neith
Neith
hanzitooo
Neith
Level 127
God Stats
10W - 9L
1,500 SR
Queue Stats
35W - 38L
1,269 Elo+
Party 1
Janus
Janus
humildavid
Janus
Level 58
God Stats
6W - 7L
1,500 SR
Queue Stats
47W - 43L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
9,026
645
11,966
14,108
5,162
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 7 / 2
9,491
678
9,446
13,195
5,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
angryface92
Achilles
13
2 / 5 / 2
8,925
638
10,423
19,541
20,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
d34dkn16ht
Osiris
16
2 / 0 / 12
10,027
716
10,516
15,343
18,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
hanzitooo
Neith
17
11 / 3 / 4
11,557
826
15,921
13,365
5,940
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
15
4 / 3 / 11
10,201
729
13,249
9,503
3,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
17
17
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
3
7
2
0.57
L
Achilles
angryface92
Achilles
2
5
2
0.6
W
Osiris
d34dkn16ht
Osiris
2
0
12
8
W
Neith
hanzitooo
Neith
11
3
4
4.33
W
Janus
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,835
Damage
39,686
46,844
Taken
38,211
31,250
Mitigated
27,968
5,102
Healing
7,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,966
3,744
0
1,814
14,108
5,162
0
6,036
8,072
39,050
288
L
9,446
5,949
0
151
13,195
5,500
56
2,906
10,289
0
38,154
L
Achilles
angryface92
Achilles
10,423
1,450
0
3,137
19,541
20,588
0
4,183
15,358
0
20,677
W
Osiris
d34dkn16ht
Osiris
10,516
3,869
0
3,110
15,343
18,483
272
3,640
11,186
0
26,161
W
Neith
hanzitooo
Neith
15,921
7,538
0
4,532
13,365
5,940
1,894
4,388
8,661
0
44,553
W
Janus
13,249
705
0
0
9,503
3,545
399
3,548
5,541
37,546
448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,442
Gold Earned
31,785
151
Minions Killed
153
0
Camps Cleared
0
683,110
Distance Traveled
790,088
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,026
645
70
5
0
223,862
0
L
Izanami
9,491
678
51
4
0
206,703
0
L
Achilles
8,925
638
30
2
0
252,545
1
W
Osiris
10,027
716
34
2
0
286,702
0
W
Neith
11,557
826
70
5
0
239,632
2
W
Janus
10,201
729
49
4
0
263,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role