Player Matchup

Tsukuyomi
Tsukuyomi
Bronze III
Fleminem
Tsukuyomi
Bronze III
Level 136
God Stats
7W - 12L
1,583 SR
Queue Stats
93W - 93L
1,454 MMR
Solo
Mulan
Mulan
Bronze III
JoeBiron69
Mulan
Bronze III
Level 72
God Stats
1W - 1L
1,691 SR
Queue Stats
9W - 15L
1,454 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Sithilia
Hou Yi
Bronze III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,454 MMR
Solo
Ymir
Ymir
Bronze III
SwordOfTheSpirit
Ymir
Bronze III
Level 158
God Stats
1W - 2L
1,723 SR
Queue Stats
55W - 54L
1,454 MMR
Solo
Merlin
Merlin
Bronze III
jacevedo96632
Merlin
Bronze III
Level 146
God Stats
12W - 12L
1,500 SR
Queue Stats
56W - 59L
1,454 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 131
1,600 SR
1,454 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 137
1,483 SR
1,454 MMR
Ao Kuang
Ao Kuang
Bronze III
BabyDuck54321
Ao Kuang
Bronze III
Level 128
God Stats
1W - 0L
1,451 SR
Queue Stats
1W - 1L
1,454 MMR
Solo
Mercury
Mercury
Silver II
M1ndFl4y3r
Mercury
Silver II
Level 144
God Stats
1W - 3L
1,464 SR
Queue Stats
6W - 9L
1,454 MMR
Party 1
Hachiman
Hachiman
Bronze III
Sm0KEb0mber
Hachiman
Bronze III
Level 86
God Stats
5W - 11L
1,500 SR
Queue Stats
148W - 143L
1,454 MMR
Party 2
Kukulkan
Kukulkan
Silver II
TyePower
Kukulkan
Silver II
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 109L
1,454 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
xWicKeD_N0VAx
Kuzenbo
Bronze III
Level 185
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 168L
1,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fleminem
Tsukuyomi
18
2 / 4 / 3
9,566
531
13,753
19,303
11,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
14
0 / 6 / 0
8,758
487
10,823
19,513
13,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Sithilia
Hou Yi
15
3 / 5 / 0
9,308
517
5,102
13,131
6,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 4
9,776
543
10,546
18,740
20,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 3 / 1
8,762
487
8,769
9,017
3,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AthenaNemesisMaman Brigitte

VS

Bans
Bake KujiraThanatosAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BabyDuck54321
Ao Kuang
17
7 / 0 / 5
10,880
604
22,058
22,222
13,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
M1ndFl4y3r
Mercury
19
6 / 2 / 6
11,230
624
8,290
14,509
6,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
Sm0KEb0mber
Hachiman
18
3 / 1 / 6
10,791
600
13,432
9,698
4,102
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
TyePower
Kukulkan
17
2 / 3 / 3
10,157
564
3,815
7,534
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
12
1 / 2 / 4
8,268
459
6,150
20,571
25,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
8
Kills
19
19
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BabyDuck54321
Ao Kuang
7
0
5
9.5
L
Tsukuyomi
Fleminem
Tsukuyomi
2
4
3
0.88
L
Mulan
0
6
0
0
W
Mercury
M1ndFl4y3r
Mercury
6
2
6
4.5
L
Hou Yi
Sithilia
Hou Yi
3
5
0
0.6
W
Hachiman
Sm0KEb0mber
Hachiman
3
1
6
6
L
2
1
4
4
W
Kukulkan
TyePower
Kukulkan
2
3
3
1.17
L
1
3
1
0.5
W
Kuzenbo
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,993
Damage
53,745
79,704
Taken
74,534
55,315
Mitigated
53,013
16,412
Healing
24,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BabyDuck54321
Ao Kuang
22,058
5,426
0
14,886
22,222
13,879
0
3,465
18,633
82,006
2,562
L
Tsukuyomi
Fleminem
Tsukuyomi
13,753
3,083
0
2,656
19,303
11,039
0
4,045
15,245
0
129,115
L
Mulan
10,823
2,102
0
4,758
19,513
13,578
229
13,080
6,425
785
69,569
W
Mercury
M1ndFl4y3r
Mercury
8,290
5,032
0
3,023
14,509
6,712
63
1,907
12,560
0
116,124
L
Hou Yi
Sithilia
Hou Yi
5,102
2,249
0
3,331
13,131
6,596
0
487
12,644
0
75,623
W
Hachiman
Sm0KEb0mber
Hachiman
13,432
8,198
0
3,550
9,698
4,102
668
2,024
7,628
0
92,310
L
10,546
2,858
560
3,235
18,740
20,296
0
9,013
9,717
38,634
1,761
W
Kukulkan
TyePower
Kukulkan
3,815
412
0
558
7,534
3,292
0
2,410
4,906
87,751
0
L
8,769
338
75
1,797
9,017
3,806
0
5,101
3,904
69,172
295
W
Kuzenbo
6,150
3,013
0
2,371
20,571
25,028
0
8,795
11,360
29,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,170
Gold Earned
51,326
589
Minions Killed
621
0
Camps Cleared
0
1,746,358
Distance Traveled
1,971,638
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,880
604
102
6
0
377,780
7
L
Tsukuyomi
9,566
531
164
9
0
395,588
0
L
Mulan
8,758
487
112
6
0
340,373
0
W
Mercury
11,230
624
172
10
0
476,652
3
L
Hou Yi
9,308
517
123
7
0
326,632
2
W
Hachiman
10,791
600
143
8
0
366,690
2
L
Ymir
9,776
543
47
3
0
334,579
4
W
Kukulkan
10,157
564
174
10
0
373,080
7
L
Merlin
8,762
487
143
8
0
349,186
0
W
Kuzenbo
8,268
459
30
2
0
377,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role