Player Matchup

Xing Tian
Xing Tian
CutestChinchilla
Xing Tian
Level 116
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
Svendaage
Janus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 38L
1,500 Elo+
Party 2
Thor
Thor
alvaroampu
Thor
Level 90
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 37L
1,501 Elo+
Solo
Team Averages
Level 78
1,423 SR
1,500 Elo+

VS

Team Averages
Level 75
1,509 SR
1,501 Elo+
Surtr
Surtr
ASDJQWLAKJDASM
Surtr
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 19L
1,511 Elo+
Party 1
Hachiman
Hachiman
Aedea
Hachiman
Level 123
God Stats
2W - 0L
1,625 SR
Queue Stats
23W - 19L
1,511 Elo+
Party 1
Poseidon
Poseidon
LeighGriffis815
Poseidon
Level 84
God Stats
7W - 12L
1,403 SR
Queue Stats
788W - 816L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
12
2 / 5 / 0
7,542
686
5,217
13,320
12,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Svendaage
Janus
11
1 / 5 / 2
7,295
663
7,947
7,711
3,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 2
7,241
658
9,353
10,320
4,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 11
8,932
812
8,783
11,598
10,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Aedea
Hachiman
15
6 / 1 / 6
9,324
848
9,913
9,658
3,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
15
5 / 0 / 9
9,450
859
7,888
5,339
1,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
15
15
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
W
Hachiman
Aedea
Hachiman
6
1
6
9
L
Xing Tian
2
5
0
0.4
W
Poseidon
5
0
9
9.5
L
Janus
Svendaage
Janus
1
5
2
0.4
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,517
Damage
26,584
31,351
Taken
26,595
19,644
Mitigated
15,573
1,783
Healing
5,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,783
2,131
0
1,419
11,598
10,223
310
5,939
5,337
1,063
18,553
W
Hachiman
Aedea
Hachiman
9,913
5,514
0
2,106
9,658
3,563
1,574
4,244
5,230
0
35,207
L
Xing Tian
5,217
433
0
843
13,320
12,396
0
2,824
10,050
21,559
1,751
W
Poseidon
7,888
1,091
0
1,929
5,339
1,787
550
1,964
3,336
43,924
730
L
Janus
Svendaage
Janus
7,947
401
0
250
7,711
3,022
28
1,899
5,642
20,627
50
L
9,353
1,211
0
690
10,320
4,226
0
3,646
6,429
0
41,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,078
Gold Earned
27,706
147
Minions Killed
155
0
Camps Cleared
0
553,668
Distance Traveled
620,993
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,932
812
22
2
0
211,588
0
W
Hachiman
9,324
848
63
6
0
196,903
0
L
Xing Tian
7,542
686
40
4
0
187,377
4
W
Poseidon
9,450
859
70
6
0
212,502
2
L
Janus
7,295
663
35
3
0
183,542
0
L
Thor
7,241
658
72
7
0
182,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role