Player Matchup

Ix Chel
Ix Chel
Silver II
Enclave3
Ix Chel
Silver II
Level 181
God Stats
2W - 0L
1,312 SR
Queue Stats
37W - 24L
1,568 MMR
Solo
Odin
Odin
Silver I
Izamiiiii
Odin
Silver I
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 86L
1,543 MMR
Party 3
Sun Wukong
Sun Wukong
Gold V
UndeadElijah
Sun Wukong
Gold V
Level 68
God Stats
3W - 1L
1,715 SR
Queue Stats
53W - 43L
1,585 MMR
Party 3
Charon
Charon
Silver I
WeaponEy3z
Charon
Silver I
Level 194
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,550 MMR
Solo
Hachiman
Hachiman
Silver I
iceman573
Hachiman
Silver I
Level 137
God Stats
24W - 16L
1,702 SR
Queue Stats
184W - 181L
1,567 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,546 SR
1,563 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 145
1,609 SR
1,563 MMR
Hera
Hera
Silver I
JustPutMeToSleep
Hera
Silver I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,636 MMR
Party 1
Bacchus
Bacchus
Bronze III
LeeryCrayon73
Bacchus
Bronze III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 136L
1,544 MMR
Party 2
King Arthur
King Arthur
Silver III
RougeStar35
King Arthur
Silver III
Level 178
God Stats
7W - 8L
1,717 SR
Queue Stats
179W - 176L
1,498 MMR
Party 1
Awilix
Awilix
Bronze III
llNotHimII
Awilix
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,546 MMR
Solo
Charybdis
Charybdis
Bronze III
sterlingp2
Charybdis
Bronze III
Level 125
God Stats
5W - 4L
1,827 SR
Queue Stats
37W - 36L
1,590 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Enclave3
Ix Chel
17
1 / 0 / 7
9,783
611
10,138
9,329
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
15
4 / 1 / 3
9,568
598
8,810
10,557
11,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
UndeadElijah
Sun Wukong
15
10 / 0 / 4
9,411
588
8,555
12,305
6,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
WeaponEy3z
Charon
12
1 / 0 / 5
8,334
521
5,591
10,350
9,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
iceman573
Hachiman
17
1 / 1 / 0
9,693
606
4,128
7,113
2,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Bake KujiraKukulkanThanatosSusano

VS

Bans
ThorSobekOsirisMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
7,780
486
3,477
9,426
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
12
0 / 3 / 1
7,259
454
4,604
12,644
14,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
RougeStar35
King Arthur
13
0 / 4 / 0
7,639
477
6,771
14,323
13,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
llNotHimII
Awilix
14
1 / 3 / 0
7,561
473
5,726
13,698
6,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
sterlingp2
Charybdis
16
1 / 1 / 0
9,189
574
3,494
9,872
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
17
Kills
2
2
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Enclave3
Ix Chel
1
0
7
4.5
W
Odin
4
1
3
5.5
L
0
6
0
0
L
Bacchus
0
3
1
0.17
L
King Arthur
RougeStar35
King Arthur
0
4
0
0
W
Sun Wukong
UndeadElijah
Sun Wukong
10
0
4
12
W
Charon
WeaponEy3z
Charon
1
0
5
3.5
W
Hachiman
iceman573
Hachiman
1
1
0
1
L
Awilix
llNotHimII
Awilix
1
3
0
0.33
L
Charybdis
sterlingp2
Charybdis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,222
Damage
24,072
49,654
Taken
59,963
34,489
Mitigated
41,468
16,776
Healing
12,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Enclave3
Ix Chel
10,138
1,451
2,292
3,427
9,329
4,552
17
2,882
6,418
103,375
1,218
W
Odin
8,810
2,238
0
3,737
10,557
11,133
128
306
10,209
0
67,441
L
3,477
798
0
625
9,426
3,552
0
3,856
5,439
58,940
860
L
Bacchus
4,604
437
0
2,926
12,644
14,250
0
5,994
6,588
27,990
0
L
King Arthur
RougeStar35
King Arthur
6,771
819
0
2,190
14,323
13,124
0
751
12,928
0
68,507
W
Sun Wukong
UndeadElijah
Sun Wukong
8,555
2,409
0
1,843
12,305
6,983
55
1,406
10,873
0
70,795
W
Charon
WeaponEy3z
Charon
5,591
863
384
2,695
10,350
9,296
0
3,024
7,254
24,431
3,267
W
Hachiman
iceman573
Hachiman
4,128
1,823
0
2,398
7,113
2,525
370
1,104
6,009
0
86,755
L
Awilix
llNotHimII
Awilix
5,726
1,819
0
840
13,698
6,497
0
2,684
10,782
0
62,999
L
Charybdis
sterlingp2
Charybdis
3,494
1,709
0
5,501
9,872
4,045
0
1,685
8,043
0
89,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,789
Gold Earned
39,428
547
Minions Killed
517
0
Camps Cleared
0
1,678,104
Distance Traveled
1,618,554
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,783
611
171
11
0
340,954
4
W
Odin
9,568
598
110
7
0
312,566
6
L
Hera
7,780
486
140
9
0
312,601
0
L
Bacchus
7,259
454
32
2
0
323,220
0
L
King Arthur
7,639
477
101
6
0
341,074
0
W
Sun Wukong
9,411
588
89
6
0
392,166
1
W
Charon
8,334
521
22
1
0
321,893
1
W
Hachiman
9,693
606
155
10
0
310,525
0
L
Awilix
7,561
473
99
6
0
330,996
0
L
Charybdis
9,189
574
145
9
0
310,663
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role