Player Matchup

He Bo
He Bo
 
He Bo
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
MaxBarlow
Hades
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 24L
1,582 Elo+
Party 1
Janus
Janus
RizzAndFizz
Janus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 59L
1,676 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShockwaveThunder
Tsukuyomi
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
121W - 123L
1,362 Elo+
Solo
Cthulhu
Cthulhu
giladish
Cthulhu
Level 87
God Stats
14W - 4L
1,500 SR
Queue Stats
396W - 386L
1,722 Elo+
Solo
Team Averages
Level 110
1,500 SR
1,568 Elo+

VS

Team Averages
Level 103
1,414 SR
1,458 Elo+
Raijin
Raijin
Fischieee
Raijin
Level 159
God Stats
0W - 3L
1,285 SR
Queue Stats
46W - 50L
1,229 Elo+
Solo
Sol
Sol
HE0S
Sol
Level 148
God Stats
2W - 6L
1,285 SR
Queue Stats
368W - 371L
1,518 Elo+
Party 3
Nox
Nox
Mattytyty
Nox
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,540 Elo+
Party 2
Pele
Pele
lody betty
Pele
Level 129
God Stats
4W - 5L
1,500 SR
Queue Stats
118W - 130L
1,496 Elo+
Party 3
Yu Huang
Yu Huang
mattyarts_
Yu Huang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
3 / 4 / 8
9,610
686
5,324
8,392
3,903
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hades
MaxBarlow
Hades
18
6 / 2 / 10
10,265
733
5,896
11,747
11,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 2 / 10
11,080
791
10,070
7,625
3,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
18
2 / 2 / 16
10,306
736
16,297
12,459
8,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
giladish
Cthulhu
18
6 / 2 / 9
11,235
803
15,816
19,416
26,337
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Fischieee
Raijin
15
0 / 6 / 7
8,423
602
9,416
12,347
4,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
HE0S
Sol
16
2 / 3 / 7
8,693
621
10,319
9,561
4,012
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 5 / 4
9,805
700
7,802
9,867
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 6
9,422
673
7,454
14,239
6,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
mattyarts_
Yu Huang
14
2 / 6 / 4
8,580
613
7,474
11,558
4,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
40
22
Kills
12
12
Deaths
23
53
Assists
28
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
4
8
1.75
L
Raijin
Fischieee
Raijin
0
6
7
0.58
L
Sol
HE0S
Sol
2
3
7
1.83
L
5
5
4
1.4
W
Hades
MaxBarlow
Hades
6
2
10
5.5
W
5
2
10
5
W
Tsukuyomi
2
2
16
5
W
Cthulhu
giladish
Cthulhu
6
2
9
5.25
L
3
3
6
2
L
Yu Huang
mattyarts_
Yu Huang
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,403
Damage
42,465
59,639
Taken
57,572
54,727
Mitigated
24,699
25,069
Healing
14,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,324
371
398
1,116
8,392
3,903
540
4,715
3,677
17,287
435
L
Raijin
Fischieee
Raijin
9,416
628
863
1,790
12,347
4,970
0
7,125
5,222
18,248
0
L
Sol
HE0S
Sol
10,319
1,382
761
2,130
9,561
4,012
504
6,268
3,293
25,240
271
L
7,802
479
981
679
9,867
4,838
0
5,978
3,889
14,249
0
W
Hades
MaxBarlow
Hades
5,896
460
1,538
4,194
11,747
11,929
446
7,250
4,497
12,403
426
W
10,070
179
649
1,477
7,625
3,884
647
4,609
3,016
31,760
0
W
Tsukuyomi
16,297
2,886
2,006
5,726
12,459
8,674
67
7,427
5,032
0
37,340
W
Cthulhu
giladish
Cthulhu
15,816
0
2,115
5,850
19,416
26,337
0
10,960
8,456
18,221
2,276
L
7,454
344
917
4,038
14,239
6,377
294
8,064
6,175
0
33,761
L
Yu Huang
mattyarts_
Yu Huang
7,474
954
1,067
990
11,558
4,502
180
7,332
4,226
11,741
198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,496
Gold Earned
44,923
170
Minions Killed
133
0
Camps Cleared
0
1,366,681
Distance Traveled
1,183,261
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,610
686
26
2
0
248,509
0
L
Raijin
8,423
602
28
2
0
211,626
0
L
Sol
8,693
621
24
2
0
257,900
0
L
Nox
9,805
700
20
1
0
224,777
0
W
Hades
10,265
733
20
1
0
269,719
0
W
Janus
11,080
791
66
5
0
277,526
0
W
Tsukuyomi
10,306
736
34
2
0
277,820
0
W
Cthulhu
11,235
803
24
2
0
293,107
0
L
Pele
9,422
673
47
3
0
272,288
0
L
Yu Huang
8,580
613
14
1
0
216,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role