Player Matchup

Gilgamesh
Gilgamesh
Silver I
DeathAngel61423
Gilgamesh
Silver I
Level 147
God Stats
2W - 2L
1,877 SR
Queue Stats
20W - 12L
1,604 MMR
Party 1
Charybdis
Charybdis
Silver II
TheDivineShadow
Charybdis
Silver II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,529 MMR
Party 1
Ganesha
Ganesha
Gold V
nainull
Ganesha
Gold V
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,664 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,626 SR
1,599 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,428 SR
1,596 MMR
Tiamat
Tiamat
Gold V
Nono Shrimpy
Tiamat
Gold V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 134L
1,616 MMR
Party 2
Chaac
Chaac
Bronze III
Senior Arepa
Chaac
Bronze III
Level 196
God Stats
1W - 0L
1,285 SR
Queue Stats
113W - 128L
1,556 MMR
Party 2
Ne Zha
Ne Zha
Gold V
Simр
Ne Zha
Gold V
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 49L
1,616 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeathAngel61423
Gilgamesh
15
1 / 6 / 2
9,592
685
11,875
19,108
19,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
TheDivineShadow
Charybdis
13
1 / 9 / 1
9,447
675
8,196
15,077
6,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
nainull
Ganesha
16
2 / 8 / 2
10,890
778
4,038
18,065
18,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesChironKuzenboCharonHercules

VS

Bans
Bake KujiraShivaThothAthenaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
11 / 2 / 10
12,135
867
16,640
10,909
9,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 1 / 12
11,632
831
17,571
17,133
20,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
Simр
Ne Zha
18
4 / 1 / 17
11,368
812
13,269
13,848
12,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
62
4
Kills
23
23
Deaths
4
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DeathAngel61423
Gilgamesh
1
6
2
0.33
W
Tiamat
11
2
10
8
W
8
1
12
14
W
Ne Zha
Simр
Ne Zha
4
1
17
12.5
L
Charybdis
TheDivineShadow
Charybdis
1
9
1
0.17
L
Ganesha
nainull
Ganesha
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,109
Damage
47,480
52,250
Taken
41,890
43,407
Mitigated
42,657
2,802
Healing
13,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DeathAngel61423
Gilgamesh
11,875
2,455
0
1,502
19,108
19,253
266
5,466
12,174
0
24,807
W
Tiamat
16,640
1,151
0
2,155
10,909
9,363
385
1,197
9,387
49,092
499
W
17,571
1,743
0
5,868
17,133
20,769
784
1,274
15,028
233
49,971
W
Ne Zha
Simр
Ne Zha
13,269
2,469
0
5,091
13,848
12,525
0
786
12,323
0
44,952
L
Charybdis
TheDivineShadow
Charybdis
8,196
2,996
0
460
15,077
6,114
1,111
3,435
10,816
0
42,983
L
Ganesha
nainull
Ganesha
4,038
369
0
840
18,065
18,040
128
6,747
9,713
21,249
307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,929
Gold Earned
35,135
152
Minions Killed
215
0
Camps Cleared
0
736,459
Distance Traveled
846,476
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,592
685
55
4
0
259,562
0
W
Tiamat
12,135
867
86
6
0
264,831
0
W
Chaac
11,632
831
69
5
0
299,178
0
W
Ne Zha
11,368
812
60
4
0
282,467
0
L
Charybdis
9,447
675
77
6
0
232,568
0
L
Ganesha
10,890
778
20
1
0
244,329
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role